Avenger++

Revision as of 15:07, 16 August 2019 by Arathun (talk | contribs) (Created page with "{{#masterdata:Skill|1131|format=wiki}}")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Avenger++
JP Name 報復する者++
Trigger timing When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)
Effect Apply Rage+ATK Up by 1.25x ~ 2.5x, DEF Down by 1.25x for 2 turns (Buff) to self
Proc Chance 40%

Avenger++
JP Name 報復する者++
Trigger timing When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)
Effect Apply OppressionCannot move at will for 2 turns (Debuff) to hitting units
Proc Chance 40%
This is an additional effect

Transients with 報復する者++

No transients found that satisfy the search criteria.

2 comments
[Show Comments]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.


 
Anonymous user: 1984a0a3
No. 2834
65 months ago
Score 0 You
why
 
Anonymous user: ab905d44
No. 2833
65 months ago
Score 0 You
crylaugh:
Add your comment
Tokyo Afterschool Summoners welcomes all comments. If you do not want to be anonymous, register or log in. It is free.