SurtrFan8511

Joined 21 November 2019
1,174 bytes removed ,  08:00, 17 December 2023
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=Personal info=
==Subpages==


'''Discord:''' EretaH#8511
* [[User:SurtrFan8511/infodump]]
* [[User:SurtrFan8511/Quest drops]]
* [[User:SurtrFan8511/Transient History]]
* [[User:SurtrFan8511/Status list]]
* [[User:SurtrFan8511/Skill list]]
* [[User:SurtrFan8511/Transient icon list]]
* [[User:SurtrFan8511/Test]]
* [[User:SurtrFan8511/No variant list]]
* [[User:SurtrFan8511/Comment counters]]
* [[User:SurtrFan8511/GBJ]]
* [[User:SurtrFan8511/Refrain]]
* [[User:SurtrFan8511/Clash]]
* [[User:SurtrFan8511/Wheel]]


'''Housamo friend code:''' 563,834,020 (I'm full most of the time so message me if you sent a friend request)
==Templates I made (so I don't lose them)==


'''Faves:''' {{Transient icon|Surtr}} (duh), {{Transient icon|Algernon}}, all other [[Genociders]] and [[Trooper|Robosamos]] (LW pls print more of them).
* [[Template:Skills that use status]]
* [[Template:Weapon atk multiplier]]
* [[Template:Transient stat table header]]
* [[Template:Transient stat table result format]]
* [[Template:Transient max level]]
* [[Template:Transient stat table]]
* [[Template:Transient stat table]] (deprecated)
* [[Template:((]]
* [[Template:Special quest table]]
* [[Template:Special quest table]]
* [[Template:Event link]]
* [[Template:Name corrector]]
* [[Template:Charge skill]]
* [[Template:Scroll box]]
* [[Template:News]]
* [[Template:AR Equipment skill]]
* [[Template:Status type]]
* [[Template:Quest infobox]]
* [[Template:Strip formatting]]
* [[Template:Gacha appearance table result format]]
* [[Template:Gacha appearance table]]
* [[Template:Transient navbox]]
* [[Template:Mob navbox result format]]
* [[Template:Mob navbox]]
* [[Template:Equipable AR Equipment]]
* [[Template:Weapon type jp]]
* [[Template:Energy jp]]
* [[Template:Disjunctive transient search]]
* [[Template:Equipable AR Equipment]]
* [[Template:Transient weight table]]
* [[Template:Main Quest navbox]]
* [[Template:Transient height table]]
* [[Template:Transient weight table result format]]
* [[Template:Transient height table result format]]
* [[Template:Transient summon date table]]
* [[Template:Transient summon date table result format]]
* [[Template:Today]]
* [[Template:AR Equipment navbox]]
* [[Template:Collapsible box]]
* [[Template:Gacha stone calculations]]
* [[Template:Gacha rates]]
* [[Template:AR name corrector]]
* [[Template:Enemy sidebar]] (who even uses this one lmao)
* [[Template:Skill rate]]
* [[Template:Skill effect potency]]
* [[Template:Skill turn interval]]
* [[Template:Skill description]]
* [[Template:Skill list]]
* [[Template:Skill list result format]]
* [[Template:Skills that use effect]]
* [[Template:Status navbox result format]]
* [[Template:Status navbox]]
* [[Template:Tooltip]]
* [[Template:Skill range combo]]
* [[Template:Skill bundle]]
* [[Template:Skill effect navbox]]
* [[Template:Mob icon]]
* [[Template:Skill list table]]
* [[Template:Trigger timing navbox]]
* [[Template:Quest objective]]
* [[Template:Value condition]]
* [[Template:Movement change]]
* [[Template:Catalog:Named transients]]
* [[Template:Catalog:Mobs]]


