Difference between revisions of "Christine/Strategy"

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==Overview==
==Overview==


''Adapted with permission from [https://docs.google.com/document/d/1pbHcWTbVyKPGWYgbZnys_fFGH6RSelgq5kfe03O9bkY/edit# Kiraidi's Tier List]
''Adapted with permission from [https://docs.google.com/document/d/1pbHcWTbVyKPGWYgbZnys_fFGH6RSelgq5kfe03O9bkY/edit# the Housamo Gameplay-Based Tier List]. Remove this disclaimer when Overview is sufficiently modified.''


On plain sight, {{Companion icon|Christine}} has 2 unique proc conditions, this makes her difficult to use properly, Default’s CP Up fills her whole CP bar, making her use her Charge right as she’s able to act, which has the massive attract effect as its only redeeming aspect, for Weakness is too short, and Charge skill scaling makes it be at its least effectiveness. Most of her redeeming aspects lie in 4☆, 3☆ has a very ho-hum LB2 compared to 4☆ and the Charge is nowhere near as good range-wise. 4☆ Bewitched stacks with other similar ailments for great damage reduction and LB3’s increased damage bit helps her otherwise lacking damage, LB3’s effects are fantastic, but gated to her being irremediably KO’d for them to happen, which can make it hard to approach. Her LB1 sounds amazing on paper, but is gated by a downright crummy proc rate. Consider good frontliners (especially Wide/Slash) to maximize her massive attract and feed her Insight and/or Concentration, it’s something she’ll really need to smoothen her onstage performance.
On plain sight, {{Companion icon|Christine}} has 2 unique proc conditions, this makes her difficult to use properly, Default’s CP Up fills her whole CP bar, making her use her Charge right as she’s able to act, which has the massive attract effect as its only redeeming aspect, for Weakness is too short, and Charge skill scaling makes it be at its least effectiveness. Most of her redeeming aspects lie in 4☆, 3☆ has a very ho-hum LB2 compared to 4☆ and the Charge is nowhere near as good range-wise. 4☆ Bewitched stacks with other similar ailments for great damage reduction and LB3’s increased damage bit helps her otherwise lacking damage, LB3’s effects are fantastic, but gated to her being irremediably KO’d for them to happen, which can make it hard to approach. Her LB1 sounds amazing on paper, but is gated by a downright crummy proc rate. Consider good frontliners (especially Wide/Slash) to maximize her massive attract and feed her Insight and/or Concentration, it’s something she’ll really need to smoothen her onstage performance.
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==Highlights==
==Highlights==


''Adapted with permission from [https://docs.google.com/document/d/1pbHcWTbVyKPGWYgbZnys_fFGH6RSelgq5kfe03O9bkY/edit# Kiraidi's Tier List]
''Adapted with permission from [https://docs.google.com/document/d/1pbHcWTbVyKPGWYgbZnys_fFGH6RSelgq5kfe03O9bkY/edit# the Housamo Gameplay-Based Tier List]. Remove this disclaimer when Highlights is sufficiently modified.''


'''Class:''' Disruptive Support
'''Class:''' Disruptive Support
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'''CS Spammer'''
'''CS Spammer'''


Her CS can inflict {{Status|弱点}} while bringing them closer for further damage for units with shorter range ([https://wiki.housamo.xyz/Category:Blow_transients Blow], [https://wiki.housamo.xyz/Category:Slash_transients Slash], or [https://wiki.housamo.xyz/Category:Long_Slash_transients Long Slash]). Because of this, she can make the utility of units who otherwise have too short a range to be useful in more general situations. However, this is provided that she can gain her CS.
Her CS can inflict {{Status|弱点}} while bringing them closer for further damage for units with shorter range ({{Weapon|Blow}}, {{Weapon|Slash}}, or {{Weapon|Long Slash}}). Because of this, she can make the utility of units who otherwise have too short a range to be useful in more general situations. However, this is provided that she can gain her CS.


'''Attack Disabler'''
'''Attack Disabler'''
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==Stats and Seed Usage==
==Stats and Seed Usage==


{| class="wikitable"
{{Transient stat table|Christine}}
|-
! Unit !! Max HP (unseeded) !! Max HP (seeded) !! Max ATK (unseeded) !! Max ATK (seeded) !! Max normal ATK per square (unseeded) !! Max normal ATK per square (seeded) !! Max CS ATK per square (unseeded, SALV1) !! Max CS ATK per square (seeded, SALV1)
|-
| {{Transient icon|Christine|rarity=3|size=medium|frame=y}} || 6160 || 8141 || 3789 || 5383 || 1061 || 1507 || 2122 || 3014
|-
| {{Transient icon|Christine|rarity=4|size=medium|frame=y}} || 6799 || 8743 || 4432 || 6051 || 1241 || 1694 || 1330 || 1815
|}


Christine benefits from Skill Seeds the most, due to her only utility outside of using her CS being tied to her attack-disabling skills with low proc rate. Feeding her HP seeds is also a decent option, to let her tank more hits to trigger .
Christine benefits from Skill Seeds the most, due to her only utility outside of using her CS being tied to her attack-disabling skills with low proc rate. Feeding her HP seeds is also a decent option, to let her tank more hits to trigger [[Enchantress]].


