Ointment Soaker |
JP Name |
膏にひたる者 |
Trigger timing |
After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to enemies in Snipe range |
Proc Chance |
40% |
|
Ointment Soaker |
JP Name |
膏にひたる者 |
Trigger timing |
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to enemies in Snipe range |
Proc Chance |
40% |
This is an additional effect |
|
Ointment Soaker |
JP Name |
膏にひたる者 |
Trigger timing |
Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply UnctionDEF Up by 0.85x ~ 0.425x, +150~300HP every turn for 2 turns (Buff) to self and allies in a 2-square diamond radius around self |
Proc Chance |
45% |
This is an additional effect |
|
Ointment Soaker |
JP Name |
膏にひたる者 |
Trigger timing |
After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
(Total turns 3, 4, 5...) -5~-10 CP to hit units and enemies directly adjacent to them |
Proc Chance |
45% |
This is an additional effect |
|
Ointment Soaker |
JP Name |
膏にひたる者 |
Trigger timing |
When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12) |
Effect |
Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to hitting units and enemies on the left and right of them |
Proc Chance |
40% |
This is an additional effect |
|
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