Difference between revisions of "Krampus/Strategy"

15 bytes removed ,  22:30, 17 May 2020
m
no edit summary
m
m
Line 123: Line 123:
===☆3/☆4 Krampus===
===☆3/☆4 Krampus===


ARs that bolster {{Transient icon|Krampus}}'s damage output are recommended, as that is his strength. Both {{AR Equipment|en name=Every Cloud Has a Silver Lining}} and {{AR Equipment|en name=Chocolate From The Abyss}}, for example, offer damage boosts against enemies inflicted with {{Status|en name=Curse}}, and those damage boosts stack with Krampus' innate one. Similarly, {{AR Equipment|en name=A Teacher and Student from Kamata}} gives Krampus a progressively stronger attack boost as the battle progresses.
ARs that bolster {{Transient icon|Krampus}}'s damage output are recommended, as that is his strength. Both {{AR Equipment|en name=Every Cloud Has a Silver Lining}} and {{AR Equipment|en name=Chocolate From The Abyss}} offer damage boosts against enemies inflicted with {{Status|en name=Curse}}, and those damage boosts stack with Krampus' innate one. Similarly, {{AR Equipment|en name=A Teacher and Student from Kamata}} gives Krampus a progressively stronger attack boost as the battle progresses.


Alternatively, you can play to Krampus' lesser strengths. If you'd like to shut enemies down even further past {{Status|en name=Curse}}, you could try {{AR Equipment|en name=Battle between Swordsmith and Swordsman}}, which gives Krampus the chance to remove enemy buffs as he attacks, or {{AR Equipment|en name=Double Hero of the Holy Eve!}}, which gives Krampus a failsafe {{Status|en name=Guts}} in case he takes too much damage trying to trigger said {{Status|en name=Curse}}.  
Alternatively, you can play to Krampus' lesser strengths. If you'd like to shut enemies down even further past {{Status|en name=Curse}}, you could try {{AR Equipment|en name=Battle between Swordsmith and Swordsman}}, which gives Krampus the chance to remove enemy buffs as he attacks, or {{AR Equipment|en name=Double Hero of the Holy Eve!}}, which gives Krampus a failsafe {{Status|en name=Guts}} in case he takes too much damage trying to trigger said {{Status|en name=Curse}}.  
Line 143: Line 143:
'''Forced Movement'''
'''Forced Movement'''


{{Transient icon|Krampus}}'s range is Slash, which means that in order to make full use of his attack range and skills, he must be a front-line unit. Unfortunately, this means that if he happens to be blown back by an enemy such as {{Transient icon|Amatsumara}}, he'll have a tough time getting back into place to effectively contribute to your team.   
{{Transient icon|Krampus}}' range is Slash, which means that in order to make full use of his attack range and skills, he must be a front-line unit. Unfortunately, this means that if he happens to be blown back by an enemy such as {{Transient icon|Amatsumara}}, he'll have a tough time getting back into place to effectively contribute to your team.