Difference between revisions of "The Game"

3,266 bytes added ,  23:07, 20 June 2023
a little bit more and a few more subcategories
(still in the works but here's some more progress)
(a little bit more and a few more subcategories)
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{{Transient icon|Shuichi}} proposes that the App is designed to unify all 24 mythologies, Tokyo in addition to the other worlds connected to it. Through this process, he believes that a whole new world will be brought into existence once a world wins and establishes themselves as the highest ranking world.<ref name="ch3">[[Main Quest:Chapter 3|Chapter 3: Berserkers - Ikebukuro Colosseum]]</ref><sup>13</sup> Later, characters discuss that its purpose is to consolidate which world's System should hold absolute sway over the other worlds, a war between Systems.<ref name="ch9">[[Release Campaign:Main Quest Chapter 9|Chapter 9: Crafters - Karmic Engine]]</ref><sup>3</sup>
{{Transient icon|Shuichi}} proposes that the App is designed to unify all 24 mythologies, Tokyo in addition to the other worlds connected to it. Through this process, he believes that a whole new world will be brought into existence once a world wins and establishes themselves as the highest ranking world.<ref name="ch3">[[Main Quest:Chapter 3|Chapter 3: Berserkers - Ikebukuro Colosseum]]</ref><sup>13</sup> Later, characters discuss that its purpose is to consolidate which world's System should hold absolute sway over the other worlds, a war between Systems.<ref name="ch9">[[Release Campaign:Main Quest Chapter 9|Chapter 9: Crafters - Karmic Engine]]</ref><sup>3</sup>
==Game Elements==
==Game Elements==
===The App===
''Main article: [[SUMMONS]]''
SUMMONS, more commonly referred to as the App, is a supernatural smartphone application that hosts the Game. It handles various aspects of it, such as acting as a medium for summoning to take place,<ref name="ch2">[[Main Quest:Chapter 3|Chapter 2: Clash of the Sacred Artifacts -Shinjuku Cataclysm-]]</ref><sup>1</sup> ranking users in a hierarchy,<ref name="ch2"></ref><sup>14</sup> creating guilds, among other integral features.
===Goal and Win Condition===
===Goal and Win Condition===


To win the Game, the World Representative must obtain the Trophy for themselves. This would naturally include eliminating all other Representatives, making them the only real player left in the Game.<ref name="nightglows">[[Event Quest:Nightglows of the Starlit Sky|Nightglows of the Starlit Sky]]</ref><sup>13</sup>
There are quite a few victory conditions one can attempt to achieve to claim "victory" in the Game, each goal depending on one's personal objectives and knowledge about the Game's true nature.
 
On its surface, many of the Game's causal App users believe the final goal of the game is to bring all the territories in all 23 wards of Tokyo under their own guild's dominion and control.<ref name="ch4">[[Event Quest:Main Quest Chapter 7 Campaign|Chapter 4: Missionaries - Dogma City, Aoyama]]</ref><sup>1</sup>
 
To the World Representative, their objective is to obtain the Trophy for themselves. This would naturally include eliminating all other Representatives, making them the only real player left in the Game. {{Transient icon|Nodens}} is the only Representative currently shown who had come the closest to winning the Game through this means.<ref name="nightglows">[[Event Quest:Nightglows of the Starlit Sky|Nightglows of the Starlit Sky]]</ref><sup>13</sup>
 
On a greater scale, since the final objective of the Game is to find the most ideal path for humanity, one can also claim victory by achieving this as well. This is most evident with the various Plans of the [[The Game#The Three Geniuses|Three Geniuses]], the [[Guild#Guild Masters|guild masters]] of the Three True Guilds. Each of their plans follow a theory about the ideal step humanity should take for their next evolution.<ref name="ch9"></ref><sup>1</sup>
===Guilds===
''Main article: [[Guild]]''
 
Guilds are groups of App users which can include both Transients and Tokyoites.<ref name="ch3"></ref><sup>6</sup> United under a core ideology, these guilds fight other guilds to take claim over their territory.<ref name="ch4"></ref><sup>1</sup>
====''The Three True Guilds''====
 
The Three True Guilds is a term describing the guilds that hold various World Representatives. The three guilds under this category are the [[Warmongers]], the [[Invaders]], and the [[Rule Makers]].
 
These guilds hold massive influence and control over Tokyo. These guilds are able to easily take control of many organizations within the city. This control ranges from nonprofits and corporations to all three branches of Tokyo’s government such as the Metropolitan Police, the Public Prosecutors Office, and the Special Judicial Constabulary. The military, police force, and underground terrorist groups have also fallen under the control of the Three True Guilds.<ref name="ch10">[[Release Campaign:Main Quest Chapter 10|Chapter 10: Warmongers ~Overture~ - Smoke on the Front Lines]]</ref><sup>1</sup>
 
The Three True Guilds have established a series of treaties over numerous loops with the goal of suppressing tactics that would force the Game into a stalemate. The restrictions of some of these treaties include no direct contact with the trophy of the Game until its final stages, numerous battle plans that result in the total destruction of Tokyo (as it would be pointless to repeat these calamitous events over and over again), and numerous armistices.<ref name="ch10"></ref><sup>14</sup>
===Time Loops===
===Time Loops===
''Main article: [[Loop]]''
''Main article: [[Loop]]''
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''Main article: [[Representative|World Representative]]''
''Main article: [[Representative|World Representative]]''


