 Substituter |
JP Name |
代役の操縦者 |
Trigger timing |
If StationaryTriggers after their player's movement phase, provided this unit was not moved during their player's movement phase, including if this unit is moved but returns to their original position. Movement includes being directly held by the player and being displaced by the held unit. Triggered and applied after [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to enemies in Long Slash range |
Proc Chance |
45% |
|
 Substituter |
JP Name |
代役の操縦者 |
Trigger timing |
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply VigorATK Up by 1.2x ~ 2.4x for 3 turns (Buff) to allies in Slash range |
Proc Chance |
45% |
This is an additional effect |
|
 Substituter |
JP Name |
代役の操縦者 |
Trigger timing |
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) to enemies in Shot range |
Proc Chance |
40% |
This is an additional effect |
|