Noir of the White Sun |
JP Name |
白き太陽のナワル |
Trigger timing |
Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
No effect |
Proc Chance |
50% |
|
Noir of the White Sun |
JP Name |
白き太陽のナワル |
Trigger timing |
Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Grant Crit after MovingAcquire skill for 2 turns: [After Moving] Apply Crit to self / 100% (Irremovable Buff) to allies on the entire board |
Proc Chance |
50% |
This is an additional effect |
|
Noir of the White Sun |
JP Name |
白き太陽のナワル |
Trigger timing |
After BuffDoes not trigger if buff is nullified or resisted. Shares timing with effect that bestowed buff. Effects of the same timing from same unit are all triggered together before they are applied. Will not trigger when buff is already held. Buff-type status skills self-activate with this timing. |
Effect |
Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self |
Proc Chance |
15% |
This is an additional effect |
|
Noir of the White Sun |
JP Name |
白き太陽のナワル |
Trigger timing |
Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
-750~-1500 HP to hit units |
Proc Chance |
40% |
This is an additional effect |
|
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