Club Newbie |
JP Name |
クラブニュービィ |
Trigger timing |
When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
No effect |
Proc Chance |
50% |
|
Club Newbie |
JP Name |
クラブニュービィ |
Trigger timing |
When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Arousal StrengtheningWhile user has Arousal: ATK Up by 1.5x for 999 turns (Irremovable Buff) to self |
Proc Chance |
50% |
This is an additional effect |
|
Club Newbie |
JP Name |
クラブニュービィ |
Trigger timing |
When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
No effect |
Proc Chance |
50% |
This is an additional effect |
|
Club Newbie |
JP Name |
クラブニュービィ |
Trigger timing |
When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Arousal After Movement PhaseAcquire skills for 11 turns: [After Not Moving] Apply Arousal to allies on the left and right of self + [After Moving] Apply Arousal to allies on the left and right of self / 100% (Irremovable Buff) to allies in a 2-square diamond radius around self |
Proc Chance |
50% |
This is an additional effect |
|
Club Newbie |
JP Name |
クラブニュービィ |
Trigger timing |
Forced Movement ResistancePrevents skill effect-mediated movement in the given trajectories, regardless of which unit applied it. |
Effect |
Resists all forced movement |
Proc Chance |
100% |
This is an additional effect |
|
Club Newbie |
JP Name |
クラブニュービィ |
Trigger timing |
Before Being AttackedThis unit must have >0HP when attacked. Triggered and applied before damage calculation, before the attack hits anyone, before the attacker's [Before Hitting] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Remove all buffsRemoves all buffs. Not nullified or reflected by Nullify and Reflect Debuff, respectively. (Debuff) to self |
Proc Chance |
100% |
This is an additional effect |
|
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