Difference between revisions of "Event Quest:Skill Progression Quest Campaign"

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= Event Details =
= Event Details =
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Following nicely with LW's [[Checklist:Plans for 2018|plans for 2018]], this series of [[Evolution Quest|quests]] will focus around the strengthening of individual skills, improving activation rates and effects by fulfilling specific requirements:
Following nicely with LW's [[Checklist:Plans for 2018|plans for 2018]], this series of [[Evolution Quest|quests]] will focus around the strengthening of individual skills, improving activation rates and/or effects. However, like everything else, there's specific conditions that have to be met, and apply:
* before starting the quest, set your leader to the unit who has the skill in question.
* before starting the quest, set your leader to the unit who has the skill in question. As an example, {{Companion icon|Protagonist}} would have to be the very first unit (leader) in your party.
* you can't redo the quest if the unit already has the improved skill.
* afterwards, these quests can't be redone with the same individual unit.
* skill improvement is on a card-by-card basis; you will have to redo the quests with different levels of rarity and variants if you want all of them to be improved upon.
* however, different variants and rarities can be redone, because:
== Skills ==
* finally, these improvements only apply to the individual unit; the quest would have to be redone if you, for example (if [[Beastman]] ever did get a fix), want your [[Mortiaka]] {{Star|5}} to also have the improvement you just did with [[Moritaka]] {{Star|4}}.
LW will be targetting a specific set of eight skills initially.
LW will be targetting a specific set of eight skills initially.
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