Difference between revisions of "Category:Blow transients"

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{{Card properties sidebar}}
Below is a list of cards with [[Blow]] for their normal weapon type.
 
[[File:Icon_weapon_knock.png|frame|right|Gauntlet-equipped fist icon representing the Blow weapon.]]
 
[[File:Weapon Spread Blow.png|frame|right|Yellow indicates the square the ally blow unit occupies, and red indicates the square the ally unit will attack if an enemy occupies them. If no enemy is present in this red square during an attack, the game counts this as a miss. Attacking an enemy at 0HP does not activate skill effects that trigger by attacking (with some exceptions, such as {{status|根性}} removal with {{status|強化解除}}). ]]
 
The {{weapon type|blow}} weapon type is also referred to as Knock in in in-game files, and has previously been translated as Strike among fans. Blow units apply damage to the one square directly ahead of them. The damage output is the product unit's ATK and the Blow penalty multiplier (1.0). Blow units gain ≥12 CP for every instance they hit a unit with >0 HP, and ≥17 CP for every instance they hit a unit at 0 HP. They also gain ≥5 CP when struck.  Blow souls and licences are obtainable in [[Wednesday|Daily Quests on Wednesdays]] JST and in certain free quests. Below is a list of all Blow transients currently in the game.
 
=Normal Weapon Type=
 
Cards which have built up less than 100 CP and are not affected by [[Weapon Change]] attack with a default weapon type. Skill leveling and limit breaking a card requires souls and licences that match this normal weapon type.


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=Weapon Change=
Some regular skills and charge skills bestow [[Weapon Change]] to a unit, changing the weapon type of the target's normal attack (typically the target is self). Currently, no unit has a skill (regular or charge) that changes their weapon type to Blow. A full list of skills and units that bestow Weapon Change (Blow) can be found {{Cl|Skill that uses Weapon Change (Blow)|here}}.
=Charge Attack Weapon Type=
When a card is ready to use their charge skill, the weapon type of the charge attack may also change. A list of units whose charge skill activates in Blow type can be found [[Charge Skill (Blow)|here]].
<!--=AR Limitation=
[[AR Equipment]] can only be equipped on cards that match its limitation criteria. Currently, no AR Equipment has a Blow weapon type limitation.-->


[[Category:Transients]]
[[Category:Transients]]
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