Lizard

From Tokyo Afterschool Summoners
Revision as of 15:54, 17 June 2020 by SurtrFan8511 (talk | contribs)
Jump to navigation Jump to search


Transient Information

[?]  Lizard
【リザード】F彼コラボエネミー
Weapon Spread Thrust.png
Rarity 3
HP 181+89.02*(Lv-1) ATK 105+71.531*(Lv-1)
HP @ Lv 60 5433.18 ATK @ Lv 60 4325.329
Max HP+20 Lv, +2000 HP 9213.58 Max ATK+20 Lv, +2000 ATK 7755.949
Skills
山に篭る者ダミー敵専用 (1045) ?
Incinerator [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal extra damage against 6 statuses / 100%
Winged One [While MovingWhen this unit is held by their player.] Increase horizontal movement by 1 / 100%
Dragonborn [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CritATK Up by 2x ~ 4x for 1 turn (Buff) to self / 20~40%
ほのおのいき
Apply Burn-300~-600HP/turn for 5 turns (Debuff) to hit units Weapon Spread Shot.png
2x
Illustration BomBom
Scenario ――
Voice ――
Sex/GenderAs defined in the game data, might not be accurate to official localization None


Research Files

Translated from Japanese
Official Japanese
(未公開)


[?]  Sahuagin
【サハギン】F彼コラボエネミー
Weapon Spread Thrust.png
Rarity 3
HP 180+89.102*(Lv-1) ATK 108+71.561*(Lv-1)
HP @ Lv 60 5437.018 ATK @ Lv 60 4330.099
Max HP+20 Lv, +2000 HP 9219.058 Max ATK+20 Lv, +2000 ATK 7761.319
Skills
Swimmer [While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
Incinerator [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal extra damage against 6 statuses / 100%
Winged One [While MovingWhen this unit is held by their player.] Increase horizontal movement by 1 / 100%
Dragonborn [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CritATK Up by 2x ~ 4x for 1 turn (Buff) to self / 20~40%
Skill Evolution(s)
Swimmer+ [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Acceleration+8CP/turn for 3 turns (Buff) to self / 45~90%
[While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
みずのれんげき
[Before Hitting (Any CS Hit)For each unit hit, even if they're at 0HP. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to self Weapon Spread Shot.png
2x
Illustration BomBom
Scenario ――
Voice ――
Sex/GenderAs defined in the game data, might not be accurate to official localization None


Translated from Japanese
Official Japanese
(未公開)


[?]  Lizard
【リザード高難易度】F彼コラボエネミー
Weapon Spread Thrust.png
Rarity 3
HP 181+89.02*(Lv-1) ATK 105+71.531*(Lv-1)
HP @ Lv 60 5433.18 ATK @ Lv 60 4325.329
Max HP+20 Lv, +2000 HP 9213.58 Max ATK+20 Lv, +2000 ATK 7755.949
Skills
山に篭る者敵専用 (946) [When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 100%
Sacrificial Defender [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to allies in reverse Thrust range / 28~56%
Winged One [While MovingWhen this unit is held by their player.] Increase horizontal movement by 1 / 100%
Dragonborn [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CritATK Up by 2x ~ 4x for 1 turn (Buff) to self / 20~40%
ほのおのいき
Apply Burn-300~-600HP/turn for 5 turns (Debuff) to hit units Weapon Spread Shot.png
2x
Illustration BomBom
Scenario ――
Voice ――
Sex/GenderAs defined in the game data, might not be accurate to official localization None


Translated from Japanese
Official Japanese
(未公開)


[?]  Sahuagin
【サハギン高難易度】F彼コラボエネミー
Weapon Spread Thrust.png
Rarity 3
HP 180+89.102*(Lv-1) ATK 108+71.561*(Lv-1)
HP @ Lv 60 5437.018 ATK @ Lv 60 4330.099
Max HP+20 Lv, +2000 HP 9219.058 Max ATK+20 Lv, +2000 ATK 7761.319
Skills
Swimmer [While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
Sacrificial Defender [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to allies in reverse Thrust range / 28~56%
Winged One [While MovingWhen this unit is held by their player.] Increase horizontal movement by 1 / 100%
Dragonborn [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CritATK Up by 2x ~ 4x for 1 turn (Buff) to self / 20~40%
Skill Evolution(s)
Swimmer+ [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Acceleration+8CP/turn for 3 turns (Buff) to self / 45~90%
[While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
みずのれんげき
[Before Hitting (Any CS Hit)For each unit hit, even if they're at 0HP. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to self Weapon Spread Shot.png
2x
Illustration BomBom
Scenario ――
Voice ――
Sex/GenderAs defined in the game data, might not be accurate to official localization None


Translated from Japanese
Official Japanese
(未公開)
Relation From Others To Others
Like
Dislike

Notes

1 comment
[Show Comments]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.


Anonymous user
No. 6612
46 months ago
Score 0 You
Lol, because of their abilities they practically have omni expansion of movement in all directions, if they were available they could be pretty decent as positioners
Add your comment
Tokyo Afterschool Summoners welcomes all comments. If you do not want to be anonymous, register or log in. It is free.