Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect
Apply Crit+ATK Up by 2.5x ~ 5x for 1 turn (Buff) to self
Proc Chance
50%
Eloquent Speaker+
JP Name
ろくろを回す者+
Trigger timing
Defense ModifierAll modifiers stack with each other.
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect
Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to enemiesin Long Slash range
Proc Chance
40%
This is an additional effect
Eloquent Speaker+
JP Name
ろくろを回す者+
Trigger timing
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect
Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to enemiesin a 5-square horizontal line around the 2nd square in front of self
Proc Chance
20%
This is an additional effect
Transients with ろくろを回す者+
No transients found that satisfy the search criteria.
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The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
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