Difference between revisions of "Ose/Strategy"

4 bytes added ,  12:13, 7 August 2021
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+ High rate Dazzle at snipe range ensures plenty enemy attacks are softened to keep your team alive.
+ High rate Dazzle at snipe range ensures plenty enemy attacks are softened to keep your team alive.
+ Vigor to himself and potentially all his allies has a low proc rate, but his range means you can usually have 2 or 3 chances per attack to have it activate, making it more reliable than it may appear.
+ Vigor to himself and potentially all his allies has a low proc rate, but his range means you can usually have 2 or 3 chances per attack to have it activate, making it more reliable than it may appear.
+ Decent defensive momentum at phase start.
+ Decent defensive momentum at phase start.


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+ While having a good mix of debuffing and buffing in his kit, this makes Ose a sort of jack of all trades, not excelling at any particular field compared to more specialized units.
+ While having a good mix of debuffing and buffing in his kit, this makes Ose a sort of jack of all trades, not excelling at any particular field compared to more specialized units.
+ His reliable Drain can keep enemy Charge Skills at bay, but this is only of use in very specific situations.
+ His reliable Drain can keep enemy Charge Skills at bay, but this is only of use in very specific situations.
+ Obstruct and Drain are unreliable debuffs for keeping enemy skills down.
+ Obstruct and Drain are unreliable debuffs for keeping enemy skills down.


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