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Transient Information
|
Rarity |
3 |
Cost |
8 |
HP |
330+89.898*(Lv-1) |
ATK |
270+67.245*(Lv-1) |
HP @ Lv 60 |
5633.982 |
ATK @ Lv 60 |
4237.455 |
Max HP+20 Lv, +2000 HP |
9431.942 |
Max ATK+20 Lv, +2000 ATK |
7582.355 |
Skills |
Distant Beacon |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to self / 50~100% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Attack ReductionATK Down by 0.01x for 1 turn (Irremovable Debuff) to self / 100% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) / 100%
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Heavy Bowman |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BrawnATK Up by 1.15x ~ 2.3x for 4 turns (Buff) to self / 50~100% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] -20 CP to self / 100%
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Ball of Energy |
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to allies directly adjacent to self / 20~40% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove FreezeDEF Down by 1.1x ~ 2.2x, -200~-400HP/turn for 4 turns (Debuff) / 50~100% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove Freeze (Stackable 1)DEF Down by 1.1x ~ 2.2x, -200~-400HP/turn for 4 turns (Debuff) Remove Freeze (Stackable 2)DEF Down by 1.1x ~ 2.2x, -200~-400HP/turn for 4 turns (Debuff) Remove Freeze (Stackable 3)DEF Down by 1.1x ~ 2.2x, -200~-400HP/turn for 4 turns (Debuff) Remove Freeze (Stackable 4)DEF Down by 1.1x ~ 2.2x, -200~-400HP/turn for 4 turns (Debuff) / 50~100%
|
Gift of the Sun |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Copy all buffsCopies all buffs from target to caster. Duration of buffs are reset. Ignores Nullify Buff. (Debuff) to allies in reverse Slash range / 40~80% [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +200~400 HP to allies in reverse Slash range +4~8 CP to allies in reverse Slash range / 45~90% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Resist 26 statuses
Weapon Change (All), Weapon Change (Magic), Weapon Change (Slash), Weapon Change (Blow), Weapon Change (Snipe), Weapon Change (None), Weapon Change (All), Weapon Change (Blow), Weapon Change (None), Weapon Change (Long Slash), Weapon Change (Thrust), Weapon Change (Snipe), Weapon Change (Shot), Weapon Change (All), Weapon Change (None), Weapon Change (Slash), Weapon Change (Magic), Weapon Change (Snipe), Weapon Change (Long Slash), Weapon Change (Thrust), Weapon Change (Snipe), Weapon Change (Long Slash), Weapon Change (Long Slash), Weapon Change (All), Weapon Change (Shot), Weapon Change (All)
/ 50~100%
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Research Files
Official English
|
"World Representative of Nirai Kanai and lustful boy king who houses the memories of the celestial emperor. Boasts that there is no one in the world who doesn't love him, and is quick to make moves on anyone who catches his eye. Renowned as a hardy warrior with extreme skill in archery, he has 24 whistling Arrows in his quiver that serve as his Sacred Artifacts and contain the power of the sun itself. Many say these Arrows can target any location anywhere in the world with perfect accuracy as long as the sun shines there, and are controlled as though they're extensions of Teda's own body—a claim stemming from a legend which states that Teda once took the form of sunlight and conceived a child within a lover's body in a land called Pyazu. The only people with whom Teda does not get along well are those who would dare obstruct the grace of the sun."
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Translated from Japanese
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World Representative of Nirai Kanai and lustful boy king who carries the memories of a heavenly emperor. He boasts that there is no one in the world who doesn't love him, and he is quick to hold hands with those he likes. He is a hardy soldier that specializes in the bow, and he fights with the Sacred Artifact of 24 battle-signaling arrows that are the incarnation of sunlight. These arrows will always reach wherever the sun shines and can be used as a part of Teda's body. In places known as pyahzu(?) (places where gods live) it is believed that he can enter the bodies of people he immediately falls in love with as light and have children. He has extremely terrible compatibility with people who would obstruct the grace of the sun.
