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[[Event Quest]]s are Time-Limited Quests to commemorate an event, be it about a game update, such as mechanic changes or updates ([[Event_Quest:Skill_Progression_Quest_Campaign|Campaigns]]), or an in-game event, such as [[Event_Quest:Valentine_Jail!_You,_Prison,_and_Chocolate|Valentine's]] or [[Event_Quest:Birth!_New_Hero_of_the_Holy_Night%3F|Christmas]]. | |||
Large events, such as [[Event_Quest:Valentine_Jail!_You,_Prison,_and_Chocolate|Valentine's]] or [[Event_Quest:Birth!_New_Hero_of_the_Holy_Night%3F|Christmas]], have a long spanning event accompanied by a [[gacha]] with units relevant to such event, story-driven series of Main Quests, Free Quests focused on the event-specific drop items, and an event shop to exchange event-specific drop items. | |||
Specific event-relevant skills (that can stack, and only require a unit with that skill unlocked in the party), can help with the item quantity dropped. | |||
'''< | Typically with LW's release schedule, an event will release four tiers of quests which focuses on using specific skills and dropping one item, then one by one they'll release another tier for both items, while the Main Quest typically releases a new pair every other day, typically. It is suggested to wait until all Free Quests are released to farm for items, as the item quantity and drop rates per quest tier increases along with difficulty. | ||
After the Free Quests expire, the Main Quest and event exchange shop has a week left, to finish up with the story and let players redeem from the event shop, and after that, bonus quests of short dialogue exchange. | |||
It's common practice, this year, for LifeWonders to release "sequels" to past big events of last year while re-releasing last year's bonus quests, and a [[gacha]] as a second chance to obtain limited variant units. | |||
<u>During these Event periods, it is highly recommended to burn your stamina in the [[Event Quest]]s, as they offer higher rank XP, and item acquisition per stamina is far fairer</u>. | |||
Non-Event Time-Limited Quests, however, don't follow a regular pattern, like regular large Event Quests. These quests are usually campaigns to commemorate recent game updates and additions, or shorter events, such as [[Event_Quest:2018_Oriental_New_Year|New Years]] and [[Event_Quest:Golden_Week|Golden Week]]. | |||
Below is a list of pertinent, relevant on-going events and their details, while at the bottom is a link for past-events, for posterity sake. | |||
=Current Events=<onlyinclude> | |||
{{Event list | |||
| active=true | |||
}} | |||
</onlyinclude> | |||
=[[Event_Quest:Past-Events|Past-Events]]= | |||
On the main map, an area called "Past-Events" will appear, offering quests of events passed for no-stamina cost, but without the rewards. This is mainly for players who originally missed out on these event quests, as pre/post-quest story can always be viewed under [[Menu#Options|Recorded Memories]]. Naturally, current-running events can't be accessed from the Past-Events area. However, any future events may impose a cost ({{Item|Summoning Stone}} or {{Item|Coin}}s) | |||
In order for certain [[Character Quest]]s to work, this feature is required. For example, [[Ded]]'s (planned) Character Quest requires completion of the [[Event:Apprentice Santa's Gift|Apprentice Santa's Gift]] story line. | |||
[[ | To avoid clutter of this page, past Event Quests have been moved [[Event_Quest:Past-Events|here]]. | ||
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{{Guide|no-comments=yes|state=collapsed}} | |||
{{Events navbox|state=uncollapsed}} | |||
=== | {{Comments}} | ||