Gurangatch




Transient Information

    
[Stage Fright Diver]  Gurangatch
【アガリ症ダイバー】グランガチ
 
Rarity 3 Cost 8
HP 500+110.714*(Lv-1) ATK 100+46.429*(Lv-1)
HP @ Lv 60 7032.126 ATK @ Lv 60 2839.311
Max HP+20 Lv, +2000 HP 11246.406 Max ATK+20 Lv, +2000 ATK 5767.891
Skills
Scaled One [When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply   Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 50~100%
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] (If HP < 51%) Apply   Immobility+12CP/turn, cannot move at will for 3 turns (Buff) to self / 50~100%
[After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply   Flat Damage to Enemies After Being HitAcquire skill for 3 turns: [After Being Hit] -500~-1000 HP to hitting units / 100% (Irremovable Buff) to allies 1 square around self / 45~90%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply   Flat Damage to Enemies After Being HitAcquire skill for 3 turns: [After Being Hit] -500~-1000 HP to hitting units / 100% (Irremovable Buff) to allies 1 square around self / 45~90%
Abraded One [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] -10~-20 CP to hit units
    -600~-1200 HP to hit units / 45~90%
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] -3~-6 CP to hitting units
    -600~-1200 HP to hitting units / 35~70%
Diving Coach [While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply   Skill LockCannot activate skills for 5 turns. (Debuff) to hit units / 20~40%
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove   BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) / 50~100%
Compelled One [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply   Nullify DebuffPrevent receiving debuff once for 4 turns. Vanishes after use. (Buff) to self and allies directly adjacent to self / 45~90%
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] (If HP < 51%) -750~-1500 HP to hitting units and enemies on the left and right of them / 50~100%
Carving Out the World's SecretsGun'-yung-ga'-lung
-10~-20 CP to hit units + -1500~-3000 HP to hit units  
2x
Show equipable ARs (76)

                                                                                                                                                        

Illustration Zoyu
Scenario ――
Voice Susumu Chiba
Sex/GenderAs defined in the game data, might not be accurate to official localization Male
Gate Bora Bora
Guild Wanderers
School 東京消防大学
Release Date 2023-04-13 (v4.24.1)


Research Files

Translated from Japanese
Transient from Mu, the great System Oceanic Realms that includes many subrealms. Gurangatch has transferred from the Japan Coast Guard to the Fire and Disaster Management College as a diving student. The lazy layabout college firefighter there is a school friend he gets on well with and shares the same honored teacher. Gurangatch is an oft-feared big crocodile therian with a big body, a big scar, a grim face, and a propensity for the word "harsh or sharp," but in actuality he's kind, gentle, and dislikes fighting. Usually he makes use of his skills to do diving instruction as a side job, which suits him well along with his home world's faith that all things eventually sink. However, it's a law of the world that since things sink, they have to float up once. Here in Tokyo Gurangatch practices a repeated relaxing life of sunbathing by diving into the sea. Since he leaves little covered from the sun, part of his neighborhood calls him that one dude that's gonna get sunburned SO bad, but he's really uncomfortable with being seen at that time. If he ever senses strange eyes looking at him, he'll likely immediately dip into the water and run away using his Sacred Artifact. That faith is rooted in the same thing as the Exile of Mu, the many rainbow snakes. In his guild, Gurangatch gets excited with people who have been scarred in the past or have scars now.
Official Japanese
いくつもの小世界を内包する巨大システム「海内世界」ムーの出身。海上保安庁からの出向組として、東京消防大学に所属する潜水士学生である。かのグータラ消防大学生とは、同じ恩師を持つ学友でもあり仲が良い。「エグい」という口癖と大きな傷、厳つい顔と巨体で怖がられがちなワニ獣人。だが実際の彼は穏やかで優しい、争いを好まない性格である。普段は得意を活かして、ダイバーのインストラクターとして副業をしている。「万物はやがて沈むべし」という故郷の「信仰」を持つ彼にはとても合った仕事のようだ。だが、沈むためには一度浮かなければならないのがこの世の道理。のんびりと日光浴を行っては海にダイブを繰り返すスローライフをこの東京で実践している。身を余すところなく陽に晒す彼は、一部の界隈から「日焼けガチ勢」と呼ばれているらしい。だが、その時の姿を見られることを極端に苦手としているようだ。もし知らない視線を感じた場合、すぐに水中へ潜り、「神器」によって逃げてしまうだろう。その「信仰」は故郷ムーの追放者たる「いくつもの虹蛇」と、根を同じくするものである。所属ギルドでは、過去に傷アリな仲間と、傷アリあるあるで盛り上がることがあるようだ。
Relation From Others To Others
Like   Triton
  Ulaanbaatar
    Teda
  Q'ursha
Dislike   Reprobus   Sarutahiko

