Tianzun

From Tokyo Afterschool Summoners
Revision as of 08:50, 19 May 2023 by Rou (talk | contribs) (Clearly it was a good idea to decline that recommended post if I'm struggling a bit to parse out these things)
Jump to navigation Jump to search




Transient Information

[Partygoing Ethics Teacher]  Tianzun
【パリピ道徳教師】ダオジュン
Weapon Spread Shot.png
Rarity 3 Cost 8
HP 440+128.163*(Lv-1) ATK 160+28.98*(Lv-1)
HP @ Lv 60 8001.617 ATK @ Lv 60 1869.82
Max HP+20 Lv, +2000 HP 12564.877 Max ATK+20 Lv, +2000 ATK 4449.42
Skills
Partying Immortal [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove Nourishment+150~300HP/turn, ATK Up by 1.1x ~ 1.5x for 3 turns (Buff) / 100%
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove UnctionDEF Up by 0.85x ~ 0.425x, +150~300HP every turn for 2 turns (Buff)
    Remove Blessing+300~600HP/turn for 4 turns (Buff)
    Remove Regeneration+400~800HP/turn for 4 turns (Buff) / 100%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +2500~5000 HP to self / 50~100%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] +150~300 HP to self / 40~80%
Well-Connected [While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to allies in Shot range / 40~80%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to allies in reverse Shot range / 45~90%
Pathtaker [Forced Movement ResistancePrevents skill effect-mediated movement in the given trajectories, regardless of which unit applied it.] Resists all forced movement / 100%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) to hit units / 25~50%
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] -300~-600 HP to enemies near hit units, in front and behind of them / 40~80%
Honored One [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Blessing+300~600HP/turn for 4 turns (Buff) to allies directly adjacent to self / 45~90%
[After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply AnchorPrevent forced movement for 3 turns (Buff) to allies 1 square around self / 40~80%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply AnchorPrevent forced movement for 3 turns (Buff) to allies 1 square around self / 40~80%
Conquering Road to Total EqualityWuwei Ziran
-1000~-2000 HP to hit units and enemies in front and behind of them + Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to hit units Weapon Spread Shot.png
2x
Show equipable ARs (47)

AR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.png

Illustration GAMUBEAR
Scenario ――
Voice Hiroshi Naka
Sex/GenderAs defined in the game data, might not be accurate to official localization Male
Gate Hourai
Guild Gurus
School Umamichi Academy
Release Date 2023-05-19 (v4.24.1)


Research Files

Translated from Japanese
Transient teacher from the world of Hourai in charge of ethics classes in Umamichi Academy, known throughout Tokyo as a gangster school. He's a hardcore party boy who will go to any event that seems fun, wherever they are. He especially likes fun walking parades that lead crowds down wide roads on clear sunny days. However, he often suddenly disappears to elsewhere and people often give him frank advice. He serves as the Asakusa Taoshis' consultant and the guildmaster apparently adores him as an old priest or master. Tianzun advocates for the teachings of the infinite roads of Tao and often talks about how all things are equal from the one absolute perspective. He also shows understanding for all things and ends up discovering how to communicate to one's self, which is both his virtue and his greatest defect. You could also say Tianzun's own existence is fated to be lacking from the world. A responsible student of his that brings children with him everyone often gets mad and yells at him to tell people where he's going to before he pops off.
Official Japanese
異世界ホウライ出身の「転光生」教師。ヤンキー校として知られる台東区・得真道学園の道徳の授業を受け持つ。楽しそうなイベントごとがあれば何処にでも出没する、根っからのパリピ気質。中でも、ハレの日に広い街道を、大勢で連れて楽しく歩くパレードは特に大好き。しかし、普段はいきなりどこかへ姿を消してしまうことが多く、周りからよく苦言を呈されている。浅草ギルド・タオシーズの相談役を務め、ギルドマスターからは老師と慕われている、らしい。無限の「道」の教えを説く彼は、万物斉同という言葉をよく口にする。そして、あらゆる対象に理解を示し、「自分に通じるもの」を見出してしまう。それは、彼の長所であり、そして同時に致命的な欠点でもある。あるいは、ダオジュンという存在自体が「世界から欠ける」ことを運命づけられている、とも言える。責任感の強い子連れの教え子からは、ちゃんと行先を言ってから消えろ、とよく怒られているようだ。
Relation From Others To Others
Like Quantum
Gordon
Oscar
Dislike Beowulf
Motosumi
モウショウ

