Becoming Man |
JP Name |
人になる者 |
Trigger timing |
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to self |
Proc Chance |
45% |
|
Becoming Man |
JP Name |
人になる者 |
Trigger timing |
Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply FearCannot move at will, -10CP/turn for 5 turns (Debuff) to hit units |
Proc Chance |
15% |
This is an additional effect |
|
Becoming Man |
JP Name |
人になる者 |
Trigger timing |
Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Drain-10% skill activation rate, -10CP/turn for 2 turns (Debuff) to hit units |
Proc Chance |
25% |
This is an additional effect |
|
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