Difference between revisions of "The Game"

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still in the works but here's some more progress
(Not done, but cleaned it up and updated purpose)
(still in the works but here's some more progress)
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Several theories have been discussed by other characters earlier in the story.
Several theories have been discussed by other characters earlier in the story.


{{Transient icon|Shuichi}} proposes that the App is designed to unify all 24 mythologies, Tokyo in addition to the other worlds connected to it. Through this process, he believes that a whole new world will be brought into existence once a world wins and establishes themselves as the highest ranking world.<ref name="ch3">[[Main Quest:Chapter 3|Chapter 3: Berserkers - Ikebukuro Colosseum]]</ref><sup>13</sup> Later, characters discuss that its purpose is to consolidate which world's System should hold absolute sway over the other worlds.  
{{Transient icon|Shuichi}} proposes that the App is designed to unify all 24 mythologies, Tokyo in addition to the other worlds connected to it. Through this process, he believes that a whole new world will be brought into existence once a world wins and establishes themselves as the highest ranking world.<ref name="ch3">[[Main Quest:Chapter 3|Chapter 3: Berserkers - Ikebukuro Colosseum]]</ref><sup>13</sup> Later, characters discuss that its purpose is to consolidate which world's System should hold absolute sway over the other worlds, a war between Systems.<ref name="ch9">[[Release Campaign:Main Quest Chapter 9|Chapter 9: Crafters - Karmic Engine]]</ref><sup>3</sup>
==Game Elements==
==Game Elements==
===Goal and Win Condition===
===Goal and Win Condition===
To achieve this, the World Representative of that world needs to claim the designated prize, the {{Transient icon|Protagonist}}, for themselves.
 
To win the Game, the World Representative must obtain the Trophy for themselves. This would naturally include eliminating all other Representatives, making them the only real player left in the Game.<ref name="nightglows">[[Event Quest:Nightglows of the Starlit Sky|Nightglows of the Starlit Sky]]</ref><sup>13</sup>
===Time Loops===
===Time Loops===
<small>''Main article: [[Loop]]''</small>
''Main article: [[Loop]]''


The Game has started and ended several times because it is set up to [[loop]] by [[the App]]. When a Game ends, the environment within Tokyo's [[Walls]] is reset and the Game begins anew. Memories of all individuals are lost, with the exception of individuals who have formed a connection outside of Tokyo, as well as individuals with Sacred Artifacts that act as [[pillar]]s.  
The Game has started and ended several times because it is set up to loop by the App. When a Game ends, the environment within Tokyo's [[walls]] is reset and the Game begins anew. Memories of all individuals are lost, with the exception of individuals who have formed a connection outside of Tokyo, as well as individuals with Sacred Artifacts that act as [[pillar]]s.  
==Important Persons==
==Persons of Interest==
===World Representatives===
===World Representatives===
<small>''Main article: [[Representative|World Representative]]''</small>
''Main article: [[Representative|World Representative]]''


Despite the App having many users, only the World Representatives are considered to be "true players", those involved with the deeper purposes of the Game.
Despite there being many guilds and App users among Tokyo, only the 23 World Representatives are considered to be true players. 21 of them split into three True [[Guild]]s of 7 and the remaining 2 in the [[Genociders]], they represent and fight for in proxy for their own worlds and Systems. While they may be paired together, they all hold their own agendas and continually fight each other through the endless loops, rarely letting down their guard.
 
The two Representatives not in the Three True Guilds, {{Transient icon|Surtr}} and {{Transient icon|Azathoth}}, are always the first Representatives to lose due to the world and System they represent being frail and flawed in some way.<ref name="ch9">[[Release Campaign:Main Quest Chapter 9|Chapter 9: Crafters - Karmic Engine]]</ref><sup>2</sup><ref name="ch8">[[Event Quest:Main Quest 8 Chapter Release Campaign|Chapter 8: Genociders - Beyond the Overlapping Ends]]</ref><sup>27</sup>
 