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Official Japanese
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異世界ニライカナイの世界代行者にして、天の帝の「記憶」宿りし好色なる少年王。世界に自分を愛さぬ者は誰も居ない、と豪語し、気に入った相手にすぐ手を付ける。弓を得意とする剛毅な武人でもあり、陽光の具現たる鏑矢の「神器」24本をもって戦う。この矢は太陽の光が照りつける場所まで必ず届き、ティダの肉体の一部として働かせることが出来る。比屋地と呼ばれた地にて、見初めた相手の身体に光として差し込み、子を為したという「信仰」に基づくもの。太陽の恩寵を遮るものとの相性は、非常に悪い。
|
|
|
Rarity |
4 |
Cost |
16 |
HP |
621+84.286*(Lv-1) |
ATK |
579+71.837*(Lv-1) |
HP @ Lv 65 |
6015.304 |
ATK @ Lv 65 |
5176.568 |
Max HP+20 Lv, +2000 HP |
9701.024 |
Max ATK+20 Lv, +2000 ATK |
8613.308 |
Skills |
Distant Beacon |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to self / 50~100% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Attack ReductionATK Down by 0.01x for 1 turn (Irremovable Debuff) to self / 100% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) / 100%
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Force Expulsor |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BrawnATK Up by 1.15x ~ 2.3x for 4 turns (Buff) to self / 50~100% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self / 45~90% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] -20 CP to self / 100%
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Mass of Energy |
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to allies 1 square around self / 25~50% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove FreezeDEF Down by 1.1x ~ 2.2x, -200~-400HP/turn for 4 turns (Debuff) / 50~100% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove Freeze (Stackable 1)DEF Down by 1.1x ~ 2.2x, -200~-400HP/turn for 4 turns (Debuff) Remove Freeze (Stackable 2)DEF Down by 1.1x ~ 2.2x, -200~-400HP/turn for 4 turns (Debuff) Remove Freeze (Stackable 3)DEF Down by 1.1x ~ 2.2x, -200~-400HP/turn for 4 turns (Debuff) Remove Freeze (Stackable 4)DEF Down by 1.1x ~ 2.2x, -200~-400HP/turn for 4 turns (Debuff) / 50~100%
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Gift of the Sun |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Copy all buffsCopies all buffs from target to caster. Duration of buffs are reset. Ignores Nullify Buff. (Debuff) to allies in reverse Slash range / 40~80% [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +200~400 HP to allies in reverse Slash range +4~8 CP to allies in reverse Slash range / 45~90% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Resist 26 statuses
Weapon Change (All), Weapon Change (Magic), Weapon Change (Slash), Weapon Change (Blow), Weapon Change (Snipe), Weapon Change (None), Weapon Change (All), Weapon Change (Blow), Weapon Change (None), Weapon Change (Long Slash), Weapon Change (Thrust), Weapon Change (Snipe), Weapon Change (Shot), Weapon Change (All), Weapon Change (None), Weapon Change (Slash), Weapon Change (Magic), Weapon Change (Snipe), Weapon Change (Long Slash), Weapon Change (Thrust), Weapon Change (Snipe), Weapon Change (Long Slash), Weapon Change (Long Slash), Weapon Change (All), Weapon Change (Shot), Weapon Change (All)
/ 50~100%
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Official English
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"To push death and parting past the horizon line and seal them away there, actualizing an eternal world... That is the System of Nirai Kanai. And at the very core of this System is none other than the Rule which Teda bears. He has free claim over all, as long as the sun shines down upon it from on high. Yet therein lies the rub, for his influence cannot reach those areas where the sun does not. Places like the ocean floor, positioned as it is not upon the brightly lit surface of the earth but deep down below, are thoroughly cut off from his favor. He calls this dark abyss Obotsukagura, and obsesses over those who disappear into its depths. Those whose lives reflect these selfsame concerns receive his full sympathy."
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Translated from Japanese
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There is an experiment in attempting to create an eternal world by isolating death and departures beyond the horizon. This faith is also known as System Nirai Kanai, and the thing that carries the central pillar of this System is none other than the Rule Teda possesses. So long as the light of day shines on the world from up above, there is nothing that cannot be free in his eyes. This does carry a weakness in that anything that blocks the light will prevent him from exerting his influence beyond it however. As a result, his grace cannot reach the furthest reaches of the bottom of the sea down below. Teda is accustomed to calling that abyss "obotsukagura" and shows attachment to whoever has disappeared there. It's said that he shows sympathy for people in the same circumstances as him.
