Difference between revisions of "Arc/Strategy"

7 bytes removed ,  07:44, 22 April 2021
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Changed parts where Arc is referred to as She/Her into They/Them, plus some more fixes to make the change fit grammatically
m (Changed parts where Arc is referred to as She/Her into They/Them, plus some more fixes to make the change fit grammatically)
 
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''Adapted with permission from [https://docs.google.com/document/d/1pbHcWTbVyKPGWYgbZnys_fFGH6RSelgq5kfe03O9bkY/edit# the Housamo Gameplay-Based Tier List]. Remove this disclaimer when Overview is sufficiently modified.''
''Adapted with permission from [https://docs.google.com/document/d/1pbHcWTbVyKPGWYgbZnys_fFGH6RSelgq5kfe03O9bkY/edit# the Housamo Gameplay-Based Tier List]. Remove this disclaimer when Overview is sufficiently modified.''


It’s been quite a long time since a Branded-focused unit was introduced, and {{Transient icon|Arc}} is a fairly peculiar one at that. Unlike Zabaniyya or the angel mobs, they relies on Branded, its effects and their Charge to wipe enemies off the battlefield, it’s a playstyle that needs proper setup and a bit of patience and timing, but will reward you very well if you manage to pull it off. Their only other redeeming qualities are their Default, which is generally fantastic for eating up buffs and Blessing special damage, but you’ll require very specific units (3☆ Harlot/Babalon or VGrabriel) to even approach it. Still, if you play by their strengths with a proper party, they'll be a somewhat novelty unit that can be exploited in more than one way. You can alternatively use their Branded to help their allies’ damage, which is just as much of a strategy as an offensive one.
It’s been quite a long time since a Stigma-focused unit was introduced, and {{Transient icon|Arc}} is a fairly peculiar one at that. Unlike Zabaniyya or the angel mobs, they rely on Stigma, its effects and their Charge to wipe enemies off the battlefield, it’s a playstyle that needs proper setup and a bit of patience and timing, but will reward you very well if you manage to pull it off. Their only other redeeming qualities are their Default, which is generally fantastic for eating up buffs and Blessing special damage, but you’ll require very specific units (3☆ Harlot/Babalon or VGrabriel) to even approach it. Still, if you play by their strengths with a proper party, they'll be a somewhat novelty unit that can be exploited in more than one way. You can alternatively use their Stigma to help their allies’ damage, which is just as much of a strategy as an offensive one.


==Highlights==
==Highlights==
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+ Default is a considerable pseudo-Purge, proper management of it can cripple buff-reliant enemies considerably.
+ Default is a considerable pseudo-Purge, proper management of it can cripple buff-reliant enemies considerably.


+ LB3 Branded blends very well with her Charge effects, making both skills the centerpiece of her playstyle and Branded also helping ally damage.
+ LB3 Stigma blends very well with their Charge effects, making both skills the centerpiece of their playstyle with Stigma also helping ally damage.


+ Charge benefits from carefully infecting her foes with Branded which is easy and in turn dealing respectable damage to all of them.
+ Charge benefits from carefully infecting foes with Stigma which is easy and in turn dealing respectable damage to all of them.


'''Cons'''
'''Cons'''
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- LB1 Anchored is situational at best, with a less than favorable proc method.
- LB1 Anchored is situational at best, with a less than favorable proc method.


- LB2 isn’t too good if she’s used as a frontliner (which is recommended), it can attract harm her way and she’s not very resilient.
- LB2 isn’t too good if they're used as a frontliner (which is recommended), it can attract harm their way and they aren't very resilient.


- Relies heavily on LB3 and Charge to stand out, meaning she requires allies to help her reach it and exploit her damage potential.
- Relies heavily on LB3 and Charge to stand out, meaning they require allies to help reach it and exploit their damage potential.


==Gameplay Role==
==Gameplay Role==
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