Difference between revisions of "Thunderbird/Strategy"

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Essentially, {{Transient icon|Thunderbird|variant=Summer}}’s offense is based around a crosshair located right in the middle of his Magic attack range. He can pull enemies in that second row towards the crosshair and apply nearly-guaranteed {{Status|en name=Weakness}} at the crosshair and its sides.  
Essentially, {{Transient icon|Thunderbird|variant=Summer}}’s offense is based around a crosshair located right in the middle of his Magic attack range. He can pull enemies in that second row towards the crosshair and apply nearly-guaranteed {{Status|en name=Weakness}} at the crosshair and its sides.  


This is further coupled by his bonus damage to Weakness and his first-turn {{Status|en name=Crit}}. Stacking Crit, Weakness, the bonus damage, and possibly his Charge together lets hims easily and significantly damage anything in a wide range.  
This is further coupled by his bonus damage to Weakness and his first-turn {{Status|en name=Crit}}. Stacking Crit, Weakness, the bonus damage, and possibly his Charge together lets him easily and significantly damage anything in a wide range.  


However, as mentioned above, once Crit runs out, his damage output is mostly limited to his sole debuff exploitation. While he'll always be able to deal adequate damage thanks to that exploitation and/or with other buffs, this role unfortunately only shines each opening turn.  
However, as mentioned above, once Crit runs out, his damage output is mostly limited to his sole debuff exploitation. While he'll always be able to deal adequate damage, thanks to that exploitation and/or with other buffs, this role unfortunately only shines each opening turn.  


In addition, the debuff exploitation itself is, frankly, quite limited. Weakness can only be applied in one specific three-square row within the area Thunderbird attacks. Due to his {{Attribute|Valiant}} typing, he'll only deal paltry damage in the squares where the debuff isn't applied, so carefully choosing where and how to attack is key.  
In addition, the debuff exploitation itself is, frankly, quite limited. Weakness can only be applied in one specific three-square row within the area Thunderbird attacks. Due to his {{Attribute|Valiant}} typing, he'll only deal paltry damage in the squares where the debuff isn't applied, so carefully choosing where and how to attack is key.  
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{{Transient icon|Thunderbird|variant=Summer}}’s debuffing capabilities are through his {{Status|en name=Weakness}} and {{Status|en name=Bind}} infliction, and the aforementioned crosshair also comes into play here.  
{{Transient icon|Thunderbird|variant=Summer}}’s debuffing capabilities are through his {{Status|en name=Weakness}} and {{Status|en name=Bind}} infliction, and the aforementioned crosshair also comes into play here.  


The square in which the crosshair rests is the exact spot where Thunderbird can inflict Bind, which prevents that enemy from using their skills and reduces their attack. It has a fairly good chance to trigger, but if you want to capitalize on that debuff you're limited to one enemy per move. Other cards, such as {{Transient icon|Benten|rarity=4}} or {{Transient icon|Marduk|rarity=4}}, can do a much better (and more reliable) job at inflicting debuffs to lock enemies' skills.   
The square in which the crosshair rests is the exact spot where Thunderbird can inflict Bind, which prevents that enemy from using their skills and reduces their attack. It has a fairly good chance to trigger, but if you want to capitalize on that debuff, you're limited to one enemy per move. Other cards, such as {{Transient icon|Benten|rarity=4}} or {{Transient icon|Marduk|rarity=4}}, can do a much better (and more reliable) job at inflicting debuffs to lock enemies' skills.   


