Difference between revisions of "Bael/Strategy"

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So we have covered the Disruptive part of {{Transient icon|Bael|rarity=5}}'s kit so what about his Support side. {{Transient icon|Bael|rarity=5}} has a basic buff kit: 1 offensive buff {{Status|en name=ATK Up}}; and two defensive one {{Status|en name=DEF Up}}, {{Status|en name=Protection}}. But one downside is the drawback of his LB2 make the 2 buffs often absent from the team and since his {{Status|en name=Protection}} only proc once at phase start and last one turn, making him need to rely on his LB2 (and I pretty sure you know why that's a bad thing). In conclusion, {{Transient icon|Bael|rarity=5}}, for the most game, gonna be a Disruptive more than a Buffer.  
So we have covered the Disruptive part of {{Transient icon|Bael|rarity=5}}'s kit so what about his Support side. {{Transient icon|Bael|rarity=5}} has a basic buff kit: 1 offensive buff {{Status|en name=ATK Up}}; and two defensive one {{Status|en name=DEF Up}}, {{Status|en name=Protection}}. But one downside is the drawback of his LB2 make the 2 buffs often absent from the team and since his {{Status|en name=Protection}} only proc once at phase start and last one turn, making him need to rely on his LB2 (and I pretty sure you know why that's a bad thing). In conclusion, {{Transient icon|Bael|rarity=5}}, for the most game, gonna be a Disruptive more than a Buffer.  
But if you're willing to take the risk then your team will have more damage against enemies with {{Status|en name=Weakness}} while taking more less damage against enemies with {{Status|en name=Curse}}. I would say that's a pretty fair trade-off.


'''Damage Dealer'''
'''Damage Dealer'''
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