Takeminakata




Transient Information

    
[Student Strongman from the Sticks]  Takeminakata
【おのぼりさん学生力士】タケミナカタ
 
Rarity 3 Cost 8
HP 471+124.276*(Lv-1) ATK 129+32.867*(Lv-1)
HP @ Lv 60 7803.284 ATK @ Lv 60 2068.153
Max HP+20 Lv, +2000 HP 12288.804 Max ATK+20 Lv, +2000 ATK 4725.493
Skills
Severed Soul [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply   BrawnATK Up by 1.15x ~ 2.3x for 4 turns (Buff) to self / 45~90%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply   Weapon Change (Shot)Changes the unit's weapon type to Shot-ranged for 1 turn. (Buff) to self / 50~100%
[When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply   Weapon Weakness (Slash/Long Slash)Acquire skill (999 turns): [Defense Modifier] Take 1.2x from damage Slash-ranged enemies + Take 1.2x damage from Long Slash-ranged enemies (Irremovable Debuff) to self / 100%
Stopgap [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply   BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) to hitting units / 35~70%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply   Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 50~100%
Boulder Bowler [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply   Crit+ATK Up by 2.5x ~ 5x for 1 turn (Buff) to self / 50~100%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply   Immobility+12CP/turn, cannot move at will for 3 turns (Buff) to self / 100%
[If StationaryTriggers after their player's movement phase, provided this unit was not moved during their player's movement phase, including if this unit is moved but returns to their original position. Movement includes being directly held by the player and being displaced by the held unit. Triggered and applied after [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply   CritATK Up by 2x ~ 4x for 1 turn (Buff) to self / 50~100%
Recounted One [After DebuffDoes not trigger with skill-disabling debuffs. Does not trigger if debuff is nullified, reflected, or resisted. Shares timing with effect that inflicted debuff. Effects of the same timing from same unit are all triggered together before they are applied.] Apply   AdamantineDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to allies 1 square around self
    Apply   BrawnATK Up by 1.15x ~ 2.3x for 4 turns (Buff) to allies 1 square around self / 30~60%
Retreating Honored SoldierGreatest Glory Recounted
Apply   BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to hit units + Apply   ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to allies 3 squares to the left and right of self  
2x
Show equipable ARs (58)

                                                                                                                    

Illustration kita
Scenario ――
Voice Toshiharu Sakurai
Sex/GenderAs defined in the game data, might not be accurate to official localization Male
Gate Takamagahara
Guild Invaders;Tycoons
School Roppongi Academy
Release Date 2022-04-15 (v4.16.0)


Research Files

Official English
"A Transient of noble birth from the world of Takamagahara. Takes great pride in his strength and adores sumo wrestling almost as much as he loves good food, immediately founding a sumo club at Roppongi Academy virtually the moment he enrolled. Unfortunately for him, it seems his schoolmates consider sumo less a sport to participate in and more simply one to watch, leaving his pristine sumo club room devoid of any rikishi save for himself. Despite this, he continues training, waiting with bated breath for others to join him so that they may ultimately take down Yoyogi Academy's prestigious sumo team. Though his arms were once said to have been able to toss immovable boulders, Takeminakata lost a battle against a strong fighter who wields a blade of ice, and the bandages that now cover both of his arms from fingertips to shoulder stand as reminders of that outcome. A born ruler, he always does his best to project assertiveness, though he's never quite able to hide his true convivial nature. Since he's lived most of his life in a remote region, he has a noticeable accent when speaking, and he always worries that it's going to give others the wrong idea; he avoids those he considers to be high-class or refined as a result, claiming (with a hint of jealous admiration) that he simply can't compete with them. Although he was born a faithful retainer to his home world's former Representative, he's earned another Role through other events that have transpired in his life, which has been described by many names: pledger of 8x9 vows, steward to the all-knowing and all-powerful, exile of the world, or stone idol. What these all describe is one who boasts the All-round attribute, which surpasses the infinite loop of imperfect endings here in Tokyo."
Translated from Japanese
Highborn Transient from the world of Takamagahara. Takeminakata is a big eater who likes sumo wrestling and is proud of his strength, and the first thing he did at Roppongi Academy was to make a sumo club. According to the students who go to the same school he does however, he likes watching sumo wrestling instead of doing it. As a result, the brand new clubroom has nobody else in it, and Takeminakata practices hard every day hoping to top Yoyogi's wrestling team as he excitedly waits for new members while losing matches. The arm bandages he has are what remains of his arms that were praised as being able to pull a boulder that would take a thousand men to move after he lost to a warrior who wielded his own arm as a blade of ice. Since he was born a ruler, he always shows a strong and powerful manner, but he cannot hide his natural benevolence. He's lived a long time in a remote area, which left him with an accent he cannot get rid of and frets about. This seems lead him to avoid refined people with which he has a mixed sense of admiration and unattainability. Takeminakata was born as a loyal servant to his world's former World Representative, but a different legend has given him a different role. Binder of 8x9 Vows, Servant of the All-Knowing All-Mighty One, The One Exiled Beyond the World, or Mishaguji. Each of these hold All, the qualification of surpassing the endless infinite repetitions.
Official Japanese
異世界タカマガハラ出身の、生まれ貴き「転光生」。力自慢の彼は相撲が好きな大食漢、すぐさま六本城学園に相撲部を作った。だが彼の通う学園生徒たちにとって、相撲は観るものであって、するものでなかった。結果、真新しい相撲部部室には他に姿はなく、新入部員を心待ちにしながら打倒・代々木の名門相撲部を目指し稽古に励む。かつて千引の「石」にも負けぬと称えられた両腕の包帯は、「氷の刃」の腕を振るった武辺者と戦い、負けた時の名残り。支配者の側に生まれたため、強く威勢の良い態度を常に見せるが、生来の人の良さは隠せないようだ。辺境暮らしが長かったため、方言の訛りが抜けないのを気にしている。そのせいか、洗練された人物を少し憧れ混じりに「かなわない」と避けがち。故郷の旧き「世界代行者」の、忠実なる眷属として生まれた彼だが、別の物語によって別の「役割」を与えられた。「8x9もの契りを結んだ者」、「全知全能への奉仕者」、「世界の外側へ追われた者」あるいは「御石神」。それらはこの東京において「終わりに至らぬ∞の繰り返し」を超える資格、「全」を持つ。
Relation From Others To Others
Like   Hippolytus     Barong
Dislike   Moritaka
  Smoky God