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Official Japanese
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死と別れを水平線の彼方へと隔離することで、永遠の世界を実現しようという試み。その「信仰」の別の名を、システム・ニライカナイという。この機構の中枢を担うのが、ティダの持つ「権能」に他ならない。天高くから陽の光が世界を照らす限り、彼にとって自由とならないものはないのだ。ただし光が遮られるその先には影響を及ぼすことができないという弱点を帯びている。その為、水平ならぬ垂直の遠きにある海底の果てまではその恩寵は届かない。ティダは、その深淵をオボツカグラと呼びならわし、そこに消えゆく者へと執着を示す。同じ境遇にある者に対しては、共感を示すことがあるという。
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Variant |
Christmas |
Rarity |
4 |
Cost |
16 |
HP |
658+90.592*(Lv-1) |
ATK |
542+65.531*(Lv-1) |
HP @ Lv 65 |
6455.888 |
ATK @ Lv 65 |
4735.984 |
Max HP+20 Lv, +2000 HP |
10267.728 |
Max ATK+20 Lv, +2000 ATK |
8046.604 |
Skills |
Pampered One |
[After BuffDoes not trigger if buff is nullified or resisted. Shares timing with effect that bestowed buff. Effects of the same timing from same unit are all triggered together before they are applied.] +5~10 CP to allies in front of self / 30~60% [After BuffDoes not trigger if buff is nullified or resisted. Shares timing with effect that bestowed buff. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Remove DebuffRemove one debuff (Buff) to self / 25~50% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Spread BuffsCopies all buffs from caster to the target. Duration of buffs are reset and original Status Lvs are maintained. Ignores Nullify Buff. (Debuff) to allies in front of self / 45~90%
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Waited Upon |
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Attract enemies on the entire board by 1 square / 45~90% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ConcentrationATK Up by 1.1x ~ 2.2x, skill activation rate +10% for 2 turns (Buff) to self / 50~100% [After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Blessing+300~600HP/turn for 4 turns (Buff) to self / 45~90% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Blessing+300~600HP/turn for 4 turns (Buff) to self / 45~90%
|
Boy King of the Holy Night |
[Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 25~50% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) to hit units and enemies on the left and right of them / 45~90%
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Resplendent One |
[Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (Phase turn 1) Apply Glint+10% skill activation rate for 2 turns (Buff) to allies in a 2-square diamond radius around self (Phase turn 1) Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to allies 1 square around self (Phase turn 2) Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to allies 1 square around self / 45~90%
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Translated from Japanese
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The child of the sun wished upon the stars to know why the one he fell in love with left him. Teda believes him being pampered is a natural fact of the world, as is walking down town, outshining everyone else, and being loved upon making a command. As a guy like that, it should be his mission in life to give his favor and to as many people as possible in the world and fill it with joy. Nirai Kanai, Tokyo, it's all the same. But because of that, Teda feels he'll never get over it if he isn't loved by the object of his affections. He thinks it comes from his pride as a boy king, but he still doesn't know what the world calls that emotion.
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Official Japanese
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その太陽の御子は、星に願った。どうしてこの自分が有難くも見染めた相手が、何故去っていったか知りたいと。ティダは、自分がチヤホヤされるのは当然だと考えている。街中を歩くだけで注目を集め、誰よりも目立ち、命じれば愛されるのが当たり前だと思っている。そんな自分は、できるだけ多くの寵愛を配って歓びで世界を満たすべきだ、と。それは故郷ニライカナイでも、この東京でも変わらない。しかし、そんな自分を愛さなかった者がいた。だからこそ、ティダは思うのだ、その相手に愛でさせなければ気が済まないと。少年王としてのプライド故だと思っている。だが、その気持ちを世界では何と呼ぶのか、このティダは未だ知らない。
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CV
Event |
Line |
Summon |
首里天の王、ティダがここに降臨せり!オレ様を愛で、望み、尊び、慈しみ……チヤホヤする栄誉を貴様に特に差し許す! |
Beginning of Battle |
金覆輪の鞍を持て! 首里天の王、ここに君臨だ! |
Move |
このオレ様が罷り通るぜ! |
Attacking |
届いたぜ! |
Skill Activation |
照らせ! |
Hit (minor) |
みゅぐっ |
Hit (major) |
お の れ ぇ |
Charge |
The stars in the sky, are uncountable. Those who watched over me, will live life wonderfully. Tale of Despairing at the Sun, Ugwan Butuchi! |
Victory |
いやー疲れた。肩が凝ったぜ! 誰ぞおるか? このオレ様を存分に愛でるを許すー! |
KO'd |
ば・か・な!? このオレ様を愛さぬウツケが、よりにもよってここに居た、だとー!? |
Love |
I, Teda, hereby command you, "Accept your majesty's cosseting and be merry thereafter!" Mind you, don't ever think there's escaping. |
Event (Shop) |
Line |
Missing lines (for translators)
hit-major-2 charge-2 love-2 title title-2 open open-2 close close-2 greeting encouraging touched conversation-1 conversation-2 conversation-3 conversation-4 self character-1 character-2 character-3 character-4 event event-1 event-2 event-3 event-4 special special-1 special-2 special-3 special-4 specialevent specialevent-1 specialevent-2 specialevent-3 specialevent-4
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Event |
Line |
Summon |
こんな寒い雪の中、オレ様のことを待ってやがったのかよう? ……愛い奴だぜ!来い! このティダ様で、暖まる栄誉を貴様に差し許す! |
Beginning of Battle |
今日こそ貴様を惚れさせてやる!オレ様しか見えねえようにしてやるぜ! |
Move |
どーだ、あったけえだろ? オレ様と手を繋いでるとよぉ |
Attacking |
オレを見ろ! |
Skill Activation |
目ぇ離すなよ? |
Hit (minor) |
トゥンク |
Hit (major) |
ズギャーーン! |
Charge |
オレ様にそんな態度を見せるたぁおもしれー奴……よぅし決めた! 貴様はこのオレ、ティダ様のもの!一生ずっと、ついてきやがれーっ! |
Victory |
どーだ? 今日こそ惚れちまっただろ!?チヤホヤしても……いいんだぜ? |
KO'd |
おいぃ、どこ行くんだよぉ?オレ様を、放って行くなぁ~! |
Title Screen |
『東京放課後サモナーズ』
首里天の王・ティダ。クリスマスに、大・降・臨!
