Difference between revisions of "Shennong/Strategy"

11,877 bytes added ,  18:24, 4 April 2021
Added in the rest of the text to Summer Shennong's Strategy page. In addition, added Gyumao (Valentine) into the expandable table.
(Added in the rest of the text to Summer Shennong's Strategy page. In addition, added Gyumao (Valentine) into the expandable table.)
Line 12: Line 12:
===☆5 Shennong===
===☆5 Shennong===


While regular Shennong serves his purpose as an on-move support unit well, {{Transient icon|Shennong|variant=Summer}} takes that same support role, expands upon it, and fulfills many other roles for your team. If you are familiar with how  
While regular Shennong serves his purpose as a support unit well, {{Transient icon|Shennong|variant=Summer}} takes that same support role and expands upon it, fulfilling many other niches. If you are familiar with how  
{{Transient icon|Astaroth|rarity=4}}, {{Transient icon|Gyumao|variant=Valentine}}, and {{Transient icon|Tomte|rarity=4}} function, Summer Shennong plays much like a combination of those cards.
{{Transient icon|Astaroth|rarity=4}}, {{Transient icon|Gyumao|variant=Valentine}}, and {{Transient icon|Tomte|rarity=4}} function, Summer Shennong plays much like a combination of those cards.


Line 52: Line 52:


===☆5 Shennong===
===☆5 Shennong===
'''Class:''' Support, Damage Dealer
'''Gameplay Role:''' Healer, Debuffer, Disruptor, DPS
'''Pros'''
+ Serves numerous and distinct gameplay roles:
a healer/support through {{Status|en name=Poison}} + {{Status|en name=Poison reversal}};
a debuffer through {{Status|en name=Poison}}, {{Status|en name=Fatal Poison}}, {{Status|en name=Dazzle}}, {{Status|en name=Charm}};
a damage mitigator through {{Status|en name=Dazzle}} and {{Status|en name=Charm}};
a DPS through bonus damage to {{Status|en name=Poison}} and {{Status|en name=Fatal Poison}}.
+ Doesn’t have to move to activate any of his skills.
+ Offers wide ranges for all of his skills.
+ Long Slash range lets him perform his roles at nearly any frontline position, and his attack range gives him many chances to trigger any of his on-attack skills.
'''Cons'''
- Long Slash strictly relegates him to a frontline attacker, limiting his positioning options to fully make use of his skillset.
- Many of his skills activate when he attacks. If he is out of range or unable to attack anything due to a status debuff, he cannot offer much to your team.


==Gameplay Role==
==Gameplay Role==
Line 161: Line 185:
| Needs to be hit, inconsistent procs.
| Needs to be hit, inconsistent procs.
| Assumes that first three status effects trigger and are spread.
| Assumes that first three status effects trigger and are spread.
|-
| {{Transient icon|Gyumao|variant=Valentine|size=medium|frame=y}}
| {{Status|en name=Nourishment}}, {{Status|en name=Limit}}, {{Status|en name=Acceleration}}
| 1.5-3x
| 1x
| +700
| +8
| Directly adjacent - 1 square around
| Yes
| Low damage.
| Effects do not apply to self.
|}
|}


Line 174: Line 209:


