Difference between revisions of "Template:Skill description/doc"

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This template generates a skill description based on the ingame variables. Variables with a lacking parameter get replaced with 0. Additionally, it also creates a categorization subobject if called on skill infobox pages. This subobject is later used in [[Template:Skills that use status]] and [[Template:Skills that use effect]].
==Description==
This template generates a skill description based on the ingame variables. Variables with a lacking parameter get replaced with 0. Additionally, it also creates a categorization subobject if called on skill infobox pages. This subobject is later used in [[Template:Skill list]] and [[Template:Skill list table]].


==Additional parameters==
==Usage==
 
It is not recommended to directly invoke this template. Instead, use <pre>{{#masterdata:SkillDesctiption|<id>|effect=<effect>}}</pre>
 
Where <id> is ID of the skill, <effect> is ID of the skill effect. Refer to [[Template:Skill bundle]] to see full skill desriptions.
 
Beside arguments that match ingame variables, there are following arguments:
* '''override range''' - replace the skill range with a custom string (like the one from [[Template:Skill range combo]]).
* '''override range''' - replace the skill range with a custom string (like the one from [[Template:Skill range combo]]).


==External variables==
===Variables===
* '''skill page''' - declare this variable to allow categorization subobject creation.
** '''charge skill page''' - declare this variable to to select skill type as "Charge Skill" in the subobject.
** '''ar skill page''' - declare this variable to to select skill type as "AR Skill" in the subobject.
* '''short description''' - undeclare this variable before directly calling this template to force long skill descriptions for every skill effect.
* '''short description''' - undeclare this variable before directly calling this template to force long skill descriptions for every skill effect.


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|turn_interval=1
|turn_interval=1
|turn_interval_is_total_turn=1
|turn_interval_is_total_turn=1
|support_ok=1
}}</pre>
}}</pre>
{{Skill description
{{Skill description
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|turn_interval=1
|turn_interval=1
|turn_interval_is_total_turn=1
|turn_interval_is_total_turn=1
|support_ok=1
}}
}}


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}}
}}


<pre>{{Skill description|skill_id=691|effect_serial_id=1|timing=8|target_enemy=1|rate_2_use=100|mult=150|mult_max=150|add_status_id=19|anti_status_id=19|turn_interval=1|turn_interval_is_total_turn=1}}</pre>
<pre>{{Skill description
|skill_id=691
|effect_serial_id=1
|timing=8
|target_enemy=1
|rate_2_use=100
|mult=150
|mult_max=150
|add_status_id=19
|anti_status_id=19
|turn_interval=1
|turn_interval_is_total_turn=1}}</pre>


{{Skill description|skill_id=691|effect_serial_id=1|timing=8|target_enemy=1|rate_2_use=100|mult=150|mult_max=150|add_status_id=19|anti_status_id=19|turn_interval=1|turn_interval_is_total_turn=1}}
{{Skill description|skill_id=691|effect_serial_id=1|timing=8|target_enemy=1|rate_2_use=100|mult=150|mult_max=150|add_status_id=19|anti_status_id=19|turn_interval=1|turn_interval_is_total_turn=1}}
{{Skill description|skill_id=6969|effect_serial_id=1|target_enemy=1|target_self=1|target_my_team=1|add_status_id=20}}
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