サンタより誰より、オレをチヤホヤしやがれ! |
Event (Shop) |
Line |
Open Shop |
わーっははははは、メリークリスマス! オレ様に会いたくて仕方がなかったって面だなあ。ほーんっと愛い奴だぜ! 来い、寵愛をやる! |
Greeting |
よう、どこへ行く? 仕方ねぇ、オレ様が特に付き合ってやるから感謝するんだぜ。そうだ、デートだ! ……感謝感激雨あられ、だろ? |
Encouraging |
オレ様を前に、なんてお寒い面してやがる。……いいぜ、最大出力! どーだアツいだろ? 冷えてる暇なんて、オレとお前の人生にゃ無ーぜっ。 |
Touched |
ん、なんだ? 随分と奥手じゃねぇか。そんなんじゃこのオレ様の相手は務まらんぜ? 情熱を燃やせっ、もっと全力でチヤホヤしろー! |
Conversation (2) |
オレ様からのプレゼント、これ以上の栄誉はねえぞ。ほら、欲しいやつは、並べ、並べ~っ! ……どうしてお前は並ばないんだ? |
About Self |
冬は嫌いじゃねぇな。夏にはオレ様のことを遠巻きにしてやがった連中も、掌を返してオレ様にひっついてきやがるからさ! 愉快だぜ! |
About Someone (1) |
うめぇっ! もう一杯、献上するを差し許す! 甘くて飲みやすくて……珈琲牛乳と申すかよ。気に入った、樽で持ってきやがれっ! |
About Someone (2) |
あの小僧の愛嬌は、天与の魔性というやつだ。だが、一番チヤホヤされるのは、この世で一番格好可愛いオレ様だ……覚えて置け、シュクユウ! |
About Event |
その面、何か欲しい物があるんだな……当ててやる! オレ様のブロマイド! いや、オレ様の握手券? そうだ、分かったぞ、オレの正室の座だなぁ!? |
Missing lines (for translators)
hit-major-2 charge-2 love love-2 title-2 open-2 close close-2 conversation-1 conversation-3 conversation-4 character-3 character-4 event-1 event-2 event-3 event-4 special special-1 special-2 special-3 special-4 specialevent specialevent-1 specialevent-2 specialevent-3 specialevent-4
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Appearances
Story
Transient Summons
Notes
- The Representative of the world Nirai Kanai.
- His name means "sun" in Okinawan and reflects his status as the deified version of the sun in Ryukyuan culture.
- Teda's profile appears to be based on "The Sun God's Bride", a tale from Irabu Island in Okinawa.
- In the story, the Sun God fell in love with the girl of Pyazuh at first sight and bestowed her a child. Though the girl was chased away from her house by her eldest brother for being pregnant out of wedlock without even knowing who's the father, her second eldest brother supported her and built a house for her and her unborn child to live in. After the child was born, gifts were bestowed to the mother and son for a year until the child's first birthday, which a beautiful horse was sent instead. The horse took the child to the heaven to meet the Sun God for a year, before the child was returned to the mother. By this time, the second eldest brother who supported her had passed away, leaving the mother with grief as she had no other family member left, so she rode the horse with her son to the heaven to meet the Sun God, who revealed to that he's the father of her child. The Sun God then granted the Irabu Island to the mother and son, who became the patron gods that protected the island.
- Obotsukagura (オボツカグラ) is a term originated from Ryukyu Dynasty used to represent the place up above in the sky where the gods live.
- His Charge Skill line Ugwan Butuchi refers to one of the rituals performed before the Lunar New Year to hinukan, Ryukyuan gods of the heart.
- Leannan Sidhe disliking Teda may be due to the fact that the mythological Leannan helped Cian seduced and impregnated Balor's daughter Ethniu. Ethniu would later gave birth to Lugh, who was prophesized to kill Balor himself.
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