==Checks and Counters==
==Checks and Counters==
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'''This section consists of user-submitted builds that may not necessarily be viable for high level quests.'''
'''This section consists of user-submitted builds that may not necessarily be viable for high level quests.'''


=== First-phase board wiper (≥40 cost)===
=== First-phase board wiper ===


{{Catalog
{| class="mw-collapsible wikitable" style="text-align: center"
|title=Team Details (submitted by UserName)
! colspan="6" | Team Details (submitted by Arathun)
|-
|-
|{{Transient icon|Christine|size=large|rarity=4}}<br/>[[Christine]]<br/>【Phase 1 Starter】
|{{Transient icon|Christine|size=large|rarity=4}}<br/>[[Christine]]<br/>【Phase 1 Starter】
<br/>
<br/>
|{{Transient icon|-|size=large|rarity=3}}<br/>[https://wiki.housamo.xyz/Category:Long_Slash_transients Long Slash Unit]<br/>【Damage Dealer】
|{{Transient icon|-|size=large|rarity=3}}<br/>{{Weapon|Long Slash}} Unit<br/>【Damage Dealer】
<br/>{{Transient icon|Alice|size=large|rarity=3}}<br/>[[Alice]]<br/>【Defense Debuffer】
<br/>{{Transient icon|Alice|size=large|rarity=3}}<br/>[[Alice]]<br/>【Defense Debuffer】
|{{Transient icon|Ifrit|size=large|rarity=4|variant=Golden Treasure Ship}}<br/>[[Ifrit]]<br/>【Damage Buffer】
|{{Transient icon|Ifrit|size=large|rarity=4|variant=Golden Treasure Ship}}<br/>[[Ifrit]]<br/>【Damage Buffer】
<br/>{{Transient icon|-|size=large|rarity=3}}<br/>[[Catalog|Damage Buffer]]<br/>【Damage Buffer】
<br/>{{Transient icon|-|size=large|rarity=3}}<br/>[[Catalog|Damage Buffer]]<br/>【Damage Buffer】
|{{Transient icon|-|size=large|rarity=3}}<br/>[[Catalog|Anyone]]<br/>【Flexible】
|style='background: Honeydew'|{{Transient icon|-|size=large|rarity=3}}<br/>[[Catalog|Anyone]]<br/>【Flexible】
<br/>{{Transient icon|Christine|size=large|rarity=4}}<br/>[[Christine]]<br/>【Board wiper, Debuffer】
<br/>{{Transient icon|Christine|size=large|rarity=4}}<br/>[[Christine]]<br/>【Phase 1 Starter】
|{{Transient icon|-|size=large|rarity=3}}<br/>[[Catalog|Anyone]] / no one <br/>【Flexible】
|style='background: Gainsboro'|{{Transient icon|-|size=large|rarity=3}}<br/>[[Catalog|Anyone]] / no one <br/>【Flexible】
|{{Transient icon|-|size=large|rarity=3}}<br/>[[Catalog|Anyone]] / no one <br/>【Flexible】
|style='background: Gainsboro'|{{Transient icon|-|size=large|rarity=3}}<br/>[[Catalog|Anyone]] / no one <br/>【Flexible】
}}
|-
! colspan="6" | Cost: ≥40
|}


The following assumes {{Transient icon|Christine|rarity=4}} and {{Transient icon|Ifrit|rarity=4|variant=Golden Treasure Ship}} are at max LV/SLV, unseeded, at SALV1. This team's particular strategy is suited for single-phase event quests, and can deal with both swarms and bosses.  
The following assumes {{Transient icon|Christine|rarity=4}} and {{Transient icon|Ifrit|rarity=4|variant=Golden Treasure Ship}} are at max LV/SLV, unseeded, at SALV1. This team's particular strategy is suited for single-phase event quests, and can deal with both swarms and bosses.  
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* [https://www.youtube.com/watch?v=FNPVgeZ3gWg Phase 1 boss wipe (n.b. SALV100)]
* [https://www.youtube.com/watch?v=FNPVgeZ3gWg Phase 1 boss wipe (n.b. SALV100)]
[[Category:Strategy pages]]
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