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JP Name |
未来世界のスターマン |
Trigger timing |
When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
No effect |
Proc Chance |
50% |
|
|
JP Name |
未来世界のスターマン |
Trigger timing |
When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Acceleration StrengtheningWhile user has Acceleration: ATK Up by 1.5x for 999 turns (Irremovable Buff) to self and allies on the entire board |
Proc Chance |
50% |
This is an additional effect |
|
|
JP Name |
未来世界のスターマン |
Trigger timing |
Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Acceleration+8CP/turn for 3 turns (Buff) to self and allies 1 square around self |
Proc Chance |
40% |
This is an additional effect |
|
|
JP Name |
未来世界のスターマン |
Trigger timing |
After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply ParalysisATK Down by 0.9x ~ 0.45x, cannot move at will for 5 turns (Debuff) to enemies in a 2-square diamond radius around self |
Proc Chance |
35% |
This is an additional effect |
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|
JP Name |
未来世界のスターマン |
Trigger timing |
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply ParalysisATK Down by 0.9x ~ 0.45x, cannot move at will for 5 turns (Debuff) to enemies in a 2-square diamond radius around self |
Proc Chance |
35% |
This is an additional effect |
|
|
JP Name |
未来世界のスターマン |
Trigger timing |
Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects. |
Effect |
ParalysisATK Down by 0.9x ~ 0.45x, cannot move at will for 5 turns (Debuff) |
Proc Chance |
50% |
This is an additional effect |
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