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JP Name |
決闘場のフュルギヤ |
Trigger timing |
Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to hit units and enemies in front and behind of them |
Proc Chance |
35% |
|
|
JP Name |
決闘場のフュルギヤ |
Trigger timing |
Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) to hit units and enemies on the left and right of them |
Proc Chance |
25% |
This is an additional effect |
|
|
JP Name |
決闘場のフュルギヤ |
Trigger timing |
Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Attract enemies on the entire board by 1 square |
Proc Chance |
50% |
This is an additional effect |
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|
JP Name |
決闘場のフュルギヤ |
Trigger timing |
Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self |
Proc Chance |
50% |
This is an additional effect |
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