    
[Enshrined Deity]  Takeminakata
【石巻くミシャグチ】タケミナカタ
 
Rarity 5 Cost 24
HP 1486+117.898*(Lv-1) ATK 914+31.082*(Lv-1)
HP @ Lv 70 9620.962 ATK @ Lv 70 3058.658
Max HP+20 Lv, +2000 HP 13978.922 Max ATK+20 Lv, +2000 ATK 5680.298
Skills
Fallen Fighter [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply   BrawnATK Up by 1.15x ~ 2.3x for 4 turns (Buff) to self
    Apply   VigorATK Up by 1.2x ~ 2.4x for 3 turns (Buff) to self / 45~90%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply   Weapon Change (Shot)Changes the unit's weapon type to Shot-ranged for 2 turns. (Buff) to self / 50~100%
[When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply   Weapon Weakness (Slash/Long Slash)Acquire skill (999 turns): [Defense Modifier] Take 1.2x from damage Slash-ranged enemies + Take 1.2x damage from Long Slash-ranged enemies (Irremovable Debuff) to self / 100%
Water Seal [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply   BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) to hitting units and enemies directly adjacent to them / 35~70%
[Before Being AttackedThis unit must have >0HP when attacked. Triggered and applied before damage calculation, before the attack hits anyone, before the attacker's [Before Hitting] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply   ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to self and allies in a 2-square diamond radius around self / 45~90%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply   Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 50~100%
Boulder Bowler [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply   Crit+ATK Up by 2.5x ~ 5x for 1 turn (Buff) to self / 50~100%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply   Immobility+12CP/turn, cannot move at will for 3 turns (Buff) to self / 100%
[If StationaryTriggers after their player's movement phase, provided this unit was not moved during their player's movement phase, including if this unit is moved but returns to their original position. Movement includes being directly held by the player and being displaced by the held unit. Triggered and applied after [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply   CritATK Up by 2x ~ 4x for 1 turn (Buff) to self / 50~100%
Unrecounted One [After DebuffDoes not trigger with skill-disabling debuffs. Does not trigger if debuff is nullified, reflected, or resisted. Shares timing with effect that inflicted debuff. Effects of the same timing from same unit are all triggered together before they are applied.] Apply   AdamantineDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to allies 1 square around self
    Apply   BrawnATK Up by 1.15x ~ 2.3x for 4 turns (Buff) to allies 1 square around self / 45~90%
[After DebuffDoes not trigger with skill-disabling debuffs. Does not trigger if debuff is nullified, reflected, or resisted. Shares timing with effect that inflicted debuff. Effects of the same timing from same unit are all triggered together before they are applied.] +300~600 HP to allies 1 square around self / 50~100%
Retreating Honored SoldierGreatest Glory Recounted
Apply   BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to hit units + Apply   WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) to hit units + Apply   ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to allies 3 squares to the left and right of self  
4x
Show equipable ARs (58)

