Scaled |
JP Name |
鱗ある者 |
Trigger timing |
When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self |
Proc Chance |
50% |
|
Scaled |
JP Name |
鱗ある者 |
Trigger timing |
When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13) |
Effect |
(If HP < 51%) Apply Immobility+12CP/turn, cannot move at will for 3 turns (Buff) to self |
Proc Chance |
50% |
This is an additional effect |
|
Scaled |
JP Name |
鱗ある者 |
Trigger timing |
After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
No effect |
Proc Chance |
45% |
This is an additional effect |
|
Scaled |
JP Name |
鱗ある者 |
Trigger timing |
After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Flat Damage to Enemies After Being HitAcquire skill for 3 turns: [After Being Hit] -500~-1000 HP to hitting units / 100% (Irremovable Buff) to allies 1 square around self |
Proc Chance |
45% |
This is an additional effect |
|
Scaled |
JP Name |
鱗ある者 |
Trigger timing |
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Flat Damage to Enemies After Being HitAcquire skill for 3 turns: [After Being Hit] -500~-1000 HP to hitting units / 100% (Irremovable Buff) to allies 1 square around self |
Proc Chance |
45% |
This is an additional effect |
|
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