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| {{#vardefine:transient icon|icon_bael01}} | | {{#vardefine:transient icon|icon_bael01}} |
| {{#masterdata:CardPartial|bael01}} | | {{#masterdata:CardPartial|bael01}} |
| | | {{#masterdata:Card|173659}} |
| == Notes == | | == Notes == |
| {{Comments}} | | {{Comments}} |
Revision as of 05:04, 4 December 2019
Empty strings are not accepted.
Transient Information
|
Rarity |
|
Cost |
|
HP |
?+?*(Lv-1) |
ATK |
?+?*(Lv-1) |
HP @ Lv |
0 |
ATK @ Lv |
0 |
Max HP+20 Lv, +2000 HP |
2000 |
Max ATK+20 Lv, +2000 ATK |
2000 |
Skills |
? |
{"error":"invalid ID"} |
? |
{"error":"invalid ID"} |
? |
{"error":"invalid ID"} |
? |
{"error":"invalid ID"} |
Illustration |
—— |
Scenario |
—— |
Voice |
—— |
|
|
Cost |
4 |
HP |
125+98.245*(Lv-1) |
ATK |
114+62.551*(Lv-1) |
HP @ Lv |
26.755 |
ATK @ Lv |
51.449 |
Max HP+20 Lv, +2000 HP |
3991.655 |
Max ATK+20 Lv, +2000 ATK |
3302.469 |
Skills |
6話バアル専用 (1350) |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] -100 CP to hit units / 100% [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self Apply BrawnATK Up by 1.15x ~ 2.3x for 4 turns (Buff) to self Apply VigorATK Up by 1.2x ~ 2.4x for 3 turns (Buff) to self Apply RageATK Up and DEF Down by 1.25x ~ 2.5x for 2 turns (Buff) to self Apply LimitATK Up by 1x~2x → 2x~4x as HP→0 for 1 turn (Buff) to self (Total turns 4, 13, 22...) +100 CP to self / 100% [Before Being AttackedThis unit must have >0HP when attacked. Triggered and applied before damage calculation, before the attack hits anyone, before the attacker's [Before Hitting] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (Total turns 5, 6, 7...) -4500000 HP to self / 100% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove FearCannot move at will, -10CP/turn for 5 turns (Debuff) / 100%
|
高難易度汎用デバフ耐性1 (986) |
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) Remove Skill LockCannot activate skills for 5 turns. (Debuff) Remove Double LockBlock skill and CS activation for 3 turns (Debuff) / 100% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove CharmCannot attack for 3 turns (Debuff) Remove PossessionBlock CS activation and on-attack skills, vertically reflect range, disables ability to hit enemies, and enable friendly fire for 2 turns. (Debuff) Remove Obstruct-15% skill activation rate for 2 turns (Debuff) Remove Drain-10% skill activation rate, -10CP/turn for 2 turns (Debuff) / 100%
|
全域逆特防敵専用 (1352) |
[Defense ModifierAll modifiers stack with each other.] Take 30x damage from All-ranged enemies / 100%
|
? |
{"error":"invalid ID"} |
祭政一血 |
Apply StigmaDEF Down by 1.15x ~ 2.3x, -150~-300HP/turn for 3 turns (Debuff) to hit units |
10x |
Illustration |
—— |
Scenario |
―― |
Voice |
―― |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
None |
|
Research Files
Notes
91 comments
[]
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The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
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