    
[Abrading Scale Armor]  Gurangatch
【削剥の鱗甲】グランガチ
 
Rarity 4 Cost 16
HP 980+109.388*(Lv-1) ATK 220+46.735*(Lv-1)
HP @ Lv 65 7980.832 ATK @ Lv 65 3211.04
Max HP+20 Lv, +2000 HP 12168.592 Max ATK+20 Lv, +2000 ATK 6145.74
Skills
Scale-Armored Crocodile [When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply   Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self
    Apply   Immobility StrengtheningWhen user has Immobility: DEF Up by 0.5x for 999 turns (Irremovable Buff) to self / 50~100%
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] (If HP < 51%) Apply   Immobility+12CP/turn, cannot move at will for 3 turns (Buff) to self / 50~100%
[After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply   Flat Damage to Enemies After Being HitAcquire skill for 3 turns: [After Being Hit] -500~-1000 HP to hitting units / 100% (Irremovable Buff) to allies 1 square around self / 45~90%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply   Flat Damage to Enemies After Being HitAcquire skill for 3 turns: [After Being Hit] -500~-1000 HP to hitting units / 100% (Irremovable Buff) to allies 1 square around self / 45~90%
Damage Diminisher [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply   Weapon Change (All)Changes the unit's weapon type to All-ranged for 3 turns. (Buff) to enemies on the entire board / 50~100%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] -10~-20 CP to hit units
    -600~-1200 HP to hit units / 45~90%
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] -3~-6 CP to hitting units
    -1000~-2000 HP to hitting units / 35~70%
Buddy Diver [While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply   Skill LockCannot activate skills for 5 turns. (Debuff) to hit units / 30~60%
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove   BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) / 50~100%
Back-Scarred Wanderer [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply   Nullify DebuffPrevent receiving debuff once for 4 turns. Vanishes after use. (Buff) to self and allies directly adjacent to self / 50~100%
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply   ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to hit units / 40~80%
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] (If HP < 51%) -750~-1500 HP to hitting units and enemies on the left and right of them / 50~100%
Carving Out the World's SecretsGun'-yung-ga'-lung
Apply   Weapon Change (All)Changes the unit's weapon type to All-ranged for 3 turns. (Buff) to enemies on the entire board + -10~-20 CP to hit units + -1500~-3000 HP to hit units  
3x
Show equipable ARs (61)

                                                                                                                          

Illustration Zoyu
Scenario ――
Voice Susumu Chiba
Sex/GenderAs defined in the game data, might not be accurate to official localization Male
Gate Bora Bora
Guild Wanderers
School 東京消防大学
Release Date 2023-04-13 (v4.24.1)


Translated from Japanese
Gurangatch possesses a Sacred Artifact of scale armor that allows him to carve through things regardless of the ground and walls and hide himself within. He used to live in peace in his home world, but a certain incident left him with deep scars on his back and mind. The experience has left him with a tendency to dive away whenever anything unforeseen happens in Tokyo. Anything carved away with this power disappears without a trace, and not even he knows where they go. Generally speaking this means that to Gurangatch, the sea and the ground are both things he can just swim in. This power is liable to hurt others so Gurangatch usually tries to keep in mind not using it, but sometimes it activates anyway when he loses control of himself. Since he doesn't put down roots anywhere, he primarily belongs with the Arakawa Wanderers. Keeping him down by grabbing his neck would be difficult for anyone, even the World Representatives. Lately he's been joining in with meetups of diving enthusiasts, so he's been gaining more friends there. At public bathhouses he's been observed leaping up and running when someone suddenly tries to wash the sensitive scars on his back. Gurangatch has a strong liking bordering on relief for people who shine on everyone and won't expressly look back at him in particular.
Official Japanese
地面や壁を問わずエグり、その中へと潜って姿を隠すことのできる、鱗甲の「神器」を持つ。かつて故郷で平穏に暮らしていたが、とある出来事により背中と心に深い傷を負ってしまった。その経験による影響で、東京では何か不測の事態が起こるとすぐに、その場で潜り始めるクセがある。この「権能」で削られた物質は跡形もなく失せてしまい、その行方は彼も知らない。それはともかく、グランガチにとっては地面なども海と同じ泳ぐ対象に過ぎないということだ。他人を傷つけかねないこの「権能」を普段は使わないように心掛けている。だが、決意空しく彼の自制が失われる度に無意識で発動してしまうことがしばしばだ。一か所に根を下ろさない彼の居場所は主に、荒川ギルド・ワンダラーズ。たとえ「世界代行者」であっても、彼の首根っこを抑えることは困難だろう。最近はよく、ダイビング好きの集まりに顔を出すようで、そちらの仲間も増えている。銭湯で急に背中の敏感なキズを洗われ、飛び上がって逃げる姿が目撃されたとか。分け隔てなく皆を一方的に照らし、自分ひとりをわざわざ顧みない存在に対して安心に似た好意を抱く。

