Difference between revisions of "Skeleton"

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{{#vardefine:transient en name|Skeleton}}
{{#vardefine:transient en name|Skeleton}}
{{#vardefine:transient acquisition|Unobtainable}}
{{#vardefine:transient acquisition|Unobtainable}}
<!--FKare collab-->
<!--179000~99 enemy id dump (FKare collab)-->
{{#masterdata:Card|179006}}
{{#masterdata:Card|179006}}



Latest revision as of 22:38, 19 June 2020


Transient Information

[?]  Skeleton
【スケルトン】F彼コラボエネミー
Weapon Spread Slash.png
Rarity 3
HP 82+102.214*(Lv-1) ATK 47+59.704*(Lv-1)
HP @ Lv 60 6112.626 ATK @ Lv 60 3569.536
Max HP+20 Lv, +2000 HP 10156.906 Max ATK+20 Lv, +2000 ATK 6763.616
Skills
Undead [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Regeneration+400~800HP/turn for 4 turns (Buff) to self / 45~90%
Parry Adept [Defense ModifierAll modifiers stack with each other.] Take 0.7x damage from 0.45x ATK penaltySlash-ranged enemies / 100%
Knightly One [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to allies in reverse Slash range / 33~66%
Deflect Adept [Defense ModifierAll modifiers stack with each other.] Take 0.7x damage from 0.45x ATK penaltyShot-ranged enemies / 100%
ししゃのおんねん
Apply CurseATK Down by 0.8x ~ 0.4x for 5 turns (Debuff) to hit units Weapon Spread Slash.png
2x
Illustration BomBom
Scenario ――
Voice ――
Sex/GenderAs defined in the game data, might not be accurate to official localization None


Research Files

Translated from Japanese
Official Japanese
(未公開)


【デッドパイレーツ】F彼コラボエネミー
Weapon Spread Slash.png
Rarity 3
HP 83+102.214*(Lv-1) ATK 53+59.663*(Lv-1)
HP @ Lv 60 6113.626 ATK @ Lv 60 3573.117
Max HP+20 Lv, +2000 HP 10157.906 Max ATK+20 Lv, +2000 ATK 6766.377
Skills
Undead [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Regeneration+400~800HP/turn for 4 turns (Buff) to self / 45~90%
Parry Adept [Defense ModifierAll modifiers stack with each other.] Take 0.7x damage from 0.45x ATK penaltySlash-ranged enemies / 100%
Knightly One [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to allies in reverse Slash range / 33~66%
Deflect Adept [Defense ModifierAll modifiers stack with each other.] Take 0.7x damage from 0.45x ATK penaltyShot-ranged enemies / 100%
ししゃのおんねん
Apply CurseATK Down by 0.8x ~ 0.4x for 5 turns (Debuff) to hit units Weapon Spread Slash.png
2x
Illustration BomBom
Scenario ――
Voice ――
Sex/GenderAs defined in the game data, might not be accurate to official localization None


Translated from Japanese
Official Japanese
(未公開)


[?]  Skull
【スカルジェネラル】F彼コラボエネミー
Weapon Spread Slash.png
Rarity 3
HP 78+102.224*(Lv-1) ATK 54+59.653*(Lv-1)
HP @ Lv 60 6109.216 ATK @ Lv 60 3573.527
Max HP+20 Lv, +2000 HP 10153.696 Max ATK+20 Lv, +2000 ATK 6766.587
Skills
Undead [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Regeneration+400~800HP/turn for 4 turns (Buff) to self / 45~90%
Parry Adept [Defense ModifierAll modifiers stack with each other.] Take 0.7x damage from 0.45x ATK penaltySlash-ranged enemies / 100%
Knightly One [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to allies in reverse Slash range / 33~66%
Deflect Adept [Defense ModifierAll modifiers stack with each other.] Take 0.7x damage from 0.45x ATK penaltyShot-ranged enemies / 100%
ししゃのおんねん
Apply CurseATK Down by 0.8x ~ 0.4x for 5 turns (Debuff) to hit units Weapon Spread Slash.png
2x
Illustration BomBom
Scenario ――
Voice ――
Sex/GenderAs defined in the game data, might not be accurate to official localization None


Translated from Japanese
Official Japanese
(未公開)

Notes

3 comments
[Show Comments]

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Shoukon
No. 17672
4 months ago
Score 0++

>>17669

Meanwhile Sans and Papyrus -
Anonymous user
No. 17669
4 months ago
Score 0 You
Guarantee someone wants to fuck bones.
Anonymous user
No. 7753
42 months ago
Score 0 You
Spooky
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