Antibody Factory

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Notes

Immunity can trigger on every turn of phase except for the 1st one.



Antibody Factory
JP Name 抗体の生産者
Trigger timing After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect (Total turns 2, 3, 4...) Apply   Poison ReversalWhen user is Poisoned: ATK Up by 2x, DEF Up by 0.6x, +400HP/turn for 1 turn. (Buff) to self and allies directly adjacent to self
Proc Chance 45%
Evolution(s) Antibody-Producing Medic

Antibody Factory
JP Name 抗体の生産者
Trigger timing Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.
Effect   Fatal Poison-200~-400HP/turn for 5 turns (Debuff)
Proc Chance 50%
Evolution(s) Antibody-Producing Medic
This is an additional effect

Antibody Factory
JP Name 抗体の生産者
Trigger timing Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.
Effect   Fatal Poison (Stackable 1)-200~-400HP/turn for 5 turns (Debuff)
Proc Chance 50%
Evolution(s) Antibody-Producing Medic
This is an additional effect

Antibody Factory
JP Name 抗体の生産者
Trigger timing Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.
Effect   Fatal Poison (Stackable 2)-200~-400HP/turn for 5 turns (Debuff)
Proc Chance 50%
Evolution(s) Antibody-Producing Medic
This is an additional effect

Antibody Factory
JP Name 抗体の生産者
Trigger timing Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.
Effect   Fatal Poison (Stackable 3)-200~-400HP/turn for 5 turns (Debuff)
Proc Chance 50%
Evolution(s) Antibody-Producing Medic
This is an additional effect

Antibody Factory
JP Name 抗体の生産者
Trigger timing Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.
Effect   Fatal Poison (Stackable 4)-200~-400HP/turn for 5 turns (Debuff)
Proc Chance 50%
Evolution(s) Antibody-Producing Medic
This is an additional effect

Antibody Factory
JP Name 抗体の生産者
Trigger timing Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.
Effect   Fatal Poison (Stackable 5)-200~-400HP/turn for 5 turns (Debuff)
Proc Chance 50%
Evolution(s) Antibody-Producing Medic
This is an additional effect

Transients with 抗体の生産者

Icon NameRarityEnergyWeapon typeBase HPBase ATKBase skill (Def.)Base skill (LB1)Base skill (LB2)Base skill (LB3)Charge skill
  Shennong 4ValiantThrust724476Poisoner Antibody Factory Propagator of Plenty Heritor of the Flag Doctor's Dozen DistractionsDoctor's Orders

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