According to {{Transient icon|Fuxi}}, the Representatives see the Game as simply nothing more than a game, a brief moment of escapist without consequence. Compared to the responsibilities they wield, the game was nothing more than a diversion. Any unforeseen or ill-fated occurrence could be easily reset and they could even win the Trophy and see a soul whom they had thought was gone forever. However, after Fuxi revealed the existence of an unranked 24th soul within them, the Trophy has now become a threat to the existence of their own worlds, becoming the enemy of the world once again.<ref name="ch12">[[Release Campaign:Main Quest Chapter 12|Chapter 12: Invaders ~Overture~ The Game of Revolution]]</ref><sup>22</sup>
===The Trophy===
===The Trophy===


It is later revealed that the true purpose of the Game is to consolidate which World's System should hold absolute sway over the other worlds. To achieve this, the [[World Representative]] of that world needs to claim the designated prize, the {{Transient icon|Protagonist}}, for themselves.
The Trophy of the Game, the prize all the Representatives are fighting to obtain for themselves, is the {{Transient icon|Protagonist}}, or more specifically, the 23 [[Exile|souls]] sealed inside them. Many of the Representatives have a special connection or relationship to their own respective exile; some hold gratitude towards them, regret, or possibly anger even. They see the Protagonist as being the same person, that their voice, personality, and even scent all ring familiar to the one they long to see again. This complicated relationship acts as their personal motivation to claim the Trophy for themselves beyond winning the Game for their own world.<ref name="ch9"></ref><sup>10 11</sup>
====''Lil' Salomon''====
====''Lil' Salomon''====
Lil' Salomon is a familiar granted to the Protagonist by {{Transient icon|Mononobe}} to act as their guide. As he considers himself a tool for the Game, he believes it isn't possible for him to disobey his creators.<ref name="nightglows"></ref><sup>13</sup> He refers to Mononobe as Father.
====''Double Dragon''====
Due to holding the 23 exiles within them, the Protagonist is unable to defeat any Representative because they are beneath them in the hierarchy of their original world. When face-to-face against a Representative, their Sword loses all of its luster and becoming noticeably heavier. They are able to bypass this hierarchy through Double Dragon, a technique where they clash two conflicting Rules of Rending belonging to the exiles to create an Exception Territory within themselves to harness the power of Exceptions. The Sacred Artifacts used for this is Boundless Tail and {{Transient icon|Lil' Salomon}}, a wavering shadow of Boundless Tail that feels like a dragon's tail. After using this technique, however, the Protagonist temporarily loses the ability to use their sword hand, disabling them for the time being.<ref name="ch9"></ref><sup>7</sup><ref name="ch10">[[Release Campaign:Main Quest Chapter 10|Chapter 10: Warmongers ~Overture~ - Smoke on the Front Lines]]</ref><sup>19 20</sup><ref name="ch11">[[Release Campaign:Main Quest Chapter 11|Chapter 11: Warmongers - The Moonlit War]]</ref><sup>21</sup>
====''The 24th Soul''====
====''The 24th Soul''====
However, due to the reveal in Chapter 12 that one of the souls inside the Protagonist (heavily implied to be '''the player''' themselves) is actually '''not''' constrained by the hierarchy imposed upon them, making it possible for them to defy the Representatives and their rules. This reveal has since changed the goal of some Representatives into eliminating the Protagonist and removing said factor them, fearing that this will change the outcome of the game and possibly ending it for good.
However, due to the reveal in Chapter 12 that one of the souls inside the Protagonist (heavily implied to be '''the player''' themselves) is actually '''not''' constrained by the hierarchy imposed upon them, making it possible for them to defy the Representatives and their rules. This reveal has since changed the goal of some Representatives into eliminating the Protagonist and removing said factor them, fearing that this will change the outcome of the game and possibly ending it for good.
===Observers===
===Observers===
====''The Three Geniuses''====
* Plan A: Assimilation
* Plan B: Battle
* Plan C: Cultivation
* Plan D
====''Mononobe''====
CMSU
* Mononobe's Affection
* Mononobe's Rage
===Administrators===
==Notes==
==Notes==
{{Story Terms}}
{{Story Terms}}
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