[One With the Distant Road]  Tianzun
【遥か道と一体】ダオジュン
Weapon Spread Snipe.png
Rarity 4 Cost 16
HP 840+126.122*(Lv-1) ATK 360+30*(Lv-1)
HP @ Lv 65 8911.808 ATK @ Lv 65 2280
Max HP+20 Lv, +2000 HP 13434.248 Max ATK+20 Lv, +2000 ATK 4880
Skills
Partying Immortal [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove Nourishment+150~300HP/turn, ATK Up by 1.1x ~ 1.5x for 3 turns (Buff) / 100%
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove UnctionDEF Up by 0.85x ~ 0.425x, +150~300HP every turn for 2 turns (Buff)
    Remove Blessing+300~600HP/turn for 4 turns (Buff)
    Remove Regeneration+400~800HP/turn for 4 turns (Buff) / 100%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +2500~5000 HP to self / 50~100%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] +150~300 HP to self / 40~80%
Revered Founder [While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self and allies in a 2-square cross radius around self
    Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to allies in reverse Shot range / 45~90%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to allies in Shot range / 40~80%
Taoist of Infinity [Forced Movement ResistancePrevents skill effect-mediated movement in the given trajectories, regardless of which unit applied it.] Resists all forced movement / 100%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) to hit units / 25~50%
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] -1000~-2000 HP to enemies near hit units, in front and behind of them / 40~80%
Lord of Spiritual Treasures [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Blessing+300~600HP/turn for 4 turns (Buff) to allies directly adjacent to self / 45~90%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Nullify DebuffPrevent receiving debuff once for 4 turns. Vanishes after use. (Buff) to self and allies directly adjacent to self / 30~60%
[After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply AnchorPrevent forced movement for 3 turns (Buff) to allies 1 square around self / 40~80%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply AnchorPrevent forced movement for 3 turns (Buff) to allies 1 square around self / 40~80%
Conquering Road to Total EqualityWuwei Ziran
-2000~-4000 HP to hit units and enemies in front and behind of them + Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to hit units Weapon Spread Snipe.png
3x
Show equipable ARs (33)

AR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.png

Illustration GAMUBEAR
Scenario ――
Voice Hiroshi Naka
Sex/GenderAs defined in the game data, might not be accurate to official localization Male
Gate Hourai
Guild Gurus
School Umamichi Academy
Release Date 2023-05-19 (v4.24.1)


Translated from Japanese
Tianzun possesses a long cylindrical baton Sacred Artifact. It is both a tool to write down things so he won't forget and to indicate where he's going as well as a symbol of faith of endless cycling in the teachings of the Tao. The path it symbolizes is an endless road with no goal, and since it is bigger than the finite it cannot be contained in the framework of a world. This also means that Tianzun cannot fight as a person of this world with great strength. That leads to Tianzun being unable to maintain his very existence as he's always disappearing and reappearing. It's the same reason those known as immortals in Hourai disappear from the world. Tianzun being the Tao itself finds that any kind of thought can be a way of communicating with oneself. He shows understanding of both momentary hedonism and preservation of the world system.
Official Japanese
細長い棒状の、笏の「神器」を持つ。大事なことを忘れないように書き記し、行く先を示すための道具。そして「道」の教えにおいては、終わりのない循環の「信仰」を表すもの。これによって示された道は、ゴールのない無限に続くものである。だが、それは有限よりも大きいが故、世界の枠組みには収まりきらない。故にダオジュンは、この世のものとして大きな力を振るって戦うことが出来ないのだ。それどころか存在さえも維持できず、常に消えたり現れたりする。それはホウライによって仙道と呼ばれた者たちが、世から姿を消すのと同じ理由だ。「道」そのものであるダオジュンはどんな思想にも「自分に通じるもの」を見出す。「刹那的な快楽主義」や「世界という仕組みの維持」、その両方にも理解を示してしまう。

CV

Appearances

Transient Summons

Transient Transient Summon
Tianzun () - Festival Transient Summon 2023 (Part 2) (2023)
- Chapter 14 Transient Summon (2023)


Notes

30 comments
[Show Comments]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.


