Subdivisor |
JP Name |
分身の妖 |
Trigger timing |
Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self |
Proc Chance |
20% |
|
Subdivisor |
JP Name |
分身の妖 |
Trigger timing |
Defense ModifierAll modifiers stack with each other. |
Effect |
Take 0.3x damage from Slash-ranged enemies |
Proc Chance |
100% |
This is an additional effect |
|
Subdivisor |
JP Name |
分身の妖 |
Trigger timing |
When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Blessing WeakeningWhile user has Blessing: Decrease skill activation rate by 50% for 999 turns (Irremovable Debuff) to self |
Proc Chance |
100% |
This is an additional effect |
|
Subdivisor |
JP Name |
分身の妖 |
Trigger timing |
When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
No effect |
Proc Chance |
100% |
This is an additional effect |
|
Subdivisor |
JP Name |
分身の妖 |
Trigger timing |
When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Nourishment WeakeningWhile user has Nourishment: -50% skill activation rate for 999 turns (Irremovable Debuff) to self |
Proc Chance |
100% |
This is an additional effect |
|
Subdivisor |
JP Name |
分身の妖 |
Trigger timing |
When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
No effect |
Proc Chance |
100% |
This is an additional effect |
|
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