Difference between revisions of "Cthugha/Strategy"

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'''Tank'''
'''Tank'''


As demonstrated in the tables before, Cthugha's effective HP is very large due to the presence of two defensive buffs, although this misrepresents his durability due to his buff removal skill. It is difficult to characterize this effective HP in one neat number without supposing a hypothetical scenario, but in the worst case scenario, each hit Cthugha receives removes a defensive buff first.
As demonstrated in the tables before, Cthugha's effective HP is very large due to the presence of two defensive buffs, although this misrepresents his durability due to his buff removal skill. It is difficult to characterize this effective HP in one neat number without supposing a hypothetical scenario, but in the worst case scenario, each hit Cthugha receives removes a defensive buff first. If we consider this worst case scenario, the first hit will be reduced to approximately one fourth of its actual damage and the second hit will be approximately one half of what it is supposed to be, afterwards making him defenseless. For must purposes in the game, it's rare for more than two attacks to hit the same unit outside of purposely defensive strategies, so for general usage, Cthugha's tank qualities is at least as good having one defensive buff and performs even better than that.
 
Of course, the main appeal of Cthugha's defensive buffs is that they are fairly rare in terms of bestowal from other units. {{Status|en name=Adamantine}} and {{Status|en name=DEF Up}} to a lesser extent are very rarely given by other teammates compared to defensive buffs of shorter duration such as {{Status|en name=Protection}} and {{Status|en name=Tenacity}}. Cthugha can then be paired with units with such abilities to increase his tanking abilities easily. Moreover, such buffs are also great for boosting Cthugha's CP due to their shortness of duration. Moreover, ally units who give such buffs when receiving damage may ameliorate the previous issue of Cthugha losing his defensive buffs, since they can activate his [After Buff] skills to restore them immediately.
 
The last and most important part about Cthugha as a tank is that he gains +400 HP for every buff he gets. In terms of healing, this is a fairly competitive amount since it's rather easy to gain at least two buffs every turn which equates to at least +800 HP. Due to Cthugha removing his buffs after being struck, this ability cushions the impact of such losses, since he can recover back his lost buffs to heal himself. Finally, unlike other tanks, this ability is not tied to moving which opens up room for potential strategies.


==Stats and Seed Usage==
==Stats and Seed Usage==
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