                                                                                                                    

Illustration kita
Scenario ――
Voice Toshiharu Sakurai
Sex/GenderAs defined in the game data, might not be accurate to official localization Male
Gate Takamagahara
Guild Invaders;Tycoons
School Roppongi Academy
Release Date 2022-04-15 (v4.16.0)


Official English
"Back in his home world of Takamagahara, Takeminakata once belonged to a group called Kunitsukami—the gods of the land—who managed affairs of state. At one point, he lost both of his arms in a sumo match, then was chased away to a distant lake, far from any who knew him. Even now, he still fears the blade of ice that was his undoing to such an extent that even thinking of it roots him in place and makes him shiver with fright. Yet what awaited Takeminakata at the lake to which he was banished were a friendly people native to the area who deified him and presented him with a new Role, permitting him to reinvent himself with a new faith. It's not quite what he had hoped for from his life, but considering all the power he'd lost, he couldn't help but smile with a renewed sense of fulfillment at the notion. Beneath his bandages, he conceals Sacred Artifacts known as Mishaguchi in which sacred spirits are said to dwell. These Sacred Artifacts are physical manifestations of his faith and can change their forms at will to anything and everything he wishes, though he typically leaves them in the shape of his missing arms. At one point, however, he unleashed their full power and they took the form of surging water and raging winds, creating a barrier to protect the lake and its people from a disastrous fire. Despite all this, Takeminakata has sworn to himself that he will find an opportunity to make amends for the crushing defeat he endured in that sumo match. He harbors tremendous respect for anyone who's ready and willing to give up their entire existence to achieve their goals."
Translated from Japanese
In Takamagahara, Takeminakata was one of the Kunitsukami who dedicated themselves to the nation. He lost his arms in a sumo match, and he met his fate in being driven to a far off lake. The techniques used by his opponent from then has traumatized him towards ice blades, and remembering it makes him lock up in fear. Anyways, he was once run out of his home, and what awaited him by the lake he ran off to was the inhabitants of that region. Takeminakata was deified and given a new role, and he lived a long life with a new faith. This faith isn't something he ever wanted, but he smiles like he's not completely against it when he lends all his power to help those who ask. His bandages hide a Sacred Artifact that's also known as Mishaguji. Normally it takes the shape of his arms, but it is also a manifestation of faith that can take the shape of All Things and change at will. One time it was released, causing winds and water to surge to protect the people from fires as the Moriya barrier that guards the lake. Takeminakata has sworn to himself for a chance to avenge his past loss. He has great respect for anyone prepared to give up their very existence and everything in it.
Official Japanese
彼は異世界「タカマガハラ」において、国を治める「クニツカミ」と呼ばれる集団の一員であった。かつて彼は相撲勝負で両腕を失い、己の存在を遠く離れた湖へと追われる結末を迎える。その時の相手が使った技から、氷の刃に苦手意識があり、それを思い出すと震えで動けなくなるほど。さて、タケミナカタがかつて追放され、逃げ延びた湖で待っていたのは、その土地の民たちであった。彼は祀られ、新たな「役割」を与えられ、別の「信仰」を得て生き永らえる。その「信仰」は決して彼が望んだものではなかったが、誰かに乞われ力を尽くす自分に、まんざらでもない笑みを浮かべたという。彼の包帯に隠されているのは、またの名をミシャグチという「神器」である。普段は腕の形を成しているが、これは考え得る「全」ての形態を取る「信仰」の表れであり、自在に変化する。ひとたび解放すれば、逆巻く水と渦巻く風が迸り、湖を守護する洩矢の結界として、火難より民を護った。彼は、かつての己が大敗を禊ぐ機会を胸に誓っている。「自ら、己の存在すべてを失っても構わない」とする覚悟を持つ者に対して、強い敬意を抱く。

