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'''CP Battery''' | '''CP Battery''' | ||
To understand {{Companion icon|Licht}}'s utility, quantifying his CP boosts and comparing this to the boosts from other buffs is necessary. {{Status effect|加速}} boosts CP by at least 8-16 per turn, with a total of at least 24-42 over 3 turns; {{Status effect|奮起}} boosts CP by at least 10-20 at the end of the turn; {{Status effect|熱情}} boosts CP by at least 5-10 per turn, with a total of at least 10-20 over 2 turns; and | To understand {{Companion icon|Licht}}'s utility, quantifying his CP boosts and comparing this to the boosts from other buffs is necessary. {{Status effect|加速}} boosts CP by at least 8-16 per turn, with a total of at least 24-42 over 3 turns; {{Status effect|奮起}} boosts CP by at least 10-20 at the end of the turn; {{Status effect|熱情}} boosts CP by at least 5-10 per turn, with a total of at least 10-20 over 2 turns; and {{Status effect|妬}} boosts CP by at least 5-10 per turn, with a total of at least 15-30 over 3 turns. In comparison, Licht has several opportunities to boost ally CP in a single turn, as '''his skills activate once per enemy hit'''. | ||
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'''{{Attribute|VALIANT}}-type enemies''' | '''{{Attribute|VALIANT}}-type enemies''' | ||
For the above two counters, {{Attribute|NETHER}}-resistant {{Attribute|VALIANT}} enemies are especially problematic for Licht. Many available {{Attribute|VALIANT}} units ({{Companion icon|Seth}}, ☆5 {{Companion icon|Hogen}}, ☆5 {{Companion icon|Horkeu Kamui}}, ☆5 {{Companion icon|Oniwaka}}) also have a mixture of defense buffs and skill sealing debuffs. | For the above two counters, {{Attribute|NETHER}}-resistant {{Attribute|VALIANT}} enemies are especially problematic for Licht. Many available {{Attribute|VALIANT}} units ({{Companion icon|Seth}}, ☆5 Summer Festival variant {{Companion icon|Hogen}}, ☆5 {{Companion icon|Horkeu Kamui}}, ☆5 Setsubun variant {{Companion icon|Oniwaka}}) also have a mixture of defense buffs and skill sealing debuffs. | ||
'''Formation disruptors''' | '''Formation disruptors''' |
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