Otohime

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Transient Information

[The Dragon Palace's Dancing Princess]  Otohime
【竜宮城の舞姫】オトヒメ
Weapon Spread Shot.png
Rarity 3 Cost 8
HP 465+110.255*(Lv-1) ATK 135+46.888*(Lv-1)
HP @ Lv 60 6970.045 ATK @ Lv 60 2901.392
Max HP+20 Lv, +2000 HP 11175.145 Max ATK+20 Lv, +2000 ATK 5839.152
Skills
Meticulous Mechanic [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self / 50~100%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CritATK Up by 2x ~ 4x for 1 turn (Buff) to self / 35~70%
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Weapon Change (None)Changes the unit's weapon type to None-ranged for 3 turns. (Buff) to self / 100%
Emotional Management AI [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove RageATK Up and DEF Down by 1.25x ~ 2.5x for 2 turns (Buff)
    Remove Rage+ATK Up by 1.25x ~ 2.5x, DEF Down by 1.25x for 2 turns (Buff)
    Remove CharmCannot attack for 3 turns (Debuff)
    Remove FearCannot move at will, -10CP/turn for 5 turns (Debuff) / 50~100%
Mechaman [Before Being AttackedThis unit must have >0HP when attacked. Triggered and applied before damage calculation, before the attack hits anyone, before the attacker's [Before Hitting] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 30~60%
One Who Puts Years to Rest [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Double LockBlock skill and CS activation for 3 turns (Debuff) to hit units / 25~50%
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply CharmCannot attack for 3 turns (Debuff) to hitting units / 25~50%
Cherished Forbidden BoxStrongbox Protocol
Apply Double LockBlock skill and CS activation for 3 turns (Debuff) to hit units + Apply Crit+ATK Up by 2.5x ~ 5x for 1 turn (Buff) to self Weapon Spread Snipe.png
2x
Show equipable ARs (76)

AR icon frame rarity 2.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 2.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.png

Illustration cowbell gozuo
Scenario ――
Voice Rumi Ookubo
Sex/GenderAs defined in the game data, might not be accurate to official localization Female
Gate Takamagahara
Guild ???
School Unknown
Release Date 2020-08-07 (v4.9.4)


Research Files

Official English
"Otohime is an AI princess who serves as the manager of a prototype small world known as the Dragon Palace, which sits at the bottom of the Takamagahara system's sea. Her presence compels fish to dance for her guests' entertainment, and her beauty is out of this world. Otohime was created to develop the technology necessary to seal away painful memories and heal those who have suffered deep emotional wounds. Since she lacks variety in her facial expressions, it may seem like she has no feelings, but she intentionally suppresses her expressions as a kindness towards guests who are pained by a smile. To prove she has emotions, her sympathy for and devotion toward suffering guests runs deep. She even harbors a fair amount of anger towards those who disturb the peace of her palace. During an emergency, she will be the first dancer to fight on the front lines with her fish-shaped craft. Making use of her skills to put memories away, she works as a tidying consultant in Tokyo, earning the respect of those dorm residents with squalid rooms who will not be named."
Translated from Japanese
The artificial celestial maiden that is the manager of the experimental subrealm at the bottom of the sea in System Takamagahara, popularly known as the Dragon Palace. Otohime is believed to possess a beauty that is beyond anything in this world as she entertains and dances with the fish. She was born for the sake of developing and verifying techniques meant to seal painful memories that deeply scar people's minds so that they can heal. She has so few expressions it's as if she has no emotions. However, this is in consideration for those whose minds are pained from even being smiled at, so by no means is Otohime emotionless. As proof of that she has deep sympathies for those who are hurt and those who are devoted, and she has an appropriate amount of anger towards those who disturb the peace. In emergencies she will turn into a dancer who fights on the front lines with her fish-type companion bots. She has the respect of those who live in difficult-to-describe dirty rooms as the leading cleaning consultant in Tokyo.
Official Japanese
システム・タカマガハラの海底に試作された小世界、通称「竜宮城」の管理者たる人造天女。魚たちが舞い踊り、もてなすその様は、まさにこの世のものとは思えない美しさであると信仰されている。心に深き傷を負った者を癒すために、その苦しみの要因となる「記憶」を封じる技術を開発・検証するために誕生した。まるで感情が無いかのように表情に乏しい。しかし、これは向けられる笑顔にすら心を痛める者に対しての配慮であり、決してオトヒメに感情が無いわけではない。その証拠に、傷ついた相手へ献身する者へは深い共感を抱き、一方で平穏を乱す者には相応の怒りを抱く。有事には自ら魚型の随伴機と共に、先陣で戦う舞姫となる。仕舞うことにかけては東京でも指折りの片付けコンサルタントとして、名状し難い汚部屋住人たちからの尊敬を得る。
Relation From Others To Others
Like Arachne Hephaestus
Dislike Shennong Nezha
Tindalos