===☆5 Shennong===
===☆5 Shennong===
'''Healer/Support'''
Much like his regular card, {{Transient icon|Shennong|variant=Summer}}’s gameplay revolves around his bestowal of {{Status|en name=Poison}} and {{Status|en name=Poison reversal}}, which gives himself and your team an attack and defense boost and slight net healing. He automatically bestows Poison to allies in a 2-square diamond radius around himself each Phase, and Reversal 1 square around him each Turn. Compared to his regular card (which applies Poison each Turn and must be moved for Reversal), Summer Shennong can bestow his signature debuff/buff combo when left to his own devices, freeing him up for team positioning, activating AR effects, or serving other purposes.
A more nuanced explanation is that the one-time status and the continually-refreshed status have been swapped between the two cards; Shennong constantly applies Poison whereas Summer Shennong constantly applies Reversal. This seemingly simple change also gives the player a wider room for error for using Summer Shennong over his regular card. If the base card cannot move, for example, the player is stuck with Poison and none of the benefits, but if Summer Shennong cannot move, they are simply given Reversal (which is harmless by itself). 
Summer Shennong cannot apply {{Status|en name=Nourishment}} like his base card, but makes up for it by offering debuff cleansing and quite potent healing capabilities. Each Phase he will apply {{Status|en name=Remove Debuff}} twice to the teammates around him, similar to one of {{Transient icon|Tomte|rarity=4}}’s roles. This helps guarantee a fresh Poison to use with his Reversal at the start of each new Phase, and helps team survivability by neutralizing any potentially dangerous debuffs that they might have carried over. 
Summer Shennong also offers notable healing, and does so in a fashion similar to {{Transient icon|Gyumao|variant=Valentine}}; much like that card, he too can heal through his easily-accessible buffs and his All-range Charge. In addition, Summer Shennong can restore teammates’ HP by simply by attacking enemies; due to his somewhat limited but wide attack range, this avenue for healing should come into play often.
'''Debuffer'''
In general, {{Status|en name=Poison}} and {{Status|en name=Fatal Poison}} aren’t particularly threatening debuffs by themselves; that being said, Summer Shennong’s ability to inflict multiple copies of Fatal Poison lets him gradually drain enemies’ health in the instance where his offense is reduced down or he temporarily cannot attack. Overall, his ability to inflict multiple debuffs (Poison, five total Fatal Poisons, {{Status|en name=Charm}} and {{Status|en name=Dazzle}}) lets him synergize well with any other unit who benefits from or whose skills trigger with the application of debuffs.
'''Damage Mitigator'''
{{Status|en name=Charm}} and {{Status|en name=Dazzle}} can be inflicted each time Summer Shennong attacks. While the proc rate is average for Dazzle and fairly low for Charm, these two debuffs (combined with the defense buff from {{Status|en name=Poison reversal}}) allow Summer Shennong to easily and effectively reduce the damage your team takes. If Dazzle procs, the damage from nearby enemies is reduced to a fraction of what it once was; if Charm procs, Summer Shennong prevents them from attacking outright.
While Charm and Dazzle’s chances to proc are affected by every square Summer Shennong hits, the effective range for those debuffs is limited to enemies in Slash and Thrust range. Because of this, an optimal position for Summer Shennong would be in the middle of the field. His Long Slash attack range lets him hit across the entire front enemy row regardless of wide or regular map width, and centering Summer Shennong lets him inflict his debuffs on the greatest number of enemies.
'''Damage Dealer'''
One of Summer Shennong’s strengths is his bonus damage against {{Status|en name=Poison}} and stackable {{Status|en name=Fatal Poison}}s. The two debuffs don’t do much on their own, but each time they are inflicted on an enemy, Summer Shennong’s damage is multiplied further. In practice, this means that Summer Shennong’s damage output will constantly increase each time he attacks (up until he inflicts all possible Poisons), ending with an innate x15 multiplier at maximum.
This ability most notably comes into play with his Charge, where he inflicts every possible stackable Fatal Poison simultaneously. The debuffs are inflicted before the damage is actually dealt, meaning that he is able to inflict nearly all of his bonus damage every single time he Charges. If he has methods for rapidly gaining CP, Summer Shennong can frequently and easily nuke the entire enemy field. 


==Stats and Seed Usage==
==Stats and Seed Usage==


{{Transient stat table|Shennong}}
{{Transient stat table|Shennong}}
===☆3/☆4 Shennong===


For consistency purposes, it is highly recommended to skill seed Shennong due to the presence of multiple 90% procs. Following that, since the purpose of Shennong is to tank and support the team as much as possible, HP and Level seeds should be favored. Finally, ATK seeds are nice since they actually influence his damage per square by a rather large percentage.
For consistency purposes, it is highly recommended to skill seed Shennong due to the presence of multiple 90% procs. Following that, since the purpose of Shennong is to tank and support the team as much as possible, HP and Level seeds should be favored. Finally, ATK seeds are nice since they actually influence his damage per square by a rather large percentage.
===☆5 Shennong===
Summer Shennong benefits from Skill and Attack seeds the most. With the additional 10% activation rate from Skill seeds, his Poison Reversal bestowal and Fatal Poison infliction both become guaranteed, his on-attack healing and Phase-start debuff cleansing become nearly guaranteed, and his Arousal and Acceleration proc chances are notably improved. As a damage dealer, the extra stats from Attack seeds will make his damage output considerably higher, both through his regular attacks and his Charge.


==Team Synergy==
==Team Synergy==
Line 208: Line 275:


