|
JP Name |
シュクユウ☆4CS |
Trigger timing |
Before Hitting (CS)For each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Decrease 3000 HP After DebuffAcquire skill for 1 turn: [After Debuff] -3000 HP to self / 100% (Irremovable Debuff) to hit units |
Proc Chance |
100% |
|
|
JP Name |
シュクユウ☆4CS |
Trigger timing |
Before Hitting (CS)For each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Duplicate All Debuffs (for inflicting skills)Duplicate all debuffs (Debuff) to hit units |
Proc Chance |
100% |
This is an additional effect |
|
|
JP Name |
シュクユウ☆4CS |
Trigger timing |
Before Hitting (CS)For each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Remove all debuffsRemove all debuffs. Not nullified by Nullify Buff. (Buff) to hit units |
Proc Chance |
100% |
This is an additional effect |
|
|
JP Name |
シュクユウ☆4CS |
Trigger timing |
Before Hitting (CS)For each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Distribute All DebuffsDistribute all debuffs (Debuff) to hit units |
Proc Chance |
100% |
This is an additional effect |
|
|
JP Name |
シュクユウ☆4CS |
Trigger timing |
Before Hitting (CS)For each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
-250~-500 HP to hit units, steal 100% of decreased HP |
Proc Chance |
100% |
This is an additional effect |
|
|
JP Name |
シュクユウ☆4CS |
Trigger timing |
Before Hitting (CS)For each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
-20~-40 CP to hit units, steal 100% of decreased CP |
Proc Chance |
100% |
This is an additional effect |
|
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