World
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Transient card properties |
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The WORLD attribute is closely associated with Pillars, a concept in the Main Quest. World cards have modified damage multipliers when facing other cards of specific attributes. These multipliers are listed in the table below.
Ally attribute | Enemy attribute | ||||||||
---|---|---|---|---|---|---|---|---|---|
WORLD | ALL-ROUND | FIRE | WATER | WOOD | AETHER | NETHER | INFERNAL | VALIANT | WORLD |
Attacking | 1 | 1 | 1 | 1 | 0.5 | 0.5 | 0.5 | 2 | 1.5 |
Defending | 1 | 0.5 | 0.5 | 0.5 | 1 | 1 | 2 | 0.5 | 1.5 |
WORLD boosts and limit break materials are obtainable in Daily Quests on Thursdays JST and in certain free quests.
Card Attribute
Limit breaking a card requires power stones and spell tokens that match the attribute, and leveling is optimal when the boosts also match the attribute. A full list of cards with World for their attribute can be found here.
AR Card Limitation
AR Equipment can only be equipped on cards that match its limitation criteria. Currently, no AR Equipment has a World attribute limitation.