|
JP Name |
眼光鋭きスパイ |
Trigger timing |
After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
+150~300 HP to allies directly adjacent to self |
Proc Chance |
45% |
|
|
JP Name |
眼光鋭きスパイ |
Trigger timing |
Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply FearCannot move at will, -10CP/turn for 5 turns (Debuff) to enemies in a 3x3 area around the front of self |
Proc Chance |
45% |
This is an additional effect |
|
|
JP Name |
眼光鋭きスパイ |
Trigger timing |
Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
(If CP > 49) Apply FearCannot move at will, -10CP/turn for 5 turns (Debuff) to enemies in a 3-square horizontal line around the 3rd square in front of self |
Proc Chance |
45% |
This is an additional effect |
|
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