Relief Pitcher |
JP Name |
必中の中継ぎ投手 |
Trigger timing |
Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply CritATK Up by 2x ~ 4x for 1 turn (Buff) to self |
Proc Chance |
25% |
|
Relief Pitcher |
JP Name |
必中の中継ぎ投手 |
Trigger timing |
Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status. |
Effect |
EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) (x100) |
Proc Chance |
100% |
This is an additional effect |
|
Relief Pitcher |
JP Name |
必中の中継ぎ投手 |
Trigger timing |
Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply CritATK Up by 2x ~ 4x for 1 turn (Buff) to self |
Proc Chance |
50% |
This is an additional effect |
|
Relief Pitcher |
JP Name |
必中の中継ぎ投手 |
Trigger timing |
When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
(Total turns 2, 3, 4...) Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to self |
Proc Chance |
50% |
This is an additional effect |
|
Relief Pitcher |
JP Name |
必中の中継ぎ投手 |
Trigger timing |
When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
(Total turns 2, 3, 4...) Apply ConcentrationATK Up by 1.1x ~ 2.2x, skill activation rate +10% for 2 turns (Buff) to self |
Proc Chance |
50% |
This is an additional effect |
|
Relief Pitcher |
JP Name |
必中の中継ぎ投手 |
Trigger timing |
When LeavingWhenever this unit "dies". Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to allies directly adjacent to self |
Proc Chance |
50% |
This is an additional effect |
|
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