With that said, it's still a nice option to have if you're utilizing his full skillset. In addition, his somewhat-limited Weakness infliction will always see use; Thunderbird will always be able to reduce defenses for other strong attackers on your team.     
With that said, it's still a nice option to have if you're utilizing his full skillset. In addition, his somewhat-limited Weakness infliction will always see use; Thunderbird will always be able to reduce defenses for other strong attackers on your team.     
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While a lesser part of his kit, {{Transient icon|Thunderbird|variant=Summer}} can remove debuffs from the teammates that are at his sides every time he moves by granting them {{Status|en name=Remove Debuff}}. This can be a quite reliable and frequent source of debuff cleansing if you are using him to reposition your team, which is something he should be doing often.  
While a lesser part of his kit, {{Transient icon|Thunderbird|variant=Summer}} can remove debuffs from the teammates that are at his sides every time he moves by granting them {{Status|en name=Remove Debuff}}. This can be a quite reliable and frequent source of debuff cleansing if you are using him to reposition your team, which is something he should be doing often.  


However, much like his Weakness infliction, he has a limited range on this ability. Because he can only bestow this buff to his sides and not to his front/back, the flexibility in which he can reposition and support his teammates is somewhat restricted. Carefully planning how Thunderbird flies, attacks, and lands is crucial.         
However, much like his Weakness infliction, he has a limited range on this ability. Because he can only bestow this buff to his sides and not to his front or back, the flexibility in which he can reposition and support his teammates is somewhat restricted. Carefully planning how Thunderbird flies, attacks, and lands is crucial.         


He can also reflect debuffs through {{Status|en name=Reflect Debuff}}, but this is a very minor part of his kit. He can only apply it to himself, and only one time per Phase, so once he uses it up, that's it. {{Transient icon|Thunderbird}} supplies this buff at a much more frequent rate and does so to your entire team, so if you want to utilize this, consider using his base card over his variant.  
He can also reflect debuffs through {{Status|en name=Reflect Debuff}}, but this is a very minor part of his kit. He can only apply it to himself, and only one time per Phase, so once he uses it up, that's it. {{Transient icon|Thunderbird}} supplies this buff at a much more frequent rate and does so to your entire team, so if you want to utilize this, consider using his base card over his variant.  
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'''Positioning'''  
'''Positioning'''  


{{Transient icon|Thunderbird|variant=Summer}} is a unit who excels at positioning. His expanded horizontal movement and his ability to rope in enemies into the veritable crosshair both support this role; Thunderbird can easily adjust your team's formation while simultaneously moving enemies into optimal positions for your attack ranges. This can greatly speed up your ability to clear Phases, especially ones that feature enemies out of range or require ample movement to reach.
{{Transient icon|Thunderbird|variant=Summer}} is a unit who excels at positioning. His expanded horizontal movement and his ability to rope in enemies into the veritable crosshair both support this role; Thunderbird can easily adjust your team's formation while simultaneously moving enemies into optimal positions for your attack ranges. These advantages can greatly speed up your ability to clear Phases, especially ones that feature enemies out of range or require ample movement to reach.


This can also synergize particularly well with units who function by both hitting and missing, such as {{Transient icon|Marduk|rarity=4}} or {{Transient icon|Astaroth|rarity=4}}.   
He can also synergize particularly well with units who function by both hitting and missing, such as {{Transient icon|Marduk|rarity=4}} or {{Transient icon|Astaroth|rarity=4}}.   


However, as described above, many of his skills have limited application and range. It bears repeating, but make sure to consider the exact ranges of his debuffs and buffs before having him take flight.  
However, as described above, many of his skills have limited application and range. It bears repeating: make sure to consider the exact ranges of his debuffs and buffs before having him take flight.  


==Stats and Seed Usage==
==Stats and Seed Usage==
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'''Damage Boosters'''
'''Damage Boosters'''


{{Transient icon|Thunderbird|variant=Summer}} excels at high first-turn damage, relatively-high general damage, and position manipulation to make quick work of enemies. Units who can boost his damage even further, such as  
{{Transient icon|Thunderbird|variant=Summer}} can use his high first-turn damage, relatively-high general damage, and position manipulation to make quick work of enemies. Units who can boost his damage even further, such as  
{{Transient icon|Claude|variant=Christmas}}, would work well.   
{{Transient icon|Claude|variant=Christmas}}, would work well.