You can contact me on Discord via DMs or wikicord. You can also send me an email if you're stuck in stone age (the "Email this user" button on the sidebar).
=Misc wiki stuff=
==All When Leaving skills==
{{Skill list table|format=small|timing=19|rows=type|columns=target|show=tag}}
==Comment counters (transients)==
The table resides [[{{FULLPAGENAME}}/Comment counters|here]] now.
<!--==Timing table==
If target_self is 1, the unit itself gets targeted in addition
{| class="wikitable"
|-
! target_my_team !! target_enemy !! Center !! Targeted units !! Examples
|-
| 1 || 0 || Self || Nearby allies || {{Skill name|Memory Keeper}}
|-
| 2 || 0 || Self? || Nearby allies? || {{Collapsible box|title=Skill 1241 (only example in the game, used by Cu Sith id 135714)|{{#masterdata:SkillDescription|1241}}}}
|-
| 0 || 1 || Hit/hitting enemy || Hit/hitting enemy || {{Skill name|Finisher}}
|-
| 0 || 2 || Self || Nearby enemies || {{Skill name|剣舞に惑わす者}}, {{Skill name|色欲を呷る者}}
|-
| 0 || 4 || Hit/hitting enemy || Nearby enemies except the one that got hit/is hitting || {{Skill name|Fullmetal Janitor+}} (last effect)
|-
| 0 || 5 || Hit/hitting enemy || Nearby enemies including the one that got hit/is hitting || {{Skill name|深淵を手繰る者}}
|-
| 1 || 1 || Self || Hit/hitting enemies and nearby allies || {{Skill name|Hoster of Feasts}}
|-
| 1 || 2 || Self || Nearby allies and nearby enemies || {{Skill name|供犠の開祖}}
|}
==Shanpes==
Weapon ranges should probably be only applied if the target is the caster.
{| class="wikitable"
|-
! o !! h !! v !! d !! s !! Result !! Name
|-
| 0 || 99 || 99 || 99 || 1 || {{Skill range graphic|0 99 99 99 1}} || on the entire board
|-
| 0 || 2 || 2 || 1 || 0 || {{Skill range graphic|0 2 2 1 0}} || in a 2-square diamond radius
|-
| 2 || 1 || 2 || 0 || 1 || {{Skill range graphic|2 1 2 0 1}} || in a 3x5 area centered 2 squares in front of the caster
|-
| 0 || 1 || 1 || 1 || 0 || {{Skill range graphic|0 1 1 1 0}} || 1 square around
|-
| 1 || 1 || 1 || 1 || 0 || {{Skill range graphic|1 1 1 1 0}} || in a 3x3 area centered 1 square in front of the caster
|-
| 0 || 2 || 2 || 0 || 0 || {{Skill range graphic|0 2 2 0 0}} || in a 2-square cross radius
|-
| 0 || 2 || 0 || 0 || 0 || {{Skill range graphic|0 2 0 0 0}} || in a 5-square horizontal line
|-
| 0 || 0 || 2 || 0 || 0 || {{Skill range graphic|0 0 2 0 0}} || in a 5-square vertical line
|-
| 1 || 1 || 0 || 0 || 0 || {{Skill range graphic|1 1 0 0 0}} || in a Slash range
|-
| 1 || 2 || 0 || 0 || 0 || {{Skill range graphic|1 2 0 0 0}} || in a Long Slash range
|-
| 1 || 0 || 1 || 0 || 0 || {{Skill range graphic|1 0 1 0 0}} || in a Thrust range
|-
| 2 || 0 || 1 || 0 || 0 || {{Skill range graphic|2 0 1 0 0}} || in a Shot range
|-
| 3 || 0 || 2 || 0 || 0 || {{Skill range graphic|3 0 2 0 0}} || in a Snipe range
|-
| 2 || 1 || 1 || 0 || 0 || {{Skill range graphic|2 1 1 0 0}} || in a Magic range
|-
| -1 || 1 || 0 || 0 || 0 || {{Skill range graphic|-1 1 0 0 0}}|| in a reverse Slash range
|}-->


==Unreleased ARs==
==Unreleased ARs==
Likely released in the future:
Likely released in the future:


* 告死無効
{{#masterdata:SkillDescription|40004}}
* 憑依無効
* 憑依無効
{{#masterdata:SkillDescription|40005}}
{{#masterdata:SkillDescription|40005}}
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* 新宿ポリスアカデミー
* 新宿ポリスアカデミー
{{#masterdata:SkillDescription|40031}}
{{#masterdata:SkillDescription|40031}}
==Gay baby jail==
The list has grown too much and was moved to [[{{FULLPAGENAME}}/GBJ|here]].
==Untranslated stuff==
===Cards (research files)===
{{#ask:
  [[Category:Lacks Research Files/Fan Translation]]
  [[Category:Lacks Research Files/Official Translation]]
  [[Has subobject.Has game context::Transient]]
  [[Has subobject.Has availability::Current]]
}}
===ARs (research files)===
Eh I'm not messing with templates for this one
<!--{{#ask:
  [[Category:Lacks Research Files/Fan Translation]]
  [[Category:Lacks Research Files/Official Translation]]
  [[Has subobject.Has game context::AR Equipment]]
  [[Has subobject.Has availability::Current]]
}}-->
<!--===Skills (names)===
(not all might be useful)
{{#arraydefine:all tr skills|{{#ask:
  [[Category:Skills]]
  [[Has subobject.Has English name::+]]
  |searchlabel=|limit=5000|headers=hide|links=none
}} }}
{{#arraydefine:all skills|{{#ask:
  [[Category:Skills]]
  |searchlabel=|limit=5000|headers=hide|links=none
}} }}
{{#arraydiff:all untr skills|all skills|all tr skills}}
{{#arrayprint:all untr skills}}-->
==Transients with inconsistent CS multipliers==
==Transients with inconsistent CS multipliers==
==={{Star|1}}===
==={{Star|1}}===
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}}
}}