CV

Event Line
Event (Shop) Line
Missing lines (for translators)

summon battle move attack skill hit-minor hit-major hit-major-2 charge charge-2 ko love love-2 title title-2 open open-2 close close-2 greeting encouraging touched conversation-1 conversation-2 conversation-3 conversation-4 self character-1 character-2 character-3 character-4 event event-1 event-2 event-3 event-4 special special-1 special-2 special-3 special-4 specialevent specialevent-1 specialevent-2 specialevent-3 specialevent-4

Appearances

Transient Summons

Transient Transient Summon
  Gurangatch ( ) - New Semester! 2023 Part 2 (2023)
- One-time only, Paid Stone New Semester! 2023 Part 2 (2023)


Notes

  • Gurangatch is based on a mythical spirit in indigenous Australian Gundungurra people's mythology where he is an eel-like incarnation of the Rainbow Serpent who is in an eternal struggle with a large cat named Mirrangan.

32 comments
[Show Comments]

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The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.


 
Anonymous user
No. 17430
6 months ago
Score 0 You
i want to make him whimper my name in bed
 
Anonymous user
No. 17097
8 months ago
Score 0 You
This bitch IS Okuyasu
 
Anonymous user
No. 17023
9 months ago
Score 0 You
crikey
 
Anonymous user
No. 16931
9 months ago
Score 0 You
My first speechless
 
Anonymous user
No. 16718
10 months ago
Score 0 You

>>16706

Be the change you want to be in this world.
 
Anonymous user
No. 16706
10 months ago
Score 0 You
The lack of fanart for him is a crime.
 
Anonymous user
No. 16675
10 months ago
Score 0 You

>>16583

Excuse me sir why are looking at his undies
 
Anonymous user
No. 16583
10 months ago
Score 0 You
How the fuck does this man's underwear works. I am looking at it right now and it looks like he has a really big gap under his crotch for where his tail is.
 
Cthufango
No. 16299
11 months ago
Score 0++
i bet he's the worlds best bottom
 
Anonymous user
No. 16292
11 months ago
Score 0 You
You stole my ticket meant for Oscar T^T
 
Anonymous user
No. 16285
11 months ago
Score 0 You

>>16156

It's a missed opportunity for him to be not voiced by Wataru Takagi
 
Anonymous user
No. 16278
11 months ago
Score 0 You
I love he has a gem inside his navel too.
 
Anonymous user
No. 16270
11 months ago
Score 0 You
SCALIE LOVERS ARE EATING GOOD WITH THIS GAME LATELY!
 
Anonymous user
No. 16247
12 months ago
Score 0 You
I wonder if he'll cover his face and blush when I suck his cock
 
Anonymous user
No. 16246
12 months ago
Score 0 You
Crocodaddy~
 
Anonymous user
No. 16223
12 months ago
Score 0 You
Crocobaby
 
Anonymous user
No. 16207
12 months ago
Score 0 You
>>16172 he's healing his childhood :)
 
Anonymous user
No. 16196
12 months ago
Score 0 You
I feel he have the same vibe as Xolotl, must pet him...
 
Anonymous user
No. 16172
12 months ago
Score 0 You
I bet he watches Bluey.
 
Anonymous user
No. 16171
12 months ago
Score 0 You

Oh no

he's so moe
 
Anonymous user
No. 16169
12 months ago
Score 0 You
The normal australian nale
 
Anonymous user
No. 16168
12 months ago
Score 0 You
Crocodile Dundee
 
Anonymous user
No. 16166
12 months ago
Score 0 You

>>16158

But does he love you? Humble yourself.
 
Anonymous user
No. 16158
12 months ago
Score 0 You
A gator that is not fat? Oh I love him already!
 
Anonymous user
No. 16156
12 months ago
Score 0 You

>>16155

Oasis + The Hand
 
Anonymous user
No. 16155
12 months ago
Score 0 You
So he's like The hand but it's his scales? Neat
 
Anonymous user
No. 16153
12 months ago
Score 0 You
Really nice to see a character based on Aussie aboriginal folklore, and they gave him a suitable SA to suit his legend, in which he is a big stupid magical crocodile fish who spends the entire story digging around and rerouting rivers to escape from one really persistent fisherman, like some kind of Dreamland looney toons chase sequence.
 
Icicles22
No. 16149
12 months ago
Score 0++
Must protect
 
Anonymous user
No. 16136
12 months ago
Score 0 You
TFW they cant use Makara for anything cause of Gamma DH so they have to make a new Gator
 
Anonymous user
No. 16133
12 months ago
Score 0 You
I want to shove my tongue in his slit and die
 
Anonymous user
No. 16127
12 months ago
Score 0 You
Gurangussy
 
Anonymous user
No. 16124
12 months ago
Score 0 You
i want to suck off his cloaca so bad
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