===☆5 Shennong===
===☆5 Shennong===
'''Defense Boosters'''
Like his regular card, Summer Shennong’s only method of providing defense for himself and his team is through {{Status|en name=Poison reversal}}. While he can also reduce damage taken by inflicting  {{Status|en name=Dazzle}}, it isn’t guaranteed, so it’s recommended to supplement his abilities with someone who can provide defense either passively or on-move, such as {{Transient icon|Triton|rarity=3}} or {{Transient icon|Marchosias|rarity=3}}.
'''Offense Boosters'''
Summer Shennong lacks the {{Status|en name=Nourishment}} that his base card offers, meaning he cannot boost his or his team’s damage further past {{Status|en name=Poison reversal}}. Using an offensive-oriented unit such as {{Transient icon|Babalon|variant=Jiangshi}} or {{Transient icon|Claude|rarity=5}} will supplement that, making his regular attacks that much more potent and his Charge even more devastating.
'''CP Chargers '''
One option for Summer Shennong is to function as a board nuke, but in order to play that role, he must be given adequate CP. Units who can do so, such as {{Transient icon|Ryota|variant=Christmas}} can help him fire off more frequent Charges.
'''Debuff Exploitation '''
Much like Summer Shennong, {{Transient icon|Astaroth|rarity=4}} functions as a very potent damage dealer, who has bonus multipliers against all {{Status|en name=Poison}}s and {{Status|en name=Fatal Poison}}s. Having Astaroth attack after Summer Shennong inflicts those debuffs compounds Astaroth’s damage output considerably, which should make short work against most enemies and bosses.
{{Transient icon|Kalki|rarity=4}}’s recent Skill Evolution changes his attack type to All-range when debuffed. Due to Summer Shennong’s application of team-wide {{Status|en name=Poison}} every Phase, Kalki will swap weapon ranges and can immediately function as a second team nuke. 
'''Personal Recommendations'''
{{Transient icon|Gyumao|variant=Valentine}} covers many of the gameplay roles that Summer Shennong needs help with or benefits additionally from. {{Transient icon|Gyumao|variant=Valentine}} bestows additional attack power through {{Status|en name=Nourishment}} and {{Status|en name=Limit}}, additional CP through {{Status|en name=Acceleration}}, draws enemies into Summer Shennong’s attack range through his Charge, provides additional healing to Summer Shennong’s, and does all of these things in a range that still allows Summer Shennong to fully make use of his skillset and Long Slash attack typing.


==AR Equipment==
==AR Equipment==
Line 216: Line 306:


===☆5 Shennong===
===☆5 Shennong===
There are many ARs that supplement Summer Shennong’s skillset. 
One option is to deal more damage to enemies inflicted with his debuffs. For example, both {{AR Equipment|en name=Which of Us is Your Real Friend?!}} and {{AR Equipment|en name=Success Must Be Sought After}} boost Summer Shennong’s damage against {{Status|en name=Dazzle}}; the latter bestowing {{Status|en name=Glint}} every Phase, which also helps him trigger his on-attack or when-struck skills. 
Another option is to focus on his high damage output through his Charge by giving him speedier CP generation. Both {{AR Equipment|en name=Single Bulls Club}} and {{AR Equipment|en name=Corrida de Toros}} grant Summer Shennong different methods of rapidly reaching Charge. The former grants him additional CP through every buff he is given and a +2 CS multiplier, boosting his Charge damage; while the latter lacks the CS multiplier, it grants him an arguably easier, more self-sustaining method for gaining CP by doing so every time he attacks, which is something he should be doing very, very often. 
A third option is to grant him additional supporting roles, in case he has to move or his {{Status|en name=Poison}} and {{Status|en name=Poison reversal}} cannot be triggered. {{AR Equipment|en name=A Cup of Good Quality}} grants Summer Shennong the ability to bestow himself and his team {{Status|en name=Nourishment Strengthening}}, which effectively boosts both their attack and defense if they are given {{Status|en name=Nourishment}} from another unit. Because the AR gives Summer Shennong Nourishment regardless of your team’s individual access to the buff, it at the very least will boost his own survivability and offensive powers, cementing his role as a team support and steadfast pillar.


==Checks and Counters==
==Checks and Counters==
===☆3/☆4 Shennong===


'''Movement inhibiting debuffs'''
'''Movement inhibiting debuffs'''
Line 226: Line 327:


Since one of Shennong's main abilities is the access to {{Status|en name=Evasion}}, units which pierce said Evasion will give him a much harder time. Shennong also can't give Poison Reversal in the turns he would usually give out Evasion, so it's particularly threatening to the defense created by Shennong.
Since one of Shennong's main abilities is the access to {{Status|en name=Evasion}}, units which pierce said Evasion will give him a much harder time. Shennong also can't give Poison Reversal in the turns he would usually give out Evasion, so it's particularly threatening to the defense created by Shennong.
===☆5 Shennong===
'''Debuff Removal'''
Much of Summer Shennong’s support role is reliant on his {{Status|en name=Poison}} and {{Status|en name=Poison reversal}} bestowment. If your team has frequent access to {{Status|en name=Reflect Debuff}} for {{Status|en name=Nullify Debuff}}, those statuses can render Summer Shennong’s own buffs moot. Be wary when using units like {{Transient icon|Triton|rarity=3}} or {{Transient icon|Horkeu Kamui|rarity=5}}.
'''Movement Restriction'''
While he does not have to move to activate his skills, if Summer Shennong is out of attack range, much of his skillset cannot be used. Watch out for enemies that can inflict forced movement or change weapon types.
'''Skill Lock'''
As is with most other units, being inflicted with {{Status|en name=Skill Lock}} renders Summer Shennong a sitting duck.


==Teambuilding Options==
==Teambuilding Options==