Difference between revisions of "Category:Long Slash transients"

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[[File:Weapon Spread Long Slash.png|frame|right|Yellow indicates the square the ally Long Slash unit occupies, and red indicates the squares the ally unit will attack if an enemy occupies them. If no enemy is present in any of these red squares during an attack, the game counts this as a miss. Attacking an enemy at 0HP does not activate skill effects that trigger by attacking (with some exceptions, such as {{status|根性}} removal with {{status|強化解除}}). ]]
[[File:Weapon Spread Long Slash.png|frame|right|Yellow indicates the square the ally Long Slash unit occupies, and red indicates the squares the ally unit will attack if an enemy occupies them. If no enemy is present in any of these red squares during an attack, the game counts this as a miss. Attacking an enemy at 0HP does not activate skill effects that trigger by attacking (with some exceptions, such as {{status|根性}} removal with {{status|強化解除}}). ]]


The weapon {{weapon type|long slash}} has previously been translated as Wide Slash among fans. Long Slash units apply damage to the square directly ahead of them, as well as the two squares extending from left and right sides of that. The damage output is the product unit's ATK and the Long Slash penalty multiplier (0.32). Long Slash souls and licences are obtainable in [[Friday|Daily Quests on Fridays]] JST and in certain free quests. Below is a list of all Long Slash transients currently in the game.
The {{weapon type|long slash}} weapon type has previously been translated as Wide Slash among fans. Long Slash units apply damage to the square directly ahead of them, as well as the two squares extending from left and right sides of that. The damage output is the product unit's ATK and the Long Slash penalty multiplier (0.32). Long Slash units gain ≥4 CP for every instance they hit a unit with >0 HP, and ≥8 CP for every instance they hit a unit at 0 HP. They also gain ≥5 CP when struck. Long Slash souls and licences are obtainable in [[Friday|Daily Quests on Fridays]] JST and in certain free quests. Below is a list of all Long Slash transients currently in the game.


=Normal Weapon Range=
=Normal Weapon Range=
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=Weapon Change=
Currently, no unit has a skill (regular or charge) that changes their weapon type to Long Slash.


=Charge Skill Weapon Range=
=Charge Skill Weapon Range=


A list of units whose charge skill is activated in Long Slash range can be found [[Charge Skill (Long Slash)|here]].
Some regular skills and charge skills bestow [[Weapon Change]] to a unit, changing the weapon type of the target's normal attack (typically the target is self). Currently, no unit has a skill (regular or charge) that changes their weapon type to Long Slash. A full list of skills and units that bestow Weapon Change (Long Slash) can be found [[Category:Skill that uses Weapon Change (Long Slash)|here]].


[[Category:Transients]]
[[Category:Transients]]
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