    
[Pure Blooming Sumo Wrestler]  Takeminakata
【高潔に咲く相撲人】タケミナカタ
 
Variant Valentine
Rarity 4 Cost 16
HP 910+103.745*(Lv-1) ATK 290+52.378*(Lv-1)
HP @ Lv 65 7549.68 ATK @ Lv 65 3642.192
Max HP+20 Lv, +2000 HP 11624.58 Max ATK+20 Lv, +2000 ATK 6689.752
Skills
二枚腰の力士 [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] +100~200 HP to allies directly adjacent to self / 30~60%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +300~600 HP to self and allies directly adjacent to self / 45~90%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply   Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 10~20%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply   Remove DebuffRemove one debuff (Buff) to allies directly adjacent to self / 35~70%
恋路を押し通る者 [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply   ConcentrationATK Up by 1.1x ~ 2.2x, skill activation rate +10% for 2 turns (Buff) to self / 45~90%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply   Movement expansion in all directionsIncreases movement distance in all directions by 1 square for 1 turn (Irremovable Buff) to self / 50~100%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply   Nullify DebuffPrevent receiving debuff once for 4 turns. Vanishes after use. (Buff) to self / 45~90%
VDセレブリティ [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply   Blessing+300~600HP/turn for 4 turns (Buff) to allies directly adjacent to self
    Apply   Arousal+10CP/turn for 1 turn (Buff) to self / 40~80%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] -5~-10 CP to hit units / 45~90%
重石を手玉どる者 [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply   ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to self / 45~90%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply   SpiritDeal extra 400~800 damage to enemies for 2 turns (Buff) to self / 40~80%
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove   ParalysisATK Down by 0.9x ~ 0.45x, cannot move at will for 5 turns (Debuff)
    Remove   OppressionCannot move at will for 2 turns (Debuff) / 50~100%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (If CP = 100) Apply   WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) to enemies in Magic range / 50~100%
Retreating Honored SoldierGreatest Glory Recounted (3987)
Apply   Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self + Apply   AdamantineDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to allies directly adjacent to self + +300~600 HP to self and allies directly adjacent to self  
3x
Show equipable ARs (77)

                                                                                                                                                          

Illustration kita, LW
Scenario ――
Voice Toshiharu Sakurai
Sex/GenderAs defined in the game data, might not be accurate to official localization Male
Gate Takamagahara
Guild Tycoons
School Roppongi Academy
Release Date 2024-02-14 (v4.26.6)


Translated from Japanese
If you were to ask Takeminakata about flowers, then he would be the sort of person whose first thoughts would be the venison and boar meat people once offered him because old Japanese is funny like that. Takeminakata attends Roppongi Academy where those who ruled in their home worlds go to, and now something is weighing on his mind. Sumo sponsorship is rising, yet next to no one new is coming by looking to join the school sumo team. Takeminakata thinks he personally may be lacking some sort of draw factor, so he's gone to talk with a bear at that one sports school. Said bear has suggested that he try being a sexy, popular city boy, so now he's thrown his whole self into it. He's gone to talk to the Roppongi guild leaders to plot out a whole makeover for himself, and Valentine's Day arrives as he studies up on how to be the perfect urbanite. There, he heads off classic Takeminakata-style to make the biggest date invite towards the one he's set his mind on with no fears of things breaking to pieces. He wasn't the forward, aggressive sort even back in his home world, but here he's bringing the strength honed from the far regions to shoot for the moon.
Official Japanese
花と聞けば、かつて民からたくさん捧げられたモミジ肉やボタン肉を真っ先に思い出す人物。かつて故郷の支配者側であった者たちが通う、六本城学園のタケミナカタには悩みがあった。タニマチからの支援は増える一方、同学相撲部への入部希望者は現れる気配がまるでない。自分に引き付ける何かが足りないのだろうと考えた彼は、某スポーツ名門校の熊獣人に相談した。そして、かの人物が言っていた「モテモテ」なシティボーイになるべく一念発起。六本木ギルドの幹部たちに相談し、華麗なイメージチェンジを図ったのだという。更に、新たな都会での姿にふさわしい所作を身に着けようと、バレンタインの催しへ赴いた。そして彼らしく、当たって砕けることも怖れずに意中の相手へ、デートの大一番を申し込むのだ。故郷でも珍しい肉食系たる彼は、辺境で鍛えた押しの強さでこの勝負、今度こその勝ちを狙う。

CV

CV

Event Line
Event (Shop) Line
Missing lines (for translators)

summon battle move attack skill hit-minor hit-major hit-major-2 charge charge-2 ko love love-2 title title-2 open open-2 close close-2 greeting encouraging touched conversation-1 conversation-2 conversation-3 conversation-4 self character-1 character-2 character-3 character-4 event event-1 event-2 event-3 event-4 special special-1 special-2 special-3 special-4 specialevent specialevent-1 specialevent-2 specialevent-3 specialevent-4

Appearances

Transient Summons

Transient Transient Summon
  Takeminakata ( ) - New Semester! 2022 Part 2 (2022)
  Takeminakata (Valentine) ( ) - Valentine Crossroad Transient Summon (2024)

Notes

  • Based on Takeminakata, Shinto God of water, wind, and agriculture, and son of Okuninushi (  Daikoku) and Nunakawahime.

