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(very late edit of the reward system, forgot to keep track of it) |
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|Feature implemented, and seems to work as advertised, but we need to wait for next dailies to see if there are daily objectives or not. | |Feature implemented, <s>and seems to work as advertised, but we need to wait for next dailies to see if there are daily objectives or not.</s> but only the progress related rewards are implemented. | ||
|A new daily objectives/missions, rewarding items, such as {{Item|Stamina Drink}}s, {{Item|Stone}}, and [[Limit Break]] materials, for tasks like clearing specific quests, leveling units to a certain point, and such (similar to Animal Crossing Pocket Camp's timed and stretch goals). | |A new daily objectives/missions, rewarding items, such as {{Item|Stamina Drink}}s, {{Item|Stone}}, and [[Limit Break]] materials, for tasks like clearing specific quests, leveling units to a certain point, and such (similar to Animal Crossing Pocket Camp's timed and stretch goals). | ||
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