[The AI Memories Custodian]  Otohime
【仕舞いの人造天女】オトヒメ
Weapon Spread Snipe.png
Rarity 4 Cost 16
HP 370+90.918*(Lv-1) ATK 830+65.204*(Lv-1)
HP @ Lv 65 6188.752 ATK @ Lv 65 5003.056
Max HP+20 Lv, +2000 HP 10007.112 Max ATK+20 Lv, +2000 ATK 8307.136
Skills
Vivid Nobility [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self / 50~100%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Crit+ATK Up by 2.5x ~ 5x for 1 turn (Buff) to self / 45~90%
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Weapon Change (None)Changes the unit's weapon type to None-ranged for 3 turns. (Buff) to self / 100%
Emotional Management AI [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove RageATK Up and DEF Down by 1.25x ~ 2.5x for 2 turns (Buff)
    Remove Rage+ATK Up by 1.25x ~ 2.5x, DEF Down by 1.25x for 2 turns (Buff)
    Remove CharmCannot attack for 3 turns (Debuff)
    Remove FearCannot move at will, -10CP/turn for 5 turns (Debuff) / 50~100%
Mechaman [Before Being AttackedThis unit must have >0HP when attacked. Triggered and applied before damage calculation, before the attack hits anyone, before the attacker's [Before Hitting] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 30~60%
One Who Puts Years to Rest [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Double LockBlock skill and CS activation for 3 turns (Debuff) to hit units / 25~50%
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply CharmCannot attack for 3 turns (Debuff) to hitting units / 25~50%
Cherished Forbidden BoxStrongbox Protocol
Apply Double LockBlock skill and CS activation for 3 turns (Debuff) to hit units + Apply Crit++ATK Up by 3x ~ 6x for 1 turn (Buff) to self Weapon Spread Snipe.png
3x
Show equipable ARs (61)

AR icon frame rarity 2.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 2.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 3.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 5.pngAR icon frame rarity 4.pngAR icon frame rarity 4.png

Illustration cowbell gozuo
Scenario ――
Voice Rumi Ookubo
Sex/GenderAs defined in the game data, might not be accurate to official localization Female
Gate Takamagahara
Guild ???
School Unknown
Release Date 2020-08-07 (v4.9.4)


Official English
"The undersea area known as the Dragon Palace, which Otohime manages, serves as her sacred artifact and symbolizes her authority. The name Dragon Palace, however, is not the sacred artifact's original name. It is only the name given to the outer facility that accompanies it. First, Otohime uses dance to extract the negative memories causing suffering in the hearts of her guests. The sacred artifact then works to compress these memories and seal them away in an external storage device called a Tamate Box. Otohime's original function was supposed to be helping the suffering, but as word spread, people began to visit the Dragon Palace seeking only eternal pleasure. Otohime has mixed feelings about this but continues to provide her guests' desired treatment, as is part of her Role. She considers those who hunt the noble sea dragons her mortal enemies."
Translated from Japanese
The castle known as the Dragon Palace at the bottom of the sea and the castle that Otohime manages is her Sacred Artifact and the symbol of its power. However the Dragon Palace is not the original name of this artifact, just a popular name given to this shell facility. For starters, Otohime draws out the negative memory that causes pain out of the heart of those whose hearts were stolen by her dance. The power of this artifact is to compress those memories and seal them in the external memory drive Tamatebako. This power was originally meant for those who are suffering, but eventually its existence became rumored among the public, and people who simply came looking for eternal pleasure came calling. Otohime has mixed opinions about this and is said to continue executing the commands sought of her with Role staying as is. She is natural enemies with those who possess the Role of hunting sea dragon royalty.
Official Japanese
「竜宮城」として知られる海底のそれこそが、オトヒメが管理する城の「神器」、その「権能」の象徴である。ただし、「竜宮城」とはこの「神器」の本来の名ではなく、あくまでそれに付随する外殻施設につけられた呼び名でしかない。まず、オトヒメは舞によって心奪われた者の胸中から、その苦しみの元たる「負の記憶」を抜き出す。それを圧縮し、「玉手箱」なる外部記憶装置に封じるのがこの「神器」の権能である。元は苦しむ人々の為にあるとされるこの「権能」だが、やがてその存在が人々に噂されるとともに、ただ永劫の享楽を求めて訪ねてくる者も現れたとか。オトヒメはこれに複雑な思いを抱きながらも、その「役割」のまま、望まれた処理を施行し続けているという。海竜の王族を狩る「役割」を持つ相手を、天敵とする。

