Difference between revisions of "Immobility"

68 bytes removed ,  16:27, 30 August 2020
no edit summary
 
(12 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{Status infobox
{{#vardefine:status en name|Immobility}}
| id = 46
{{#vardefine:status tags|Increase CP; Lock movement}}
| en name = Unmoving
{{#vardefine:status en note|+12CP/turn, cannot move at will for 3 turns}}
| jp name = 不動
{{#masterdata:Status|46}}
| filename = immobile
{{#vardefine:status en name|Fixity}}
| duration = 3
{{#vardefine:status en note|+12CP/turn, cannot move at will for 999 turns}}
| damage-add =
{{#masterdata:Status|64}}
| damage-add-max =
 
| damage-mult =
==Notes==
| damage-mult-max =
| damaged-add =
| damaged-add-max =
| damaged-mult =
| damaged-mult-max =  
| hp-recovery =  
| hp-recovery-max =  
| cp-add = 12
| locks = Movement
| type = Buff
| note = Cannot move at will & increased CP
| jp-note = 自力移動不可+CP増
}}
Prevents the afflicted from moving themselves and increases CP (+12) at the end of each turn for 3 turns.  
Prevents the afflicted from moving themselves and increases CP (+12) at the end of each turn for 3 turns.  


== Skills Related to this Debuff==
A permanent version of this status (Fixity) is for [[Barricade]]s, or anything that isn't supposed to move (mostly in old quests).
[[動かざる者]]


== Charge Skills Related to this Debuff ==
{{Skills that use status|{{PAGENAME}}|format=small}}
Elder Cynokrash: Divine Slothfulness ([[Tsathoggua]])
{{Skills that use status|Fixity|format=small}}


== Notes ==
{{Status navbox}}
Working both as a buff and a debuff, Immobile isn't affected by Cleanse.
trusted
5,894

edits