Club Athlete |
JP Name |
クラブアスリート |
Trigger timing |
After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
(If CP = 100) Apply ParalysisATK Down by 0.9x ~ 0.45x, cannot move at will for 5 turns (Debuff) to enemies in a 3x3 area around the 2nd square in front of self |
Proc Chance |
45% |
|
Club Athlete |
JP Name |
クラブアスリート |
Trigger timing |
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
(If CP = 100) Apply ParalysisATK Down by 0.9x ~ 0.45x, cannot move at will for 5 turns (Debuff) to enemies in a 3x3 area around the 2nd square in front of self |
Proc Chance |
45% |
This is an additional effect |
|
Club Athlete |
JP Name |
クラブアスリート |
Trigger timing |
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
(If CP = 100) Apply Copy all buffsCopies all buffs from target to caster. Duration of buffs are reset. Ignores Nullify Buff. (Debuff) to allies 1 square around self |
Proc Chance |
50% |
This is an additional effect |
|
Club Athlete |
JP Name |
クラブアスリート |
Trigger timing |
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to self |
Proc Chance |
45% |
This is an additional effect |
|
Club Athlete |
JP Name |
クラブアスリート |
Trigger timing |
On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
No effect |
Proc Chance |
40% |
This is an additional effect |
|
Club Athlete |
JP Name |
クラブアスリート |
Trigger timing |
On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Big Advantage vs ParalysisAcquire skill for 1 turn: [Attack Modifier] Deal 2x damage to Paralysis-affected enemies (Irremovable Buff) to allies 1 square around self |
Proc Chance |
40% |
This is an additional effect |
|
Club Athlete |
JP Name |
クラブアスリート |
Trigger timing |
On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to self and allies 1 square around self |
Proc Chance |
45% |
This is an additional effect |
|
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