Appearances

Transient Summons

Transient Transient Summon
Otohime () - Virtual Summer Memories Transient Summon (2023 Re-Release) (2023)
- Virtual Summer Memory Transient Summon (2021 Re-Release) (2021)
- Virtual Summer Memory Transient Summon (2020 December Re-Release) (2020)
- Virtual Summer Memory Transient Summon (2020)

Notes

  • Based on the mythological princess of Urashima Tarō, Otohime.
    • She is also based on the legendary princess of the ocean, Toyotamahime, due to her connection to Yamasachihiko (who was the spouse of the princess in the mythology), her shark motif (Toyotamahime's true form is those of Wani, which is believed to be either crocodile or shark), and the true name of the Dragon Palace "Palace of God Watatsumi" (the name of Toyotamahime's father and the lord of the ocean).

23 comments
[Show Comments]

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Anonymous user
No. 17164
7 months ago
Score 0 You

>>9657

polygamous relationships are just a weak tactic to catch stds faster
Anonymous user
No. 16666
10 months ago
Score 0 You

>>9657

I would, thats just gross. Ew ew ew
Anonymous user
No. 10051
35 months ago
Score 0 You

I dont know why but, it would be interesting Otohime interacting with Aigis(Persona 3)

i dont know why, it has a kind of a vibe to it
Anonymous user
No. 9657
36 months ago
Score 0 You

>>8153

Definitely, polygamous relationships exist and who the hell would turn down seeing your own husband sucking penises
Anonymous user
No. 9567
36 months ago
Score 0 You
What what in the robot
Anonymous user
No. 9377
36 months ago
Score 0 You
Otohime gave Yama a 6 hour lap dance
Anonymous user
No. 9101
38 months ago
Score 0 You
Hol up is this a hitman reborn reference?
Anonymous user
No. 8153
41 months ago
Score 0 You

>>7473

Just because she has great taste in men doesn't mean her husband can't. Watching your husband suck dicks is an activity for all genders to enjoy!
Anonymous user
No. 7876
42 months ago
Score 0 You
FEMINISM DOES NOT MEAN SUPPORTING EVERY WOMAN DESPITE HER HORRIBLE BELIEFS
Anonymous user
No. 7652
43 months ago
Score 0 You
queen shit
Anonymous user
No. 7564
43 months ago
Score 0 You
EX1VsK7WAAMFCc-.jpg
Anonymous user
No. 7505
44 months ago
Score 0 You
Wow, so she can apply damage up to 11x...
Anonymous user
No. 7504
44 months ago
Score 0 You

>>7436

Her *4 has weapon change: none too. I think she must attack units that can attack her, preventing her "damage"
Anonymous user
No. 7483
44 months ago
Score 0 You
While she have that handicap weapon change skill, Jesus Christ LW went off with her with that 80%/90% rate of her crit
Anonymous user
No. 7476
44 months ago
Score 0 You
pretty princess will be pretty bi princess soon c3<
Anonymous user
No. 7473
44 months ago
Score 0 You

>>7413

we didn't ask but thx for confirming the game lore stays as straight as it can <3
Anonymous user
No. 7436
44 months ago
Score 0 You

I really like her, Nice Design, nice skills (EXCEPT of Weapon Change (None) on her 3star) , nice DPS, nice Voice Lines, ROBOT SHARKS BEAMS!!

I really like her costume, what's exactly the name of this clothing style? Cyber? Mecha?
Anonymous user
No. 7432
44 months ago
Score 0 You
My wife
Anonymous user
No. 7418
44 months ago
Score 0 You

Not only Critical powerhouse but her Double Lock fucks up enemies!

I only got her 3 Star but DAMN! She pierces heavens
Anonymous user
No. 7417
44 months ago
Score 0 You
PPPPPPPFFFFFFFFF 45% CRIT+ HELLLLOOO LW YOU OKAY OVER THERE????
Anonymous user
No. 7413
44 months ago
Score 0 You
She's Yamasachihiko's wife. In some story said that her real form is a shark.
Anonymous user
No. 7411
44 months ago
Score 0 You
ROBOT SHARKS WITH LASERS! FUCK YEAH!
Anonymous user
No. 7408
44 months ago
Score 0 You
WTH thats some high crit+ proc my lords
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