Enemy HP/CP Depletion When Hit対ダメージ敵HPCP超激減 |
Type |
Irremovable DebuffUnaffected by other statuses (cannot be copied or preemptively removed by them). |
Notes |
Enormously deplete target's HP and CP upon taking damage (Cannot be removed or transferred) |
Description |
Acquire skill for 1 turn: TBD / 100% |
Duration |
1 |
Tags |
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Base Value |
Maximum Value |
This status grants the user the following skill:
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JP Name |
対ダメージHPCP超激減 |
Trigger timing |
When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12) |
Effect |
-20000 HP to hitting units |
Proc Chance |
100% |
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JP Name |
対ダメージHPCP超激減 |
Trigger timing |
When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12) |
Effect |
-50 CP to hitting units |
Proc Chance |
100% |
This is an additional effect |
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Transients with 対ダメージHPCP超激減
No transients found that satisfy the search criteria.
Status usage