Difference between revisions of "Possession"

70 bytes removed ,  16:10, 10 August 2020
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{{#vardefine:status en name|Possession}}
{{#vardefine:status en name|Possession}}
{{#vardefine:status en note|Block CS activation, vertically reflect range and enable friendly fire for 2 turns.}}
{{#vardefine:status en note|Block CS activation and on-attack skills, vertically reflect range and enable friendly fire for 2 turns.}}
{{#masterdata:Status|56}}
{{#masterdata:Status|56}}
Reverses the direction of an allies attack and enables friendly-fire for 2 turns (effectively 1 turn). Blocks activation of charge skills and skill effects that trigger on attack. Does not affect the area of effect of skill effects.
Reverses the direction of an allies attack and enables friendly-fire for 2 turns (effectively 1 turn). Blocks activation of charge skills. Does not affect the area of effect of skill effects.


Allies that get hit by other possessed allies consider them as enemies and will trigger their [... Receiving Damage] skills.
Possessed units are considered to be both allies and enemies to your team.


{{Skills that use status|{{PAGENAME}}|format=small}}
{{Skills that use status|{{PAGENAME}}|format=small}}
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