==ARs applicable to valetine Surtr==
==Epic Code==
{|class="mw-collapsible mw-collapsed"
Recommended to copy the exact code from the edit section
|-
| Show applicable ARs
|-
| {{#arraydefine:no restriction ar|{{#ask:
[[Has game context::AR Equipment]]
[[Has restrictions::No restrictions]]
|?Has ID #|mainlabel=-|headers=hide
}}}}{{#arraydefine:transient ar|{{#ask:
[[Has game context::AR Equipment]]
[[Has restrictions::Surtr]]
|?Has ID #|mainlabel=-|headers=hide
}}}}{{#arraydefine:weapon ar|{{#ask:
[[Has game context::AR Equipment]]
[[Has restrictions::Snipe]]
|?Has ID #|mainlabel=-|headers=hide
}}}}{{#arraydefine:attribute ar|{{#ask:
[[Has game context::AR Equipment]]
[[Has restrictions::Fire]]
|?Has ID #|mainlabel=-|headers=hide
}}}}{{#arrayunion:available ar|no restriction ar|transient ar|weapon ar|attribute ar}}{{#arrayprint:available ar|<br>|@@@@|{{AR Equipment|id=@@@@}}}}
|}
=Cool templates=
 
{{Skills that use status|Copy all buffs}}
 
{{Transient stat table|Algernon}}
 
{{Transient stat table|Azathoth|rarity=4|note=plain stats|merge=start}}
{{Transient stat table|Azathoth|rarity=4|def buff=1.3|cs atk buff=1, 1.3|note=SA1, full hp}}
{{Transient stat table|Azathoth|rarity=4|def buff=1.3|cs atk buff=2, 1.3|note=SA1, 1 hp}}
{{Transient stat table|Azathoth|rarity=4|def buff=2.6|cs atk buff=2, 2, 2.6|note=SA100, full hp}}
{{Transient stat table|Azathoth|rarity=4|def buff=2.6|cs atk buff=2, 4, 2.6|note=SA100, 1 hp|merge=finish}}
 
<!--template: {{#masterdata:Card|xxxxxx}}
 
{{skill infobox|jp name={{PAGENAME}}}} {{#var:skill id}}
{{#vardefine:skill en name|}} {{#masterdata:Skill|xxxx|format=wiki}}
 
Christmas Devils
{{#masterdata:Card|121501}}
{{#masterdata:Card|121502}}
{{#masterdata:Card|121503}}
{{#masterdata:Card|121504}}
{{#masterdata:Card|121505}}
{{#masterdata:Card|121601}}
{{#masterdata:Card|121602}}
{{#masterdata:Card|121603}}
{{#masterdata:Card|121701}}
{{#masterdata:Card|121702}}
{{#masterdata:Card|121703}}
{{#masterdata:Card|121704}}
{{#masterdata:Card|121705}}
{{#masterdata:Card|121706}}
{{#masterdata:Card|121707}}
{{#masterdata:Card|121708}}
{{#masterdata:Card|121709}}
{{#masterdata:Card|121801}}
{{#masterdata:Card|121802}}
{{#masterdata:Card|121803}}
{{#masterdata:Card|121804}}
{{#masterdata:Card|121805}}
{{#masterdata:Card|121806}}
{{#masterdata:Card|121807}}
{{#masterdata:Card|121808}}
{{#masterdata:Card|121809}}
{{#masterdata:Card|121810}}
{{#masterdata:Card|121811}}
{{#masterdata:Card|121901}}
{{#masterdata:Card|121902}}
{{#masterdata:Card|121903}}
{{#masterdata:Card|121904}}
{{#masterdata:Card|121905}}
{{#masterdata:Card|121906}}
{{#masterdata:Card|121907}}
{{#masterdata:Card|121908}}
{{#masterdata:Card|121909}}
{{#masterdata:Card|121910}}
{{#masterdata:Card|121911}}-->


