After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect
Apply AnchorPrevent forced movement for 3 turns (Buff) to self and alliesin front and behind of self
Proc Chance
20%
JP Name
カウボーイ・レッスン
Trigger timing
When LeavingWhenever this unit "dies". Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.
Effect
Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to alliesin front and behind of self
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The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
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