The Icon weapon nothing.pngNone (kanji 無) weapon type is also referred to as Nothing in in-game files. None cards do not apply damage through attacking, as they do not have a weapon range at which to attack at all. This weapon does have a weapon penalty multiplier (0.0), despite this value being irrelevant without any weapon range. Unlike other cards, None cards do not gain any CP when struck. They also have a defined CP gain of 0 for every instance they hit a card (which should never happen). None licences are obtainable in Daily Quests on Wednesdays JST and in certain free quests. None souls are currently unavailable in Daily Quests.

X-mark icon representing the None weapon.
Yellow indicates the square the ally None card occupies. The red outline around the square is symbolic, indicating that no squares are checked for enemy occupation to attack. This means that the attacking ally card will miss every turn. The exception to this is when the ally card has their attack disabled (e.g. through CharmCannot attack for 3 turns (Debuff))

Normal weapon type

Cards which have built up less than 100 CP and are not affected by Weapon Change attack with a default weapon type. Skill leveling and limit breaking a card requires souls and licences that match this normal weapon type. A full list of cards with None for their normal weapon type can be found here.

Weapon change

Some regular skills and charge skills bestow Weapon Change to a card, changing the weapon type of the target's normal attack (typically the target is self).

See Weapon Change (None)/Used Skills for more details

ApplyAdvantageRemove
Base Skill Bulwark (self)
      Orgus
Givers and Takers of Menace (self)
      Fire Ciramantep
      Water Ciramantep
      Wood Ciramantep
      Aether Ciramantep
      Nether Ciramantep
      Infernal Ciramantep
      Valiant Ciramantep
      World Ciramantep
Meticulous Mechanic (self)
      Otohime
Vivid Nobility (self)
      Otohime
Bulwark (self)
      Orgus
Mighty Stronghold (self)
      Orgus
Fervent Dancer (self)
      Barong
      Barong
Lounger (self)
      Ulaanbaatar
Lusty Loafer (self)
      Ulaanbaatar
Infiltrator (enemies)
      Red Camouflager
      Blue Camouflager
      Green Camouflager
      Yellow Camouflager
      Purple Camouflager
      Dark Camouflager
      White Camouflager
      Brown Camouflager
Caught in Heaven's Net (enemies)
      Nobumichi
Power of Suggestion (x1.4)
      Licho
Nerve Plucker (x1.5)
      Bael
Nerve Wrecker (x2)
      Bael
Power of Suggestion (x1.4)
      Licho
Sleepless Tiger (x2)
      Licho
Caster of Nets
      Aegir (Christmas)
Smoke Blower
      Tezcatlipoca
Smoke Commander
      Tezcatlipoca
Gift of the Sun
      Teda
      Teda
Arm Extender
      Wakan Tanka∞
Alltender
      Wakan Tanka∞
Notoriety Bearer
      Taishakuten
      Taishakuten
Halter of Plots
      Yoritomo (Valentine)
Judge of Right and Wrong
      Ahura Mazda
The Original Supreme Judge
      Ahura Mazda
Charge Skill   Astaroth (self)
  Kimun Kamui (self)
  Kimun Kamui (self)
  Pazuzu (enemies)
  Pazuzu (enemies)
AR Skill   A Break for a Saint (enemies)

Charge attack weapon type

When a card is ready to use their charge skill, the weapon type of the charge attack may also change. A list of cards whose charge skill activates in None type would be found here.

Resistance to None damage

Currently, no skill of an obtainable card exists that confers the card resistance to None attacks. None damage is a technical existence in the game that would normally never happen. If a None attack somehow occured, it would deal 0 damage due to its weapon penalty, so None damage resistance would be meaningless. Despite this, certain unobtainable units such as   Barricade do have such skills that None damage resistance. A list of these skills can be found here.

AR Card Limitation

AR Equipment can only be equipped on cards that match its limitation criteria. None weapon type is one of the potential criteria. Below is a list of ARs where None is specified as a restriction or where no restriction is set.

Show equipable ARs (28)