24 comments
[Show Comments]

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Anonymous user
No. 18404
one month ago
Score 0 You
タケミナカタ様の NEW FASHION ン、垢抜けたろう?
 
Anonymous user
No. 18325
2 months ago
Score 0 You

>>18318

Who cares about that! We want prominent bulge! Shlong! DICK!
 
Anonymous user
No. 18318
2 months ago
Score 0 You
Finally, skins that exposes his navel!
 
Anonymous user
No. 18314
2 months ago
Score 0 You
No bulge?
 
Anonymous user
No. 18295
2 months ago
Score 0 You
Damn this guy got a huge drip boost with his new variant
 
Anonymous user
No. 15071
17 months ago
Score 0 You

>>15068 because moritaka is overrated and boring like mokadai/j

honestly i don't know really maybe it'll be explained in chapter 13
 
Ghaskan
No. 15069
17 months ago
Score 0++

>>15068

Likes/dislikes are usually a matter of affinity, and hints can be found in one of the two units research files (usually in the one for whichever is newer).

In this specific case, it seems Takeminakata is incompatible with Moritaka because Moritaka's Sacred Artifact is an ice blade. From Takeminkata's 5* Research File:

> He lost his arms in a sumo match, and he met his fate in being driven to a far off lake.He lost his arms in a sumo match, and he met his fate in being driven to a far off lake. The techniques used by his opponent from then has traumatized him towards ice blades, and remembering it makes him lock up in fear.
 
Anonymous user
No. 15068
17 months ago
Score 0 You

so why does he hate Moritaka...?

im new to game
 
Anonymous user
No. 14375
19 months ago
Score 0 You

Great design and I’m down for more sumo wrestlers, I’m bummed I missed him but at least there’s support characters.

At this rate we’re gonna have enough sumo wrestlers to warrant a whole arc about sumo if they keep adding them.
 
Anonymous user
No. 14039
20 months ago
Score 0 You

>>13137

That noodle arms can deal 73k ~ 91k DMG/tile without seeds and external support.
 
Anonymous user
No. 13137
23 months ago
Score 0 You
noodle arms
 
Anonymous user
No. 13098
23 months ago
Score 0 You

>>13012

Why? And also what a random comment.
 
Anonymous user
No. 13012
23 months ago
Score 0 You
I hope that Nekojishi lin & Partners will be the Mighty no.9 for furries.
 
Anonymous user
No. 12860
24 months ago
Score 0 You

Really great pair with Barong

Saves me from near defeat
 
Anonymous user
No. 12784
24 months ago
Score 1 You
Ultra Thicc guy.
 
Anonymous user
No. 12771
24 months ago
Score 0 You
Welp he is probably the best partner for shennong as his own debuff skills have really great procs
 
Anonymous user
No. 12760
24 months ago
Score 0 You
God.... I think first main story 5☆ all round would be protagonist...
 
Anonymous user
No. 12757
24 months ago
Score 0 You
This dude is cute, now to not see much art of him ever
 
Omega-003
No. 12753
24 months ago
Score 0++
Daikoku's son has come to Tokyo.
 
Anonymous user
No. 12747
24 months ago
Score 0 You

>>12746

Brawn Adamantine restore some HP when he got Debuff dude
 
Anonymous user
No. 12746
24 months ago
Score 0 You

Phase Start apply Weapon Change Shot 2 turn ( 2 turn after phase start you should move him to get Cri+ for turn 1 and not move him by other unit to get Cri for turn 2 ) Phase start apply Brawn Vigor Guts Take more damage Slash and long slash to him self ( Good if you use him with Licho) If move unit he apply Cri+ 100% and after that he can't move by him self 3 turn because Immobility but if he not moving by other unit he still apply cri Buff Ardor to allies when before being hit Apply Brawn Adamantine restore some HP when he being hit

Damage dealer front line mix with support buff to allies don't want to be hit by enemies Weapons Slash/ / Long Slash Type
 
Anonymous user
No. 12744
24 months ago
Score 0 You
What have you done with your hair ?!
 
Anonymous user
No. 12742
24 months ago
Score 0 You

>>12741

  • first permanent 5 star all around
 
Anonymous user
No. 12741
24 months ago
Score 0 You
Yuuuuus Finally! After 5.5 years we have a permanent all round class unit!
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