Despite there being many guilds and App users among Tokyo, only the 23 World Representatives are considered to be true players. 21 of them split into three True [[Guild]]s of 7 and the remaining 2 in the [[Genociders]], they represent and fight for in proxy for their own worlds and Systems. While they may be paired together, they all hold their own agendas and continually fight each other through the endless loops, rarely letting down their guard.
Despite there being many guilds and App users among Tokyo, only the 23 World Representatives are considered to be true players. 21 of them equally split into three True [[Guild]]s and the remaining 2 in the [[Genociders]], they represent and fight for in proxy for their own worlds and Systems. While they may be paired together, they all hold their own agendas and continually fight each other through the endless loops, rarely letting down their guard.


The two Representatives not in the Three True Guilds, {{Transient icon|Surtr}} and {{Transient icon|Azathoth}}, are always the first Representatives to lose due to the world and System they represent being frail and flawed in some way.<ref name="ch9">[[Release Campaign:Main Quest Chapter 9|Chapter 9: Crafters - Karmic Engine]]</ref><sup>2</sup><ref name="ch8">[[Event Quest:Main Quest 8 Chapter Release Campaign|Chapter 8: Genociders - Beyond the Overlapping Ends]]</ref><sup>27</sup>
The two Representatives not in the Three True Guilds, {{Transient icon|Surtr}} and {{Transient icon|Azathoth}}, are always the first Representatives to lose due to the world and System they represent being frail and flawed in some way.<ref name="ch9">[[Release Campaign:Main Quest Chapter 9|Chapter 9: Crafters - Karmic Engine]]</ref><sup>2</sup><ref name="ch8">[[Event Quest:Main Quest 8 Chapter Release Campaign|Chapter 8: Genociders - Beyond the Overlapping Ends]]</ref><sup>27</sup>
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====''Double Dragon''====
====''Double Dragon''====


Due to holding the 23 exiles within them, the Protagonist is unable to defeat any Representative because they are beneath them in the hierarchy of their original world. When face-to-face against a Representative, their Sword loses all of its luster and becoming noticeably heavier. They are able to bypass this hierarchy through Double Dragon, a technique where they clash two conflicting Rules of Rending belonging to the exiles to create an Exception Territory within themselves to harness the power of Exceptions. The Sacred Artifacts used for this is Boundless Tail and {{Transient icon|Lil' Salomon}}, a wavering shadow of Boundless Tail that feels like a dragon's tail. After using this technique, however, the Protagonist temporarily loses the ability to use their sword hand, disabling them for the time being.<ref name="ch9"></ref><sup>7</sup><ref name="ch10">[[Release Campaign:Main Quest Chapter 10|Chapter 10: Warmongers ~Overture~ - Smoke on the Front Lines]]</ref><sup>19 20</sup><ref name="ch11">[[Release Campaign:Main Quest Chapter 11|Chapter 11: Warmongers - The Moonlit War]]</ref><sup>21</sup>
Due to holding the 23 exiles within them, the Protagonist is unable to defeat any Representative because they are beneath them in the hierarchy of their original world. When face-to-face against a Representative, their Sword loses all of its luster and becoming noticeably heavier. They are able to bypass this hierarchy through Double Dragon, a technique where they clash two conflicting Rules of Rending belonging to the exiles to create an Exception Territory within themselves to harness the power of Exceptions. The Sacred Artifacts used for this is Boundless Tail and {{Transient icon|Lil' Salomon}}, a wavering shadow of Boundless Tail that feels like a dragon's tail. After using this technique, however, the Protagonist temporarily loses the ability to use their sword hand, disabling them for the time being.<ref name="ch9"></ref><sup>7</sup><ref name="ch10"></ref><sup>19 20</sup><ref name="ch11">[[Release Campaign:Main Quest Chapter 11|Chapter 11: Warmongers - The Moonlit War]]</ref><sup>21</sup>
====''The 24th Soul''====
====''The 24th Soul''====
However, due to the reveal in Chapter 12 that one of the souls inside the Protagonist (heavily implied to be '''the player''' themselves) is actually '''not''' constrained by the hierarchy imposed upon them, making it possible for them to defy the Representatives and their rules. This reveal has since changed the goal of some Representatives into eliminating the Protagonist and removing said factor them, fearing that this will change the outcome of the game and possibly ending it for good.
However, due to the reveal in Chapter 12 that one of the souls inside the Protagonist (heavily implied to be '''the player''' themselves) is actually '''not''' constrained by the hierarchy imposed upon them, making it possible for them to defy the Representatives and their rules. This reveal has since changed the goal of some Representatives into eliminating the Protagonist and removing said factor them, fearing that this will change the outcome of the game and possibly ending it for good.
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* Mononobe's Rage
* Mononobe's Rage
===Administrators===
===Administrators===
==Other Games==
===Fujimi Academy Prototype===
''Main article: [[SUMMONS#Fujimi Academy Experiments|SUMMONS/Fujimi Academy Experiments]]''
===Nightglows===
==Notes==
==Notes==
{{Story Terms}}
{{Story Terms}}
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