Anonymous user
No. 18694
7 days ago
Score 0 You
My actual father, he breastfed me until my 20s
Anonymous user
No. 18579
12 days 23 hours 10 minutes ago
Score 0 You
where's my SFW sigvaldi
Anonymous user
No. 18065
3 months ago
Score 0 You
I just know this dude smells of patchouli oil.
Anonymous user
No. 18060
3 months ago
Score 0 You
Tiozão
Anonymous user
No. 17491
6 months ago
Score 0 You
Viejo sabroso...
Anonymous user
No. 17169
8 months ago
Score 0 You
He will make Tokyo great again!
Anonymous user
No. 16723
10 months ago
Score 0 You
Orange daddy?
Anonymous user
No. 16679
10 months ago
Score 0 You
Orange man bad
Anonymous user
No. 16647
10 months ago
Score 0 You
His sacred artifact looks like a garden hoe.
Anonymous user
No. 16617
11 months ago
Score 0 You

>>16602

Down horrendous
Anonymous user
No. 16606
11 months ago
Score 0 You

>>16605

Stick to licho or I'm stealing him from you whore
Harvey
No. 16605
11 months ago
Score 0++

>>16597

fuck this old man? i mean if you insist
Anonymous user
No. 16602
11 months ago
Score 1 You
Oh daddy I wanna be your son, I want him to lock his hairy legs around my head while I give him the best blowjob he has ever had
Icicles22
No. 16598
11 months ago
Score 0++
Orange
Anonymous user
No. 16597
11 months ago
Score 0 You
Fuck this old man i got his 4* 4 times
KyKokuryu
No. 16584
11 months ago
Score 0++

>>16562

Same artist, different game. One is safe for public and one is not.
Anonymous user
No. 16562
11 months ago
Score 0 You
What's with this Dward lookin guy?
Anonymous user
No. 16549
11 months ago
Score 0 You
I'm normal about him
Anonymous user
No. 16532
11 months ago
Score 0 You
His bellybutton look like a bellybowtie
Anonymous user
No. 16531
11 months ago
Score 0 You

More western artist is good and all bit what if they read thekinky shit I post in the comments? At oeast the others would never come here... but what if the western ones find it!?

The artist will know how much I wannget banged by this sexy hippiegranpa! Like.... all night long or until he gets a heart attack
Anonymous user
No. 16529
11 months ago
Score 0 You

>>16472

Oh yeah your right. That's cool.
Anonymous user
No. 16508
11 months ago
Score 0 You
Gay pride grandpa
Anonymous user
No. 16506
11 months ago
Score 0 You
It was absolutely funny seeing Motosumi pinning/defeating Tian effortlessly in the new ch14 addition from this morning x3
Anonymous user
No. 16501
11 months ago
Score 0 You
go go daddy
Anonymous user
No. 16491
11 months ago
Score 0 You
The cooler dward
Anonymous user
No. 16487
11 months ago
Score 0 You
AWOOGA HUBBA HUBBA HUBBA
Anonymous user
No. 16486
11 months ago
Score 0 You
Daddy???? sorry, Daddy?? sorry, Daddy???? sorry
Anonymous user
No. 16477
11 months ago
Score 0 You
Oh wow... this woke up my daddy fetish... i need him to adopt me and the breed me
Anonymous user
No. 16472
11 months ago
Score 0 You
I’m really happy that more western artists are being involved in making characters in Housamo and other games ^^
Anonymous user
No. 16469
11 months ago
Score 0 You
ok
Add your comment
Tokyo Afterschool Summoners welcomes all comments. If you do not want to be anonymous, register or log in. It is free.