Difference between revisions of "Knight of Apostasy"

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{{#vardefine:skill en name|Knight of Apostasy}}
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Revision as of 17:36, 30 June 2020



Knight of Apostasy
JP Name 背教の騎士
Trigger timing When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)
Effect Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to allies in reverse Slash range
Proc Chance 40%

Knight of Apostasy
JP Name 背教の騎士
Trigger timing Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) to hit units
Proc Chance 45%
This is an additional effect

Knight of Apostasy
JP Name 背教の騎士
Trigger timing Before Being AttackedThis unit must have >0HP when attacked. Triggered and applied before damage calculation, before the attack hits anyone, before the attacker's [Before Hitting] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self
Proc Chance 14%
This is an additional effect

Knight of Apostasy
JP Name 背教の騎士
Trigger timing Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.
Effect No effect
Proc Chance 20%
This is an additional effect

Knight of Apostasy
JP Name 背教の騎士
Trigger timing Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply Remove BuffRemove one buff (Debuff) to hit units
Proc Chance 20%
This is an additional effect

Knight of Apostasy
JP Name 背教の騎士
Trigger timing Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply Remove BuffRemove one buff (Debuff) to hit units
Proc Chance 20%
This is an additional effect

Knight of Apostasy
JP Name 背教の騎士
Trigger timing Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply Remove BuffRemove one buff (Debuff) to hit units
Proc Chance 20%
This is an additional effect

Transients with 背教の騎士

No transients found that satisfy the search criteria.

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