Difference between revisions of "Shennong/Strategy"

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This is a joke team designed to make using Oz a painless process as much as possible. However, it is useful for demonstrating how Shennong can help units with skill timings such as [When/After Receiving Damage] and [After Debuff].
This is a joke team designed to make using Oz as painless of a process as much as possible. However, it is useful for demonstrating how Shennong can help units with skill timings such as [When/After Receiving Damage] and [After Debuff].


{{Transient icon|Oz|rarity=4}} has a straightforward kit: he gets hit, buffs himself and allies, and traps enemies with {{Status|en name=Oppression}}. The problem is that Oz's skills have awful proc rates such as 40% and 60%, so he needs to be hit as much as possible to compensate. Moreover, one of his offensive buffs is {{Status|en name=Berserk}} which makes his survivability poor. Finally, his damage output is still mediocre despite such efforts. This is demonstrated in the following table:
{{Transient icon|Oz|rarity=4}} has a straightforward kit: he gets hit, buffs himself and allies, and traps enemies with {{Status|en name=Oppression}}. The problem is that Oz's skills have awful proc rates such as 40% and 60%, so he needs to be hit as much as possible to compensate. Moreover, one of his offensive buffs is {{Status|en name=Berserk}} which makes his survivability poor. Finally, his damage output is still mediocre despite such efforts. This is demonstrated in the following table:
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Finally, Seth is used to round out the team and provide extra defense. Regarding defense, Breke is actually the powerhouse of the team since he also has {{Status|en name=Tenacity}} which stacks with Seth's {{Status|en name=Protection}} and Shennong's Poison Reversal. Furthermore, due to his ability to shrug off debuffs, Breke circumvents the debuff issue concerning Shennong. Breke can be used to lure enemies with problematic debuffs, soak those effects up, and retaliate while the other three units avoid them. If the situation is appropriate, Seth can also be used to give {{Status|en name=Skill Lock}} to enemies whose debuffs trigger [After Attacking], since Seth's skill activates [When Receiving Damage] and will win out as a result.
Finally, Seth is used to round out the team and provide extra defense. Regarding defense, Breke is actually the powerhouse of the team since he also has {{Status|en name=Tenacity}} which stacks with Seth's {{Status|en name=Protection}} and Shennong's Poison Reversal. Furthermore, due to his ability to shrug off debuffs, Breke circumvents the debuff issue concerning Shennong. Breke can be used to lure enemies with problematic debuffs, soak those effects up, and retaliate while the other three units avoid them. If the situation is appropriate, Seth can also be used to give {{Status|en name=Skill Lock}} to enemies whose debuffs trigger [After Attacking], since Seth's skill activates [When Receiving Damage] and will win out as a result.
===Barou Sen's Defense Team===
{| class="mw-collapsible wikitable" style="text-align: center"
! colspan="6" | Team Details (submitted by milk)
|-
|{{Transient icon|Dagon|size=large|rarity=5}}<br/>[[Dagon]]<br/>【Damage Dealer】
|{{Transient icon|Shennong|size=large|rarity=4}}<br/>[[Shennong]]<br/>【Mixed Buffer, Healer】
|{{Transient icon|Lucifuge|size=large|rarity=3}}<br/>[[Lucifuge]]<br/>【Debuffer】
|style='background: Honeydew'|{{Transient icon|Dagon|size=large|rarity=5}}<br/>[[Dagon]]<br/>【Damage Dealer】
|-
! colspan="6" | Cost: ≥48
|}
See the example gameplay section for more details and the commentary in the video's description. In place of skill seeds, {{Transient icon|Lucifuge}} is used to bolster Shennong's activation rates. Since {{Transient icon|Dagon|rarity=5}} excels both in offense and defense already, Shennong is used to complement this and further boost these areas.


==Gameplay examples==
==Gameplay examples==


{{#ev:youtube|LhYijLavA_8}}
{{#ev:youtube|LhYijLavA_8}}
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