=Comments=
Put code [[Template:Test|here]] and smash that "Show preview" button
===Charas===
<pre>
<includeonly><onlyinclude>{{formatnum:{{{Has character ID|}}}|R}}: {{{Has English name|}}}<br></onlyinclude></includeonly>
<noinclude>{{#ask:
[[Has game context::Transient]]
[[Has English name::+]]
[[Has character ID::+]]
[[Has availability::Current]]
[[Has filename::~*01]]
|?Has English name
|?Has character ID
|limit=5000|sort=Has character ID|format=plainlist|template=Test|named args=yes|mainlabel=-
}}</noinclude>
</pre>
===Cards===
<pre>
<includeonly><onlyinclude>{{formatnum:{{{Has ID|}}}|R}}: {{{Has English name|}}}{{#ifexpr: {{{Has rarity}}} < 3||&#32;({{Star}}{{{Has rarity|}}}{{#if:{{{Has variant|}}}|&nbsp;{{{Has variant}}}}})}}<br></onlyinclude></includeonly>
<noinclude>{{#ask:
[[Has game context::Transient]]
[[Has English name::+]]
[[Has availability::Current]]
|?Has ID
|?Has English name
|?Has rarity
|?Has variant
|limit=5000|sort=Has ID|format=plainlist|template=Test|named args=yes|mainlabel=-
}}</noinclude>
</pre>
===Statuses===
<pre>
<includeonly><onlyinclude>"{{formatnum:{{{Has ID|}}}|R}}":<br>
&nbsp;&nbsp;name: "{{{Has English name|}}}"<br>
&nbsp;&nbsp;description: "<!--{{{Has English note|}}}-->"<br></onlyinclude></includeonly>
<noinclude>{{#ask:
[[Has game context::Status]]
[[Has ID::>0]]
|?Has ID
|?Has English name
<!--|?Has English note-->
|limit=5000|sort=Has ID|format=plainlist|template=Test|named args=yes|mainlabel=-
}}</noinclude>
</pre>
===Skill translations===
<pre>
<includeonly><onlyinclude>{{formatnum:{{{Has ID|}}}|R}}: {{{Has English name}}}<br></onlyinclude></includeonly>
<noinclude>{{#ask:
[[Has game context::Skill]]
[[Has English name::+]]
[[Has effect ID::1]]
|?Has ID
|?Has English name
|limit=5000|sort=Has ID|format=plainlist|template=Test|named args=yes|mainlabel=-
}}</noinclude>
</pre>
===Illustrators===
<pre>
<includeonly><onlyinclude>"{{{Has Japanese name|}}}":<br>
&nbsp;&nbsp;en: "{{{Has English name|}}}"<br></onlyinclude></includeonly>
<noinclude>{{#ask:
[[Has game context::Illustrator]]
|?Has English name
|?Has Japanese name
|limit=5000|sort=Has English name|format=plainlist|template=Test|named args=yes|mainlabel=-
}}</noinclude>
</pre>
===Voice actors===
<pre>
<includeonly><onlyinclude>"{{{Has Japanese name|}}}":<br>
&nbsp;&nbsp;en: "{{{Has English name|}}}"<br></onlyinclude></includeonly>
<noinclude>{{#ask:
[[Has game context::Voice actor]]
|?Has English name
|?Has Japanese name
|limit=5000|sort=Has English name|format=plainlist|template=Test|named args=yes|mainlabel=-
}}</noinclude>
</pre>
===Items===
<pre>
<includeonly><onlyinclude>{{#vardefine:used name|{{#if:{{{Has English name|}}}|{{{Has English name}}}|{{{Has Japanese name}}}}}}}{{#vardefine:stripped name|{{#replace:{{#var:used name}}|#|}}}}"{{formatnum:{{{Has ID|}}}|R}}":<br>
&nbsp;&nbsp;name: "{{#var:stripped name}}"<br>
&nbsp;&nbsp;filename: "{{{Has filename}}}"<br></onlyinclude></includeonly>
<noinclude>{{#ask:
[[Has game context::Item]]
[[Has ID::>0]]
|?Has ID
|?Has English name
|?Has Japanese name
|?Has filename
|limit=50000|sort=Has ID|format=plainlist|template=Test|named args=yes|mainlabel=-
}}</noinclude>
</pre>


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